When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: The MB:AA:CC thread: Current Code 1.07  (Read 278987 times)

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Offline caiooa

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Re: The MB:AA:CC thread: Current Code
« Reply #400 on: September 24, 2010, 03:45:38 PM »
HellLion:" i don't use windows 7 anymore. Now i use windows 7ya"

"it's not mash, it's triple tap!"

Offline elForte

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Re: The MB:AA:CC thread: Current Code
« Reply #401 on: September 24, 2010, 04:33:37 PM »
i don't know if it's good, but.... http://d.hatena.ne.jp/French-Bread/20100924/1285310515

My Japanese is bad, but from what I understand, what's being said is that he can't really say anything about a port at the moment. I think it's mainly due to political shit, and Type Moon needing to give consent. There's something about balance? on the last paragraph as well.

EDIT :
A bit more

360 and PS3 are both possibilities. He says he doesn't like 360 much, but there's an equal chance to port on either console if a port happens. The low resolution for MBAA is a problem for PS3. AACC concept is to maintain PS2 balance or something... wat?
« Last Edit: September 24, 2010, 04:56:36 PM by elForte »

Offline Ave

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Re: The MB:AA:CC thread: Current Code
« Reply #402 on: September 24, 2010, 05:31:07 PM »
i don't know if it's good, but.... http://d.hatena.ne.jp/French-Bread/20100924/1285310515

I will summarize it simply.



First of all, he thanks all the players, fans and Tougeki organizers for allowing MB to be present at Tougeki this year, and that he would like to see the game be featured in the tourney again next year. He also thanks people for coming to see them at AOU.

He then goes into explain the old blog post about the challenge of porting the game to PC/PS3:

    * 'PC and PS3' were simply mentioned because that's what people requested the most through tweets. They are thinking about the Xbox 360 as well.
    * 'Political hurdles' previously mentioned include factors such as
         1. Cost evaluation, which at this point it seems impractical for them to try to make a game for the current-gen consoles.
         2. Licensing by TYPE-MOON.
         3. Technical challenges for them in making a port for the current-gen consoles.
         4. The difficulty of 'sprite graphics behind its time' (he said that in his own words) to gain approval from SCE.
    * As of now, there is no plan to port the game to the PS3, and it will likely be out of question for a while.

However, he also notes that something is currently being planned for the RING (arcade) version of MBAACC.



That pretty much covers all grounds.

------------------------------------------
cross posted from SRK, credits to orka

Offline fiendmaw

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Re: The MB:AA:CC thread: Current Code
« Reply #403 on: September 25, 2010, 02:22:31 AM »
What caught my eye is that theyre planning something for the arcade version.I'm not very knowledgeable,but it's not possible to update the game in an arcade without making a new cab for it?
Best Nanaya in YouTube.

Offline MissedFRC

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Re: The MB:AA:CC thread: Current Code
« Reply #404 on: September 25, 2010, 03:35:21 AM »
IIRC it's possible. Especially since the cab runs on an XP-based system, I imagine it can be updated through discs.
Quote
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* Saya (~chatzilla@24.104.140.198) has left #mbaa

Offline abitofBaileys

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Re: The MB:AA:CC thread: Current Code
« Reply #405 on: September 26, 2010, 01:31:09 PM »
But them talking about updating the ring version does delay a possible port.

Offline Dr.Faust

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Re: The MB:AA:CC thread: Current Code
« Reply #406 on: September 27, 2010, 03:29:02 PM »
Hay I'm vary new to mealy blood. I was thinking about telling my parents to get me MMAA for my bday, so i had a few qustions.

1. Is MMAA diffrent from MMAACC.
2.I know you can play MMAA on th pc(i don't have a jap ps2) but is there any online featur in the game.
3.Whats the best place to get MMAA or MMAACC(I assume PLAY-ASIA)
4.What is the booton format for MMAA(as in the joystick format)
SSF4:Vega,DeeJay,Guy
BBCS:Carl,Hakumen,Hazama,maybe Valkenhayn Hellsing
GGAC+:Anji,Axl,Faust,Johnny
MMAA:???

Offline LivingShadow

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Re: The MB:AA:CC thread: Current Code
« Reply #407 on: September 27, 2010, 03:37:22 PM »
1. Yes, there's graphical and balance differences.
2. The only way to play MBAA on PC is to emulate it. No online
3. PLAY-ASIA, I remember there being a discount for Melty Bread but I don't know if that's still running.
4. It's kinda like this:
(Joystick here)       ABC
                           QXD

Offline dakanya

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Re: The MB:AA:CC thread: Current Code
« Reply #408 on: September 27, 2010, 04:14:52 PM »
the joystick layout is

A-B-C
D---E

there are five buttons.

usage of the fifth button is optional.
thundering waterfalls

Offline ehrik

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Re: The MB:AA:CC thread: Current Code
« Reply #409 on: September 27, 2010, 04:16:57 PM »
1. Yes, there's graphical and balance differences.
2. The only way to play MBAA on PC is to emulate it. No online
3. PLAY-ASIA, I remember there being a discount for Melty Bread but I don't know if that's still running.
4. It's kinda like this:
(Joystick here)       ABC
                           QXD

Actually Q and D are switched, Dakkan8's is most accurate

and for future reference Q = E just in case you get confused
<Graven> When you are Ciel, don't try to win, don't even try to do anything. The more you do, the stupider and bigger faggot you become because you're using Ciel.
<WyvernLord> roku is faking his disappearance so melty bread can come out and try to convince him of his value to the community

Offline Dr.Faust

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Re: The MB:AA:CC thread: Current Code
« Reply #410 on: September 27, 2010, 04:21:58 PM »
Ok so the layout is like guilty gear. Last qustion is when is mmaacc comeing out
SSF4:Vega,DeeJay,Guy
BBCS:Carl,Hakumen,Hazama,maybe Valkenhayn Hellsing
GGAC+:Anji,Axl,Faust,Johnny
MMAA:???

