He can get a keyboard to work in an arcade machine?
And anyways if you really wanted to try it's not impossible to make perfect AIs, but they'd break down the game to the point where there actually are perfectly defined tiers and matchups. Basically, if there was a perfect AI, there would be no purpose for overheads and the like since they would always be blocked correctly, tick throws would always be jumped out of, etc. It would then just be a matter of whichever character has a perfect trap will always win, and any matches that don't involve perfect traps will be entirely decided by who can deal more chip damage in the time limit.