hentai
When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: Nasuverse Card Game  (Read 5138 times)

0 Members and 1 Guest are viewing this topic.

Offline Rowanism

  • Forever. Forever.
  • Germaniac
  • *****
  • Posts: 2042
  • Magic Circuits: 157
  • Not Sion.
    • View Profile
Nasuverse Card Game
« on: July 02, 2011, 02:48:51 PM »
For anyone who doesn't know yet:

http://nrvnqsr.us.to/showthread.php/518-The-Type-Moon-Card-Game

Example game I played with War Hawk / Nanaya and commented while playing:

http://de.justin.tv/rowanism/b/289342908 (time 39:38 is the good match)
« Last Edit: July 02, 2011, 02:52:20 PM by Rowanism »
[18:56]   Nonoriri: wait there's a caster now?
[18:56]   Danielsan: Yes
[18:56]   Danielsan: How long have you been sleeping
[18:56]   Nonoriri: Shit I might have to play this game again

Offline UNREAL BLACK THING

  • Spellcaster
  • ***
  • Posts: 619
  • Magic Circuits: 12
  • WTF does that even mean!?
    • View Profile
Re: Nasuverse Card Game
« Reply #1 on: July 02, 2011, 05:33:53 PM »
A TypeMoon YGO clone? I'm in.
...or I would be, but Dulst doesn't work for me...*sadface*

BTW
posstloins
« Last Edit: July 02, 2011, 06:02:43 PM by UNREAL BLACK THING »
... does it matter?

No. ALRIGHT LETS GO KICK ASS

Offline Rowanism

  • Forever. Forever.
  • Germaniac
  • *****
  • Posts: 2042
  • Magic Circuits: 157
  • Not Sion.
    • View Profile
Re: Nasuverse Card Game
« Reply #2 on: July 02, 2011, 07:04:22 PM »
Posstloins
[18:56]   Nonoriri: wait there's a caster now?
[18:56]   Danielsan: Yes
[18:56]   Danielsan: How long have you been sleeping
[18:56]   Nonoriri: Shit I might have to play this game again

Offline UNREAL BLACK THING

  • Spellcaster
  • ***
  • Posts: 619
  • Magic Circuits: 12
  • WTF does that even mean!?
    • View Profile
Re: Nasuverse Card Game
« Reply #3 on: July 02, 2011, 10:01:37 PM »
Im in. Had to get Google Chrome, but im deckbuilding now.
... does it matter?

No. ALRIGHT LETS GO KICK ASS

Offline Alchemist of Atlas

  • Jr. Spellcaster
  • **
  • Posts: 25
  • Magic Circuits: 1
  • o3o
    • View Profile
Re: Nasuverse Card Game
« Reply #4 on: July 02, 2011, 10:39:08 PM »
Posstloins

Oh, I've done this in a bit different way. Using the Tsukihime/MB cards to work on YVD. :P

Maybe I could post you what cards I've done for them.
Let the chorus of many souls take you to heaven... and then... with the Legion in hell.

Offline LoliSauce

  • Righteous Pedo
  • *****
  • Posts: 3173
  • Magic Circuits: 120
  • Dandy Girl
    • View Profile
Re: Nasuverse Card Game
« Reply #5 on: July 03, 2011, 08:03:44 AM »
Based on Yugioh?  =\  As much as I love Typemoon, I think I'll pass.
<LoliSauce>   Yeah, so I live right in between an elementary school and a middle school about a block on each side of me
<Zar>      God loves you, Lolisauce
---
<Mauve>      [The Touhou fandom] are like the moe character equivalent of furries.

Offline Cristu

  • Spellcaster
  • ***
  • Posts: 530
  • Magic Circuits: 23
  • Melty Blood > $
    • View Profile
Re: Nasuverse Card Game
« Reply #6 on: July 03, 2011, 09:28:15 AM »
Card discription/effects are SO MUCH FUN! LOL

The duel system is decent too.
« Last Edit: July 03, 2011, 09:29:55 AM by Cristu »
A little bit of console ain't too bad.

Offline UNREAL BLACK THING

  • Spellcaster
  • ***
  • Posts: 619
  • Magic Circuits: 12
  • WTF does that even mean!?
    • View Profile
Re: Nasuverse Card Game
« Reply #7 on: July 03, 2011, 10:14:58 AM »
 
Card discription/effects are SO MUCH FUN! LOL

The duel system is decent too.

