Melty Bread Forums

Misaki Town Bakery => Melty Blood Auditorium => : zeech February 15, 2009, 04:11:12 PM

When's Melty on Steam?
ahaha that's no--wait, what?
: Wake up attacks
: zeech February 15, 2009, 04:11:12 PM
A friend I'm introducing the mbac to, commented on the lack of wake-up specials/supers in the game.

From the wiki it seems that they're pretty hard to do.

Are there any characters that people practically use wakeup attacks for?  (probably characters with moves that have i-frames on startup or something?)   Which characters? Which attacks do they use?  Is there any special trick to performing wakeups consistently?
(can these things beat a person crouching over you spamming 2A?)
: Re: Wake up attacks
: Ultima66 February 15, 2009, 04:39:42 PM
There's 2f of invincibility on wakeup. Most supers have invincibility on startup, but you have to actually time them to beat meaties. Also they're not generally safe. Some things also have a lot of clash frames on startup. Look it up in the framedata viewer.
: Re: Wake up attacks
: zeech February 15, 2009, 04:47:30 PM
By "supers"  do you mean C-button specials?  Or just arc drives?
: Re: Wake up attacks
: Ultima66 February 15, 2009, 04:56:21 PM
C button specials. Just look up the framedata. You shouldn't attack on wakeup usually anyways.
: Re: Wake up attacks
: zeech February 15, 2009, 05:26:36 PM
You shouldn't attack on wakeup usually anyways.

Oh ok.  So there's no characters/moves where wakeups are recommended/practical?
: Re: Wake up attacks
: Ultima66 February 15, 2009, 05:50:21 PM
Most characters have PRACTICAL wakeups. That doesn't mean you should do them because the opponent can backdash if they expect it and you get comboed for free, and if you time them wrong you get comboed for free.
: Re: Wake up attacks
: LoliSauce February 15, 2009, 06:10:05 PM
Most 623c's will have at least a ton of clash, if not some invincibility frames (although some of them only have upper body invincibility, so 2a spam could beat it out anyway).  If the guy's having that much trouble dealing with 2a spam on wakeup though, just low shield and punish that shit all day.
: Re: Wake up attacks
: zeech February 15, 2009, 06:17:38 PM
Heheh, he was mostly just suffering from his ingrained reflex from other games of doing wakeup dragon punches ;)
: Re: Wake up attacks
: LoliSauce February 15, 2009, 10:58:12 PM
Lol, well depending on the character, you still have that option.  Just...there's not really that many who have straight up classic DPs.
: Re: Wake up attacks
: ಠ_ಠ Dizzynecro February 16, 2009, 10:05:25 AM
Points at White Len.
: Re: Wake up attacks
: Zaelar February 16, 2009, 06:18:22 PM
Wake-up 2a works against people that can't time meaties.
: Re: Wake up attacks
: MK dagawd February 20, 2009, 10:56:18 PM
Wake-up attacks?  Only scrubs use those.
: Re: Wake up attacks
: Irysa February 20, 2009, 11:01:37 PM
[14:42] <Sabator> wakeup tiers:
[14:42] <Sabator> S tier: block
[14:42] <Sabator> A tier: shield
[14:43] <Sabator> B tier: reversal, 2A
[14:43] <Sabator> C tier: dodge
[14:43] <Sabator> D tier: heat
[14:43] <Sabator> Euro tier: throw
: Re: Wake up attacks
: c-nero 5[c] February 25, 2009, 04:39:37 AM
after experimentation i'd say dodge is probably B tier if you're playing offline or are good at adjusting to delay
: Re: Wake up attacks
: Irysa March 10, 2009, 04:48:30 AM
Depends what people meaty with.

Air attacks or 2As are pretty much a no go with dodge innit.