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Author Topic: So where do we go from here?  (Read 46446 times)

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Offline Zaelar

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Re: So where do we go from here?
« Reply #25 on: May 08, 2012, 04:59:36 AM »
You just said to play what you like then to play what other people are playing.  Fuck you, I'm going back to my corner and playing capcom fighting jam.  Also fuck jedah.

Also lets go back to 5 man round robins at spooky's with 12 people at majors.  Those were fun times.

Offline abitofBaileys

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Re: So where do we go from here?
« Reply #26 on: May 08, 2012, 05:26:49 AM »
You just said to play what you like then to play what other people are playing.  Fuck you, I'm going back to my corner and playing capcom fighting jam.  Also fuck jedah.

Also lets go back to 5 man round robins at spooky's with 12 people at majors.  Those were fun times.
And ignore the rest of the world, nice way of thought.

As far as the alternatives to Melty are, there's no other fg I play. Tried a bunch and found them boring, stiff or unbalanced or they just didn't appeal to me. On top of that I don't have a console and rely on PC ports. I may be an exception but of the players I got interested in Melty the majority has one of these situations at least.

Well the time Melty dies because everyone is playing unib or whatever is the time I will turn my back on the scene.

Offline Kirah

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Re: So where do we go from here?
« Reply #27 on: May 08, 2012, 06:56:17 AM »
I personally think despite the games unfortunate platform release that the community killed it. You can look at other games *cough* Guilty Gear *cough*. Despite the games history and age, GG has been putting out consistent numbers. MBAACC came out and the TSB tourney was like 9 - 10 people deep? Then I have no idea what happened to the second TSB tourney. There's no support what so ever from the community, NECXI was amazing even though we were a smaller tourney we were more hype than Super or any of those other games, as a community we have to strengthen and perform optimally. Even though the game can be awkward to set up, the game will only be as strong as the community.

To be truthful this game will not sell its self, and even if there aren't any "Newer players" there's still the existing players who love the game who's completely stopped all activity. Community strength and dedication is the answer.


Offline LivingShadow

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Re: So where do we go from here?
« Reply #28 on: May 08, 2012, 07:52:02 AM »
I personally think despite the games unfortunate platform release that the community killed it. You can look at other games *cough* Guilty Gear *cough*. Despite the games history and age, GG has been putting out consistent numbers. MBAACC came out and the TSB tourney was like 9 - 10 people deep? Then I have no idea what happened to the second TSB tourney. There's no support what so ever from the community, NECXI was amazing even though we were a smaller tourney we were more hype than Super or any of those other games, as a community we have to strengthen and perform optimally. Even though the game can be awkward to set up, the game will only be as strong as the community.

To be truthful this game will not sell its self, and even if there aren't any "Newer players" there's still the existing players who love the game who's completely stopped all activity. Community strength and dedication is the answer.

Yeah, I think this is definitely part of the problem. Some people are too quick to declare this game "dead" and switch to some other game.

Offline joftwin

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Re: So where do we go from here?
« Reply #29 on: May 08, 2012, 08:35:07 AM »
I personally think despite the games unfortunate platform release that the community killed it. You can look at other games *cough* Guilty Gear *cough*. Despite the games history and age, GG has been putting out consistent numbers. MBAACC came out and the TSB tourney was like 9 - 10 people deep? Then I have no idea what happened to the second TSB tourney. There's no support what so ever from the community, NECXI was amazing even though we were a smaller tourney we were more hype than Super or any of those other games, as a community we have to strengthen and perform optimally. Even though the game can be awkward to set up, the game will only be as strong as the community.

To be truthful this game will not sell its self, and even if there aren't any "Newer players" there's still the existing players who love the game who's completely stopped all activity. Community strength and dedication is the answer.

Not a fair comparison, Guilty Gear was readily available to be bought..in English on several consoles..and eventually for a low cost, so they had more people in the community to work with. I think alot of people overestimate how much community effort goes into bringing in/keeping players. Yes, community is important. But the initial push 8 times out of 10 never comes from the community but from somewhere else, namely from the publisher. I can not name one game that has kept a strong community without SOME push from the publisher, even if that push involves something as simple as making the game conveniently available.

In other words, people usually don't find the community before the game, they find the game first THEN the community. I'd assume most people on this site are exceptions. I mean honestly, the fact that a Melty community exists at all is a miracle in itself.
« Last Edit: May 08, 2012, 08:42:20 AM by joftwin »

Offline VanDarkholme

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Re: So where do we go from here?
« Reply #30 on: May 08, 2012, 08:56:52 AM »
Dude, I dont think you should put the blame on the publishers instead of the community.