Offline abitofBaileys

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Re: The MB:AA:CC thread: Current Code
« Reply #411 on: September 28, 2010, 02:38:10 AM »
It's out in the arcades in Japan. A port to consoles or PC isn't decided yet.

Btw it's MBAA, not MMAA. What does MMAA mean? Mashy Melty Actress Again?

Offline Rei

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Re: The MB:AA:CC thread: Current Code
« Reply #412 on: September 28, 2010, 09:39:02 PM »
It's out in the arcades in Japan. A port to consoles or PC isn't decided yet.

Btw it's MBAA, not MMAA. What does MMAA mean? Mashy Melty Actress Again?

more like, melty mashing
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline F9|Chibi

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Re: The MB:AA:CC thread: Current Code
« Reply #413 on: September 28, 2010, 09:43:11 PM »
Many
Mothers
Are
Against
Current
Code

:O
~*Hai! Back to Japan!


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Offline abitofBaileys

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Re: The MB:AA:CC thread: Current Code
« Reply #414 on: September 30, 2010, 01:48:54 PM »

Offline fiendmaw

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Re: The MB:AA:CC thread: Current Code
« Reply #415 on: September 30, 2010, 10:41:27 PM »
I wish they get creative with their naming and name the 'next melty update' 2nd Act,so it can be abbreviated to 2A.
Melty Blood 2A.
Best Nanaya in YouTube.

Offline LivingShadow

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Re: The MB:AA:CC thread: Current Code
« Reply #416 on: September 30, 2010, 11:14:01 PM »
I wish they get creative with their naming and name the 'next melty update' 2nd Act,so it can be abbreviated to 2A.
Melty Blood 2A.
That would be absolute win. +heat.

Offline Numakie

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Re: The MB:AA:CC thread: Current Code
« Reply #417 on: October 01, 2010, 12:04:28 AM »
MB2A2C
~~Playing the wrong way... and somehow getting away with it.~~
<Pfhor>: no, I only have nightmares about your play numakie
<Pfhor>: because it makes no fucking sense
<Pfhor>: like WHY IS THIS HISUI DOING THESE THINGS

Offline abitofBaileys

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Re: The MB:AA:CC thread: Current Code
« Reply #418 on: October 01, 2010, 10:34:31 AM »
...........


Melty Blood 2.

Offline Rokunaya

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Re: The MB:AA:CC thread: Current Code
« Reply #419 on: October 01, 2010, 02:03:02 PM »
clmelty: great roku! lol / I like roku lol
clmelty: I want to make CL like roku team
clmelty: Roku is best popular player in the meltyworld

Offline Dark Pulse

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Re: The MB:AA:CC thread: Current Code
« Reply #420 on: October 01, 2010, 06:46:19 PM »
And make it HD so people won't complain about dumb shit like low-rez sprites.

JAGGY SPRITES LIKE NEARLY EVERY OTHER FIGHTING GAME OVER ONOZ WHAT THE FUCK WILL WE EVER DO
My mom never saw the irony in calling me a son of a bitch.

Offline s4itox

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Re: The MB:AA:CC thread: Current Code
« Reply #421 on: October 01, 2010, 08:21:20 PM »
I wish they get creative with their naming and name the 'next melty update' 2nd Act,so it can be abbreviated to 2A.
Melty Blood 2A.

I've already been going around calling it 2A since it is Actress Again, after all. :P

Offline UNREAL BLACK THING

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Re: The MB:AA:CC thread: Current Code
« Reply #422 on: October 02, 2010, 10:57:43 AM »
I wish they get creative with their naming and name the 'next melty update' 2nd Act,so it can be abbreviated to 2A.
Melty Blood 2A.

I've already been going around calling it 2A since it is Actress Again, after all. :P

Clever.
... does it matter?

No. ALRIGHT LETS GO KICK ASS

Offline fiendmaw

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Re: The MB:AA:CC thread: Current Code
« Reply #423 on: October 03, 2010, 11:13:29 AM »
Best Nanaya in YouTube.

Offline demotivator2221

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Re: The MB:AA:CC thread: Current Code
« Reply #424 on: October 07, 2010, 11:45:57 AM »
...........


Melty Blood 2.

 :fap: :fap: :fap: :fap: :fap: :fap: :fap:

in 3D  :fap: :fap: :fap: ;D



Edit by Rowan:
I DID NOT SEE THAT.
NO I DID NOT SEE THAT.
« Last Edit: October 07, 2010, 12:26:21 PM by Rowanism »