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ahaha that's no--wait, what?

Author Topic: The MB:AA:CC thread: Current Code 1.07  (Read 279061 times)

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Offline Omicron Austin

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #650 on: October 02, 2011, 02:42:40 AM »
Quote
fura_pan

カーニバルファンタズム特典のMBAACCについてたくさん質問頂いておりますが、すぐにお答えできないものもありますので、まとめて来週USTでお答えしたいと思います。ただ、フランスパンからの発売ではないので、こちらでお答えできないものもありますのでその点ご了承下さい。
he says they have recieved many questions about the port; they're going to talk about it in the next week's livestream, the day is gonna be announced soon

Did any news on this happen?

Offline Hyper Omega Sonic

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #651 on: October 13, 2011, 03:52:05 PM »
from : http://twitter.com/#!/ecolemanabe

メルブラVer.1.07を公開しました。お待たせしましたが、稼動開始です。

Translate : Melty Blood Ver.1.07 launched. thank you for waiting, and start playing.

Confirmed!!!!! MBAACC Ver. 1.07 was released in Japan. Now just wait for new videos in Nico and Youtube.

Offline Komidol

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #652 on: October 14, 2011, 06:43:39 AM »
Go1 just sounded off with his first thoughts of v1.07, saying "H-Akiha is far too powerfulwww"

Not sure if kidding.
« Last Edit: October 14, 2011, 06:46:15 AM by Komidol »
GenericSuperHero: komidol's not a nerd, he's a visionary
AnFox: H-mech IS a character.
Exciel: It's 2011, use whoever the hell you want already. Fuck haters and relish the salty tears that drip from their skulls as you stand victorious.

Offline Tonberry

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #653 on: October 14, 2011, 11:36:46 AM »
Go1 just sounded off with his first thoughts of v1.07, saying "I'm going back to H-Akihawww"

Not sure if kidding.

*fixed*  :laffo: :laffo:
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline Funky-kun

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #654 on: October 14, 2011, 11:39:13 AM »
Any idea on what particular buff this statement is based on?
In Soviet Blood, victory 2a's its way to you.

Offline Hyper Omega Sonic

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #655 on: October 16, 2011, 09:10:30 AM »
It seems that now the characters in MBAACC Ver 1.07, unlock the Eclipse Style for each one to finish the game with the chosen character to unlock the Eclipse style of each one. Look at this video of the new route from Riesbyfe against Neco-Arc:

http://www.nicovideo.jp/watch/sm15907301

Offline abitofBaileys

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #656 on: October 16, 2011, 09:11:42 AM »
=O =O =O

Offline LivingShadow

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #657 on: October 16, 2011, 10:16:19 AM »
It seems that now the characters in MBAACC Ver 1.07, unlock the Eclipse Style for each one to finish the game with the chosen character to unlock the Eclipse style of each one. Look at this video of the new route from Riesbyfe against Neco-Arc:

http://www.nicovideo.jp/watch/sm15907301
Man, super armor on just about everything.

Offline Erkz

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #658 on: October 17, 2011, 03:32:03 PM »
That reminded me of Blazblue's unlimited characters. :gonk:

Might make for a good score/boss attack mode though.
« Last Edit: October 17, 2011, 03:39:16 PM by Erkz »
"That's fine. That too is our way of the 'Night Sword'. Advancing even over mountains and rivers of corpses."

Offline LivingShadow

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #659 on: October 17, 2011, 05:19:11 PM »
E-char only side tourney maybe... Nah probably too unbalanced.

Offline ehrik

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #660 on: October 20, 2011, 04:49:17 PM »
Lets give everyone charge moves.

What a great idea :|
<Graven> When you are Ciel, don't try to win, don't even try to do anything. The more you do, the stupider and bigger faggot you become because you're using Ciel.
<WyvernLord> roku is faking his disappearance so melty bread can come out and try to convince him of his value to the community

Offline Pfhor

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #661 on: October 20, 2011, 05:51:43 PM »
Lets give everyone charge moves.

What a great idea :|

They didn't exactly have much old character animation to work with and they didn't want to add new inputs, might as well just add charge moves that have utility. All the ones they added seem really useful.

Offline ehrik

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #662 on: October 20, 2011, 06:16:03 PM »
Hvsion BEj.2b? D:

I mean, I'm not complaining but I was thinking they would do more than just add charge moves lol

edit: getting trolled by {b}
« Last Edit: October 20, 2011, 07:28:38 PM by ロースピード »
<Graven> When you are Ciel, don't try to win, don't even try to do anything. The more you do, the stupider and bigger faggot you become because you're using Ciel.
<WyvernLord> roku is faking his disappearance so melty bread can come out and try to convince him of his value to the community

Offline Tonberry

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #663 on: October 20, 2011, 06:19:50 PM »
Hvsion j.2? D:

I mean, I'm not complaining but I was thinking they would do more than just add charge moves lol

Seriously?  Does she have fastfall with j2?
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline Funky-kun

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #664 on: October 20, 2011, 06:45:44 PM »
She has a charge j2b.
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Offline Rei

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #665 on: October 24, 2011, 05:45:01 PM »
Gonna ask this to MadScientist.

