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Author Topic: The MB:AA:CC:PC thread: v.1.4 out  (Read 196905 times)

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Offline Cristu

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #325 on: December 18, 2011, 02:33:35 PM »
The program works with scripts created in notepad. So you can make a new notepad file, paste the stuff in, save it as a .ahk file and then open it through the program. An icon should pop up in the taskbar. If you press "z" and "c" comes up, then the script is working. You can stop it by selecting Suspend Hotkeys from the tray icon or by quitting the program. Of course, you can customize the scripts to your preferred buttons.
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Offline Funky-kun

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #326 on: December 18, 2011, 02:46:32 PM »
I'm not sure why, but then I netplay on 1680x1050 I get this constant massive stuttering of the framerate. Using 640x480 seems to fix this. This does not occur when I'm offline. Good thing there isn't much to gain from higher resolutions here.  ;D
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Offline Van_Artic

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #327 on: December 18, 2011, 03:09:03 PM »
the netplay is ok

just avoid playing with people from other countries, and run at the same resolution that your opponent is using (640x480 and 800x600) or it will go apeshit
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Offline Kyouya

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #328 on: December 18, 2011, 03:16:13 PM »
Can you play with a stck? the game recognizes my 360 te stick, but when im in the game i cant move the cursor with the stick, only the buttons work and not all of them.

The stick is perfect i play with it in ggpo...

Offline Cristu

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #329 on: December 18, 2011, 03:19:00 PM »
Netplay is fine? =o

Not to me. Not even with ppl with ping 50.. No one until now I can play out of everyone..
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Offline Alchemist of Atlas

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #330 on: December 18, 2011, 03:40:17 PM »
Works fine for me, except by a little detail... <_<

Heat, Blood Heat and Max lag my computer. Granted, might be because I had to replace my HD monitor with a low res one (I'm afraid it is a factor, isn't?), but also, my video card is the only thing that doesn't qualify for me to play it smoothly. ._.

I was thinking in getting a GE Force 7900 of 256 MB (or maybe one of the 8000 series), but I'm not sure if my motherboard can support it. 7100 is the one built in the computer by default. Other than that, I can find very neat combos with F-Sion. owo
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Offline Funky-kun

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #331 on: December 18, 2011, 03:45:49 PM »
Just turn off stage animation from the ingame options, this removes the shader effects.
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Offline Alchemist of Atlas

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #332 on: December 18, 2011, 03:59:16 PM »
Did that, and I still get lag. D:

Made the options this way...



And I still get lag. <.<
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Offline Zentaisei

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #333 on: December 18, 2011, 04:40:17 PM »
I'm having the same issue as Atlas, and so is a pal of mine.
I've tried the same settings as Atlas and no-go.

Edit:
It's a connection issue with certain people it seems.
« Last Edit: December 19, 2011, 09:29:55 AM by Zentaisei »
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Offline Cristu

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #334 on: December 18, 2011, 05:02:13 PM »
super IAD is working for you guys?
its not working for me.... my gameplay deppends alot on it x.x
edit: new command for super IAD: 668[6] AB
« Last Edit: December 18, 2011, 05:12:58 PM by Cristu »
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Offline Naoya Kiriyama

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #335 on: December 18, 2011, 05:19:13 PM »
I took a bit of time translating the Information Bar below. It was surprisingly easy to change the text to english. For now I translated all menus except Training Menu and Netplay Menu. I'll be working on them in the next hours.

Link here. Just put everything in Information folder http://www.megaupload.com/?d=C4GQ3DP7
Unfortunately, only that can be translated for now unless someone hack the files.

On a side note, it seems that I can't connect to TCP matches nor I can't host games. It keeps bugging me of some code error when I'm trying to connect with someone and the reverse when someone tries to connect with me, but it doesn't tell me much, specially since I'm the only one having that problem. Any ideas? Someone is having the same problem as me? :/

Offline Cristu

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #336 on: December 18, 2011, 05:29:33 PM »
I had that error too sometimes, but it worked later (I don't understand why though).

Make sure they're hosting when you try to connect (I'm currently thinking that's the cause).

Anyone else knows about it better?
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Offline Chie Satonaka

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #337 on: December 18, 2011, 05:44:45 PM »
I took a bit of time translating the Information Bar below. It was surprisingly easy to change the text to english.

Hilariously easy.

« Last Edit: December 18, 2011, 05:51:40 PM by Brandino »
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Offline Cristu

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #338 on: December 18, 2011, 05:52:43 PM »
@ Cristu: super IAD is an IAD with dash momentum, no?
Yes.