Offline joftwin

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Re: So where do we go from here?
« Reply #31 on: May 08, 2012, 09:38:19 AM »
Don't misunderstand me bro. I'm not really trying to blame anyone, that's the wrong word. These are simply just unfortunate circumstances. The community can only do so much, most gamers are just regular people with lives to deal with outside of this. And publishers have pre-determined goals when they put games out, that's how they handle their business, and they aren't wrong for that.

I'm moreso just telling it like it is based on observation. It's a harsh reality, but it's true. You can't tell me that if Current Code wasn't sitting on a store shelf for $19.99 at Gamestop and Walmart that we wouldn't have more people (or Steam/PSN/XBLA). More people equals greater likelihood that a few of those people will have the passion and resources to help keep the community going (basically we'd have more Sp00kys..probability law). Passion and resources means word about the game can spread easier..that means growth. Passion, resources and growth equals stronger community. We're missing the last two. Hopefully the first one stays.

Once again, most thriving communities owe a large part of their success to the publishers or their game's initial popularity. I could give several detailed examples but I hate writing long posts and this is already lengthy.
« Last Edit: May 08, 2012, 09:45:01 AM by joftwin »

Offline ehrik

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Re: So where do we go from here?
« Reply #32 on: May 08, 2012, 10:43:41 AM »
pretty much what joftwin said
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Offline Sashi

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So where do we go from here?
« Reply #33 on: May 08, 2012, 11:03:28 AM »
Dude, I dont think you should put the blame on the publishers instead of the community.
How can you blame anyone but the publisher when new players CANNOT BUY THE GAME?
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Offline papagaio

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Re: So where do we go from here?
« Reply #34 on: May 08, 2012, 11:37:53 AM »
At least MB here is not in same situation as KOF "BRAZIL'S MOST HATED FIGHTING GAME" 2002UM

edit: well, cristu/another compatriot tell more later, I think
« Last Edit: May 08, 2012, 11:40:51 AM by Mordekai_RJ »
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Offline Greyvangelist

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Re: So where do we go from here?
« Reply #35 on: May 08, 2012, 11:45:08 AM »
neurotic girlfriend thread. This shit gives me nightmares.

it's not a coincidence that all the big tourney fighters in America are readily accessible to the general public. Of course there's always people like here on MBread that will go out of their way to get it to work, but not everyone is down for that, and that everyone that isn't down for that is the reason there hasn't been interest to bring it back to shit like EVO.

I think that's the main thing holding the community back; I think you guys have been doing your part in keeping it relatively hype, but there are some things out of your control.

edit: guilty gear for life
« Last Edit: May 08, 2012, 11:49:16 AM by Greyvangelist »

Offline Tonberry

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Re: So where do we go from here?
« Reply #36 on: May 08, 2012, 11:46:51 AM »
I personally think despite the games unfortunate platform release that the community killed it. You can look at other games *cough* Guilty Gear *cough*. Despite the games history and age, GG has been putting out consistent numbers. MBAACC came out and the TSB tourney was like 9 - 10 people deep? Then I have no idea what happened to the second TSB tourney. There's no support what so ever from the community, NECXI was amazing even though we were a smaller tourney we were more hype than Super or any of those other games, as a community we have to strengthen and perform optimally. Even though the game can be awkward to set up, the game will only be as strong as the community.

I think the bigger problem with TSB is it's in NY, which is annoying and more importantly expensive for people not in NY to get to. 
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Offline Irysa

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Re: So where do we go from here?
« Reply #37 on: May 08, 2012, 12:28:09 PM »
Where we go? Nowhere. You can settle for less, and be happy with it because that's the way the cookie crumbles.

WALL OF TEXT FROM SOME RANDOM EU GUY THAT DOESNT FUCKING MATTER

I honestly don't give a shit anymore about this game getting bigger  :bricks:

Well thats not really true. Like many others, I'd love to see it grow. But from the perspective of how it rolls around here, I've already done all I can. When MBAA PS2 was out I ran that game every fucking week in the corner at local meetups with like one other friend (along with KoF 2k2 UM) for ages, and hyped it up/tried to get people interested/help em out. Didn't get a single guy interested at all.