Any changes to C-Ryougi in 1.07? They didn't really touch her from CC -> 1.05 other than 5 frame knife pickup, longer CC where 8x has a set launch distance/gravity, and 3rd 236c rekka ex cancel.

Those are the only 4 changes i can think of.
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Offline Qaenyin

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #666 on: October 24, 2011, 07:19:47 PM »
Is there a way to - HEAT somebody?  >:(
Yes there is.

You do know that for a huge of the USA there is no scene for this game for miles and miles right?  I live in the middle of no where, for me and for many others decent netplay is the only way to actually play people?  Even if you do start building a scene from scratch you've got a bunch of guys who all have no idea how to play.  If I didn't go to college in a major city with an actual scene I'd have given up years ago on the game (though ironically I did for a wildly different reason).

Yeah we all agree laptop tournaments suck but in this day and age ps2 tournaments suck too.  My only ps2 stick is a ghetto mayflash, I left my ps2 in storage at college this summer and I'm fairly sure I'm done with the damn thing once and for all.  For better or for worse, MBAACC 1.07 is going to be out on a current-gen system, the PC, which is a largely untapped crowd for MB in the last couple of years and is the only system for a number of regions of the world.

This a billion goddamned times.

Not everyone lives in NYC/NJ or Cali, and if you live anywhere else you're pretty much boned for any actual competition.

Offline elle

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #667 on: October 27, 2011, 01:38:20 AM »
BTW, does anyone have info about the changes in 1.07?  I mean every single character.  Can't read Japanese...
« Last Edit: October 27, 2011, 01:50:22 AM by elle »

Offline fiendmaw

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #668 on: October 27, 2011, 04:18:40 AM »
I don't think theres a complete list everywhere,youll have better results searching the character subforums.
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Offline ehrik

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #669 on: October 27, 2011, 05:21:28 AM »
Is there a way to - HEAT somebody?  >:(
Yes there is.

You do know that for a huge of the USA there is no scene for this game for miles and miles right?  I live in the middle of no where, for me and for many others decent netplay is the only way to actually play people?  Even if you do start building a scene from scratch you've got a bunch of guys who all have no idea how to play.  If I didn't go to college in a major city with an actual scene I'd have given up years ago on the game (though ironically I did for a wildly different reason).

Yeah we all agree laptop tournaments suck but in this day and age ps2 tournaments suck too.  My only ps2 stick is a ghetto mayflash, I left my ps2 in storage at college this summer and I'm fairly sure I'm done with the damn thing once and for all.  For better or for worse, MBAACC 1.07 is going to be out on a current-gen system, the PC, which is a largely untapped crowd for MB in the last couple of years and is the only system for a number of regions of the world.

This a billion goddamned times.

Not everyone lives in NYC/NJ or Cali, and if you live anywhere else you're pretty much boned for any actual competition.

The irony is that Belegorm lived near LK
<Graven> When you are Ciel, don't try to win, don't even try to do anything. The more you do, the stupider and bigger faggot you become because you're using Ciel.
<WyvernLord> roku is faking his disappearance so melty bread can come out and try to convince him of his value to the community

Offline Qaenyin

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #670 on: October 27, 2011, 08:12:57 PM »


The irony is that Belegorm lived near LK

Yeah, I feel bad for people who want to play the game seriously but live nowhere near the northeast or southwest.  I'm lucky I'm so close to california or I wouldn't have any chance to play since AA came out.

Offline Madscientist

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #671 on: October 28, 2011, 11:46:17 PM »
Gonna ask this to MadScientist.

Any changes to C-Ryougi in 1.07? They didn't really touch her from CC -> 1.05 other than 5 frame knife pickup, longer CC where 8x has a set launch distance/gravity, and 3rd 236c rekka ex cancel.

Those are the only 4 changes i can think of.
Posted one more change I found in the Ryougi thread.

Offline fiendmaw

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #672 on: November 07, 2011, 02:21:22 AM »

New arcade ending art for Arcueid?

And this is the Hime ending.
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Offline Rokunaya

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #673 on: November 07, 2011, 05:40:34 AM »
Yo damn dat rack
clmelty: great roku! lol / I like roku lol
clmelty: I want to make CL like roku team
clmelty: Roku is best popular player in the meltyworld

Offline Hyper Omega Sonic

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Re: The MB:AA:CC thread: Current Code 1.07
« Reply #674 on: November 07, 2011, 08:10:35 AM »
No, the second ending (the one that shows Archetype: Earth holding the planet earth) is where after defeating Powerd Ciel, aims to eliminate all humans from the earth and return the planet to its natural state (before humans existed). But Arcueid finally wake up and one last fight is fought within the inner world of Arcueid, where she faces the Archetype: Earth for control of the body of Arcueid. The ending of the top shows that Arcueid won, Archetype: Earth is put to sleep again and saved humanity from extinction.