#MBCaster configuration file
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# **************************************************************************
[PORT]
# onoff enables or disables this section. If disabled, a prompt asking for
# your port will show on startup.
onoff = 1
#‹N“®Žž‚Ȃǂ̃|[ƒg”Ô†“ü—Í‚ðÈ—ª‚·‚é
# myPort is set to the local port you want to host on.
myPort = 7500
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# enPort is the default port to connect to.
enPort = 7500
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# **************************************************************************
[INPUT]
inputDevice=0
# Your pad number (starting from 0 for the first pad) or 255 for keyboard.
# Keyboard inputs. Check keycodes.txt for appropiate numbers.
kLeft=0xCB
kRight=0xCD
kUp=0xC8
kDown=0xD0
kA=0x31
kB=0x32
kC=0x33
kD=0x34
kQ=0x24
kAD=0x25
# The values below are only used in broadcast mode
inputDevice2p=1
kLeft2p=0xCB
kRight2p=0xCD
kUp2p=0xC8
kDown2p=0xD0
kA2p=0x31
kB2p=0x32
kC2p=0x33
kD2p=0x34
kQ2p=0x24
kAD2p=0x25
# For controllers with POV Hats (e.g: XBox 360 controller), this sets
# the angular sensitivity for the diagonals.
# Valid range is from 90 to 179.
povHatSensitivity = 135
# **************************************************************************
[MAIN]
# Notifies you when a new observer has connected, and how many observers
# have connected in total so far. Note that this will not notify you if this
# same user has connected in an earlier part of this session.
obsCount = 1
#‚±‚ê‚©‚çŠÏí‚ðŽn‚ß‚él”‚ðƒJƒEƒ“ƒg‚·‚é‚©‚Ç‚¤‚©
#“r’†‚ÅŒ¸‚Á‚Ä‚à’l‚ÍŒ¸‚ç‚È‚¢
# Enabling this allows observers to spectate your game.
allowObs = 1
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# Prints out how long Caster has been running when you quit.
time = 0
#I—¹Žž‚ɉғ‚µ‚½ŽžŠÔ‚ð•\Ž¦‚·‚é‚©‚Ç‚¤‚©
# If set to 1, MBAC will exit when the character select screen is left.
# Otherwise, it will return automatically, to prevent accidental button
# presses leaving the game. You can still quit from closing the window,
# however.
MBACQuit = 1
#Ú‘±‚ðØ’f‚µ‚½‚Æ‚«‚Éä–²‘z‚ð•Â‚¶‚é‚©‚Ç‚¤‚©
# Self-explanatory.
windowMode = 1
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# escSelect, if enabled, will only accept the escape key if the MBAC or
# Caster windows are focused.
escSelect = 1
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# allowFileMode enables the -f command line parameter, which causes Caster
# to start up in file mode. fileModeStart has the same effect as the -f
# parameter. Both of these will read from info.ini. See that file for
# further information.
allowFileMode = 1
fileModeStart = 0
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#ŽÀÛ‚ÉŽg‚¤‚Æ‚«‚Í‹N“®Žž‚É -f ‚ð“n‚·‚©AfileModeStart‚ð 1 ‚É‚·‚é
# Allows you to set the default IP with a command line parameter.
# e.g: th075Caster -i 127.0.0.1
# You may also set a port with the -p parameter, but that always works.
# If the INI file does not exist, this is always enabled.
allowArgMode = 1
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# autoSave enables or disables automatic replay saving after a match is