By the way V.Sion dash is still crap. Like in MBAA it needs one attack to cancel the dash and other attack to actually attack (like Ciel's in MBAC). The way to fix this is doing dash 5BA if you want dash 5A or dash 2BA if you want dash 2A.
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Offline UNREAL BLACK THING

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #339 on: December 18, 2011, 06:17:26 PM »
This demo has brought me to the sudden realization that I am in love with H-Arc.

Netplay is decent. I can feel the input delay though.

EDIT: Customizing all of my menu info, lol.
« Last Edit: December 18, 2011, 07:49:56 PM by UNREAL BLACK THING »
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Offline mauve

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #340 on: December 18, 2011, 07:47:39 PM »

Offline suzumiyamania

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #341 on: December 18, 2011, 08:27:24 PM »
I have download the Demo but I got the problem when I select the characters and loading in to the stage. The game seem to crashes and freeze. I got to end task it to end the process. Does anyone know how to fix this? or Does anyone got the same problem? or Do I miss something?

Offline Cristu

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #342 on: December 18, 2011, 09:11:25 PM »
Hmm. I didn't heard about anyone with these problems :{. You have all the min requirements?

Kara attacks like 2366A (dash into instant 236) aren't working too to me... Both this and super IAD used to work just fine in MBAA..
« Last Edit: December 18, 2011, 09:15:35 PM by Cristu »
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Offline Madscientist

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #343 on: December 18, 2011, 09:24:20 PM »
Hmm. I didn't heard about anyone with these problems :{. You have all the min requirements?

Kara attacks like 2366A (dash into instant 236) aren't working too to me... Both this and super IAD used to work just fine in MBAA..
The input buffer has changed from 12f to 8f.
You can still do dash momentum IAD with 6696A+B, and dashing 236A is harder but still doable with 236A+B~A.

I was dropping some of my combos due to the buffer, until I realized I was doing the input too early.

Offline Eriol-kun

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #344 on: December 18, 2011, 09:44:14 PM »
http://mauve.sandwich.net/misc/mbaacctool-trialv10.zip

Keyboard rebinder and Linux fix.

Thanks mauve! Now gentlemen and (gentle)ladies, excuse me while I go self-meditate with this trial.

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Offline Cristu

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #345 on: December 18, 2011, 09:47:34 PM »
Hmm. I didn't heard about anyone with these problems :{. You have all the min requirements?

Kara attacks like 2366A (dash into instant 236) aren't working too to me... Both this and super IAD used to work just fine in MBAA..
The input buffer has changed from 12f to 8f.
You can still do dash momentum IAD with 6696A+B, and dashing 236A is harder but still doable with 236A+B~A.

I was dropping some of my combos due to the buffer, until I realized I was doing the input too early.
You're right, I just tested it now the 236BA A... There is a new thing to it though... You have to 23[6]AB release 6 and then hit A =o.

About the super IAD, yeah... But I was happier with 6686 :{.

Ty for the hints o/
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Offline Rowanism

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Re: The MB:AA:CC:PC thread: Trial where!?
« Reply #346 on: December 18, 2011, 11:09:52 PM »
[18:56]   Nonoriri: wait there's a caster now?
[18:56]   Danielsan: Yes
[18:56]   Danielsan: How long have you been sleeping
[18:56]   Nonoriri: Shit I might have to play this game again

Offline BloodyNights

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Re: The MB:AA:CC:PC thread: Trial out! Get that key rebind tool!
« Reply #347 on: December 19, 2011, 12:54:38 AM »
My experience with the online was pretty lacking :( though I tried to play with someone on the west coast, while I'm in the east. We ended up just playing Act Cadenza with MB Caster and didn't have hardly any problems besides some of the combos dropping at the end.

Hopefully the online on the official version won't be as bad. :( but MB Caster was like 5 times better than Actress Again's online from the demo. I couldn't even get it to move at 10 frames a second at lowest settings :P

Offline BurstOfAnger

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Re: The MB:AA:CC:PC thread: Trial out! Get that key rebind tool!
« Reply #348 on: December 19, 2011, 01:25:04 AM »
With the trial version out, any estimate at all when the real version will come out?
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Offline Numakie

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Re: The MB:AA:CC:PC thread: Trial out! Get that key rebind tool!
« Reply #349 on: December 19, 2011, 01:38:49 AM »
According to the place I'm ordering from, Carnival Phantasm 3's release date is on Dec, 31.
Now to count down the dates...
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