It's not like I don't participate with the rest of those players either. I mean hell, when KoF XIII dropped I was there playing and helping people get used to the system because I'd been playing the arcade version for a while, as well as having played KoF for a few years prior. People were all over my dick because I won ranbats and wanted personal advice on shit. I don't think I'm unappealing to the point of not making people interested in the game.

And its not like I was gonna give up on that anyway. But you know what? They fucking DONT LET ME RUN MBAACC THERE BECAUSE ITS ON FUCKING PC. After that I've just washed my hands of the goddamn matter, they wouldn't even let me run a side tourney for it at Hypespotting (local tournament).

I run meetups out my house for anybody who wants to come and have a laugh. Whether its Melty or Bomberman or Micromachines or MVC2 or Ougon Cross (lol), Arcana, AOS2, whatever . But honestly, most people don't care, so I don't care about them anymore. If the game had a localised release they'd probably at least be willing to try.

I'm not a PC version hater, but jesus titty fucking christ would a localised console version do wonders for any scene anywhere. And I can't do anymore without that. Not having to hack somebody's memcard or give him shady dl links and awkward patching crap so he can fuck around with it goes leagues. (EDIT: Localised PC/Digital distribution or something would be fine too I guess)
So w/e, effectively, I'm done trying to convince people. (they're retarded anyway)

I don't honestly believe you can go any further than this without that. So whilst I still love this game, love the community, and love playing it with them, maybe people need to just accept that random PC games in Japanese with bad netplay won't ever blow up.

And you know what? I'm down with that. I'll keep playing, having fun, going to small tournaments and there is no need to be frustrated or mad about it if you put it past yourself. If you can't take that, you need a reality check at this point, or should move to Japan.

PS: Fuck P4U/Unib give me Aquapazza.  :emo:

« Last Edit: May 08, 2012, 01:46:52 PM by Irysa »
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Offline Avion

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Re: So where do we go from here?
« Reply #38 on: May 08, 2012, 12:34:31 PM »
Yeah if TSB was in NJ/tristate area I would totally be able to make it

Offline Rokunaya

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Re: So where do we go from here?
« Reply #39 on: May 08, 2012, 01:21:34 PM »
Fuck that St1ckBuG guy, holding his fucking tournaments in NY.

What a fucking prick.
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Offline Sashi

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Re: So where do we go from here?
« Reply #40 on: May 08, 2012, 01:34:50 PM »
Fuck that St1ckBuG guy, holding his fucking tournaments in NY.

What a fucking prick.
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Offline Tempered

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Re: So where do we go from here?
« Reply #41 on: May 08, 2012, 01:52:27 PM »
Fighting games are for consoles. PC logistsics are fucking stupid.

No overseas release. Nobody but Japan has any advertising for this game out side of random anime communities. Also no easy access. You know everybody obtains this game legally any talk about obtaining it besides importing it is looked down upon. Sure its easy, but in this day and age telling someone to just fucking google it is too much work.

This community is a bunch of fucking jerks to new people as well unless they go out to a tournament.

Theres not enough tournament/ranbat/round robin/what the fuck ever being run that includes the game because of the small community which ties into not getting exposure.

The majority of the community are either poor college students or still living with stifling parents who don't let them do jack shit. So even though we do pull bigger numbers and somehow get more fucking stream views its not consistent since its only at one or two majors a year.

The community itself hasn't shown an interest in other games. I know I haven't. It may not seem important but when you want people to come to your game but wont give other games the time of day and just say they suck (even if they do) it pushes people away.

Anime games don't have coverage and are in the same boat anyways. What else is there? BB? ha. KOF? well I heard its actually doing decent despite 95% of the player base blowing absolute balls.

America is too fucking big. iirc japans melty community is small compared to other games as well but they can meet up because japan is smaller than California.

why am I rambling. I don't know i just woke up. The two first points are the most important anyways. the rest doesn't help.
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Offline Tigre

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Re: So where do we go from here?
« Reply #42 on: May 08, 2012, 02:02:25 PM »
Yeah if TSB was in NJ/tristate area I would totally be able to make it
This. I'd love to be able to make it out to nyc on a monthly basis. That shits balls expensive though.
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Offline papagaio

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Re: So where do we go from here?
« Reply #43 on: May 08, 2012, 02:05:34 PM »
Fighting games are for consoles. PC logistsics are fucking stupid.