# complete. The replay is saved IMMEDIATELY after the match is done, so you
# can't turn this on during the win screen, sorry.
#
# You may enable or disable this while MBAC is running by pressing = or -.
autoSave = 0
# replayFilenameFormat is the format of the filename used for autosaved
# replays.
# .rep is automatically added to the end.
# Syntax:
# %1 : player 1 character name
# %2 : player 2 character name
# %3 : player 1 character number (1 = Sion, 2 = Arcueid, etc)
# %4 : player 2 character number
# %5 : player 1 short character name (3 characters, so Sio, Arc, Cie, Aki, etc)
# %6 : player 2 short character name
# %d : current date (format yyyymmdd)
# %D : current date (format yymmdd)
# %t : current time (format hhmmss)
# %n : file sequence number (probably not a good idea to use this AND %t)
# %m : match time in seconds (integer)
# %M : match time in seconds (float)
# %f : match time in frames
# %% : Plain old %
# Note: sequence number takes the first free filename of that type which has
# that number, so if you really want sequential stuff along with
# character information use %t instead.
replayFilenameFormat = %d%t
# There are three states for roundShow:
# 0 - Print nothing.
# 1 - On exiting MBAC, will print out total wins for both sides.
# 2 - In addition to that, print out information on who won with what
# characters after each match.
# This can be cycled by pressing \
roundShow = 2
# If this is enabled, round information and session results will be printed
# to sessionlog.txt automatically. They will be in the same format as
# roundShow=2.
sessionLog = 1
# This will cause the current date and time to be the system time (generally
# GMT) instead of local time.
# This is used for both replay naming and session logging.
systemTime = 0
# If enabled, autoWait causes Caster to immediately start waiting for
# another session when the last one finishes, when in Wait for Access mode.
autoWaitOn = 0
#Ž©“®‚ő҂‚©‚Ç‚¤‚©B‘Ò‚¿ó‘ԂŃGƒXƒP[ƒvƒL[‚ð‰Ÿ‚·‚ƈꎞ‰ðœ‚·‚éB
# This sets the preferred player side. 0 is random, 1 prefers 1p, 2 prefers
# 2p. If both users select the same setting it will switch to random
# automatically.
playerSide = 0
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# 0 : ƒ‰ƒ“ƒ_ƒ€i’Êíj
# 1 : 1P
# 2 : 2P
# These define the initial size of the window that MBAC runs in.
#
# Minimum size is 320x240.
#
# If windowHeight is below 240, it is automatically calculated to a 4:3
# aspect ratio with windowWidth.
windowWidth = 640
windowHeight = 0
# If this is enabled, you will not try to 'catch up' when in spectator mode.
# This can be toggled by pressing backspace in a match.
noFast = 0
# This sets the default main menu selection.
defaultMode = 1
# Default IP to connect to.
defaultIP = 0.0.0.0
# Default IP to use for standby and test myPort, in case you have a static
# server.
defaultStandbyIP = 0.0.0.0
# Enabling this uses an alternative locking scheme to wait for more incoming
# data.
perfectFreeze = 0
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# Enables zlib compression of spectator data. You should leave this on.
zlib = 1
#zlib‚ðŽg‚¤‚©‚Ç‚¤‚©
# Configures process priority. 0 for default priority, 1 and 2 for above
# normal and high priority respectively.
priority = 0
#ä–²‘z‚Ì—Dæ“x‚ðã‚°‚é
# 0 : •’Ê
# 1 : ‚â‚â‚‚¢ (ABOVE_NORMAL_PRIORITY_CLASS)
# 2 : Œ‹\‚‚¢ (HIGH_PRIORITY_CLASS)
# lessCast uses a more optimized method of sending game data to observers.
# It is highly recommended to leave this on.
lessCast = 1
#ŠÏíƒf[ƒ^‘—M•p“x‚𔼕ª‚É‚·‚é
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[POSITION]
# onoff enables the x and y parts of this section.
# It does not affect setWindowTop.
onoff = 0
#ä–²‘z‚ð‹N“®‚·‚éˆÊ’u‚ðŽw’è‚·‚é‚©‚Ç‚¤‚©
# Forces the MBAC window to start at a certain position on the screen.
x = 40
y = 30
#ˆÊ’u
#ä–²‘z‚ð‹N“®‚³‚¹‚邽‚Ñ‚É“Ç‚Ýž‚Ü‚ê‚é
# Forces the MBAC window to be in the foreground at all times.
# This may be toggled with the / key.
setWindowTop = 0
#í‚É‘O–Ê‚É•\Ž¦‚·‚é
# **************************************************************************
[SOUND]
# If enabled, plays sound.wav when someone connects to you while you are
# hosting, or when a standby connection occurs.
wave = 1
#Ú‘±‚ª‚ ‚Á‚½‚Æ‚«A“¯‚¶ƒtƒHƒ‹ƒ_‚Ésound.wav‚ª‚ ‚Á‚½‚ç–‚炷‚©‚Ç‚¤‚©
# Sounds a beep when someone connects to you while you are hosting, when a
# standby connection occurs, or when spectate mode detects that the game has
# started.
beep = 0
#Ú‘±‚ª‚ ‚Á‚½‚Æ‚«Aƒr[ƒv‰¹‚ð–‚炷‚©‚Ç‚¤‚©
# When the a game desync is confirmed, setting this to 1 will cause
# desync.wav to be played. If set to 2, and it cannot find desync.wav, it
# will play sound.wav instead.
deSyncSound = 1
#“¯ŠúØ‚ê‚ðŒŸo‚µ‚½‚Æ‚«A“¯‚¶ƒtƒHƒ‹ƒ_‚Édesync.wav‚ª‚ ‚Á‚½‚ç–‚炷‚©‚Ç‚¤‚©
#0 : –³Œø
#1 : —LŒø( desync.wav‚ð–‚炷 )
#2 : —LŒø( desync.wav‚ª–³‚¢‚Æ‚«‚Ísound.wav‚ð–‚炷 )
# **************************************************************************
[ALIAS]
# This section allows you to give a local name to an IP or hostname.
# e.g.: forb = google.com
# ...will cause you to connect to google.com when you enter forb as
# a destination.
Ok, I couldn't find Vista and I don't want to change anything weird and not remember what I did. So what exactly am I supposed to change?