it's a delayed, miscreen ex snake that functions like a giant version of the antlions. it has its uses, trust me and think about it
Sometimes i like to throw it down when people are hovering above my head and only have either one air dash or one double jump left.
Okay lads, let's talk about zoos! Have been messing around with some things and was wondering, what are the major fuzzies and mixups that you guys use? What about the more esoteric and situational ones? Seeing as how Nero has a seemingly bottomless well of gimmicks, we might as well start exploring that in earnest.
One thing, how well can you run fuzzies with JUST ex-crows, is it even possible? For example, with FNero, one of my current things is to do 5B 2B 2C(blocked) ex crows. Then, if you think they're going to block crows, drop an A Lion and sj at them. Then you can do deep jB 8/9jB -A- -> combo. Or you can do deep jB -> land 2a/2b. You also get your standard a lion throw gimmicks on top of that.
(This also works without Ex-Crows. All you really need is the A lion. What the crows do is cover the snake and the sj in. The problem with this fuzzy is that it's probably character specific and might now work on all characters. Have only tested it on VSion.)
Also, what do you think about having an A lion, jB (blocked) -A- iad jC? This setup doesn't seem very strong, aside from the fact that you can alter the height of the jB to get 2 or 3 hits off of jC. Same with any jC set up really, such as ex-crows -> jB (blocked) -> jC.
Oh, and stumbled upon something kind of douche-tastic. How big is the gap in 5B 2B(blocked) 421C? Between the 2B and the 421C that is? Depending on the size of it, something that might be effective is 5B 2B (blocked) 421C after airthrowing into corner.
Since 421C pulls people out of corner, what you can do with this is on the first pass back, you can use 2B, 2C, B snake, or B crow to push them back into corner from that distance. Then, you can sj jB at them. Depending on when you sj and when you jB (deep or regular) you can get crossup/non-crossup jB, or land behind/land in front 2a/2b.
You can get further alteration by changing when you cancel the first 2B into 421C.
Also if you do a non-crossup option you get to do it again.
Another way to set this up should be off of B Crow or B snake walk up pressure.