No overseas release. Nobody but Japan has any advertising for this game out side of random anime communities. Also no easy access. You know everybody obtains this game legally any talk about obtaining it besides importing it is looked down upon. Sure its easy, but in this day and age telling someone to just fucking google it is too much work.

quoted for truth  (and rage of some)
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Offline c-nero 5[c]

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Re: So where do we go from here?
« Reply #44 on: May 08, 2012, 02:16:32 PM »
I really don't give a shit about this thread or you guys because of the same fucking bullshit i get from US scene every time I try to get involved. A few years back when EU guys were interested in flying out to NEC or EVO we got the same old fucking story, "lol EU trash get out noone cares about EU melty". We were a lot closer to you guys than you ever were to Japan but I always got the same old fucking shitty attitude from the same old people.

So, whatever. I hope the game dies in US. In EU we're holding a big international european tournament in July. Shit's gonna be cash. There's gonna be big plays. I tried to spread the word but noone cares, because it's EU. So, whatever. If you guys were always this picky over the quality of play then why pick up any fighting game ever? None of you were ever gonna be the same level as JP tourney level but it didn't seem to bother you, but when EU is streaming a tournament suddenly noone gives a shit because all EU players are baddy scrubs. I gave up trying to get along with US scene a long time ago and now I only really care about a few specific people who have actually given people like me and Irysa the time of day instead of telling us to fuck off.

So like Irysa said. We'll keep playing, probably long after you guys move on to the next game, and we'll keep having fun regardless of turnout. I might pick up SG or the next capcom garbage or whatever's on the way, but I'll always have time for melty at every event I go to for years and years to come. And in EU we're cool with that. If you guys aren't, then yeah, it's probably time to accept that MB is dead and you should start grinding links in SSF4.
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Offline F9|Chibi

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Re: So where do we go from here?
« Reply #45 on: May 08, 2012, 02:38:07 PM »
Whoever told you not to come needs to have their fingers broken, then cut off, and then shoved down their throats in an attempt to have them choke on it. There was a point where I wanted to travel to Russia and EU around 2008 but it didn't happen.

Good luck to you guys :P
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Offline Psylocke

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Re: So where do we go from here?
« Reply #46 on: May 08, 2012, 02:42:55 PM »
words

Btw it has nothing to do with skill, it's attitude.  If you actually presented yourself intelligently rather than act like you're on 4chan all the time, people might have paid attention to you for more than 5 seconds

I also don't know why anyone would tell you guys not to come, are you sure it wasn't a troll?  Especially when the tournament numbers are so low
« Last Edit: May 08, 2012, 02:50:33 PM by Psylocke »
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Offline TheMaster_Rahl

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Re: So where do we go from here?
« Reply #47 on: May 08, 2012, 02:51:00 PM »
Melty in DFW has grown at about the same steady pace since I left the military in 2009 and came home, about one player per year who stays and puts effort into the game. I really wish I was a better teacher at this game. It's prolly that I teach the way I learned. That is, I played pfhor for like a year before I started wining rounds, and watched a shit ton of match footage. There's a lot about this game that I don't explain well, even though I understand and apply it in matches...
Oh well, I'll keep playing Melty, and try and grow the scene here. I really haven't changed what I do since I started playing. I'm sure there is more I could be doing, but I already do a lot.

I really don't give a shit about this thread or you guys because of the same fucking bullshit i get from US scene every time I try to get involved.

I've never met you before. If you ever find yourself in or near the Dallas/Fort Worth area of Texas, post in the Texas thread. I'm literally driving out to Houston in like 3 weeks to play with a guy from Brazil who will be in town.

-TexasTim-

Offline Tempered

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Re: So where do we go from here?
« Reply #48 on: May 08, 2012, 03:00:19 PM »
Whoever told you not to come needs to have their fingers broken, then cut off, and then shoved down their throats in an attempt to have them choke on it. There was a point where I wanted to travel to Russia and EU around 2008 but it didn't happen.

Good luck to you guys :P

words

Btw it has nothing to do with skill, it's attitude.  If you actually presented yourself intelligently rather than act like you're on 4chan all the time, people might have paid attention to you for more than 5 seconds

I also don't know why anyone would tell you guys not to come, are you sure it wasn't a troll?  Especially when the tournament numbers are so low

Was probably bell
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Offline c-nero 5[c]

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Re: So where do we go from here?
« Reply #49 on: May 08, 2012, 03:10:22 PM »
It's a long, long thing stretching to back before bell was ever relevant. I'm talking back to like #SRM days. It's always been the same shit.
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