Ikr...they can use a lot of strategic tweaks, but they FIT the characters. Its pretty cool.
... does it matter?

No. ALRIGHT LETS GO KICK ASS

Offline Rowanism

  • Forever. Forever.
  • Germaniac
  • *****
  • Posts: 2042
  • Magic Circuits: 157
  • Not Sion.
    • View Profile
Re: Nasuverse Card Game
« Reply #8 on: July 03, 2011, 02:45:10 PM »
Based on Yugioh?  =\  As much as I love Typemoon, I think I'll pass.
Give a good reason. This game is really really addicting and fun, even though it's still beta. Designing the cards and helping out with bugs and particiating in forming the final game is awesome.

http://dulst.com/#!game/1348/Rowanism Nasuverse/

I mean, I cannot stop making cards.
[18:56]   Nonoriri: wait there's a caster now?
[18:56]   Danielsan: Yes
[18:56]   Danielsan: How long have you been sleeping
[18:56]   Nonoriri: Shit I might have to play this game again

Offline LivingShadow

  • Magus
  • *****
  • Posts: 1287
  • Magic Circuits: 55
  • Sanity is overrated
    • View Profile
Re: Nasuverse Card Game
« Reply #9 on: July 03, 2011, 04:52:26 PM »
To be honest, I don't think a game like magic or Yugioh fits the type moon universe. If they came up with something more like UFS with each player picking a character and then compiling a deck of attacks and abilities.

Offline Cristu

  • Spellcaster
  • ***
  • Posts: 530
  • Magic Circuits: 23
  • Melty Blood > $
    • View Profile
Re: Nasuverse Card Game
« Reply #10 on: July 04, 2011, 03:18:27 PM »
So I am posting my deck for no apparent reason:


Unit:
1 Hidden Assassin, 1 Divine Bull, 1 Shadows, 2 Assassin - Li Shuwen, 1 Rider, 2 Hisui, 1 Assassin, 1 Tohno Makihiza, 1 Nanaya Kiri, 1 Merlin, 1 Tohsaka Tokiomi, 2 Kohaku, 1 Tohno Akiha

Effect:
1 Childhood Happiness, 1 Inversion Impulse - Crimson Red Vermillion, 1 Command Seal (thx Rowan =D)

Trap:
1 Childhood - Sold Off, 1 Whitemask, 1 Struck, 1 Delusional Heartbeat, 2 Work Together, 1 Friendly Servants II, 1 Childhood Unhappiness, 1 Friendly Servants, 1 Inversion Impulse - Tohno Blood
« Last Edit: July 04, 2011, 03:21:10 PM by Cristu »
A little bit of console ain't too bad.

Offline AM2

  • Jr. Spellcaster
  • **
  • Posts: 91
  • Magic Circuits: 4
    • View Profile
Re: Nasuverse Card Game
« Reply #11 on: July 04, 2011, 03:45:23 PM »
I just registered, because a card game for Nasuverse sounds awesome.
Arguing on which FF game is best doesn't make sense to me.  It feels like you might as well be picking out who's the best schoolyard ball player of the kids who didn't get picked for either team.

Offline academico

  • Spellcaster
  • ***
  • Posts: 223
  • Magic Circuits: 2
  • n00b
    • View Profile
Re: Nasuverse Card Game
« Reply #12 on: July 04, 2011, 06:22:54 PM »
Based on Yugioh?  =\  As much as I love Typemoon, I think I'll pass.

i'll give it a chance, just for be type-moon.
Argentina MB fighter

Offline Forte Wily

  • Spellcaster
  • ***
  • Posts: 155
  • Magic Circuits: 1
  • Buster Style Master
    • View Profile
Re: Nasuverse Card Game
« Reply #13 on: July 05, 2011, 11:05:56 PM »
To be honest, I don't think a game like magic or Yugioh fits the type moon universe.

Ok so I wasn't the only one thinking that....
Silence, calm, and the right aim...
 "A wise man can learn more from a foolish question than a fool can learn from a wise answer." - Bruce Lee

Offline LoliSauce

  • Righteous Pedo
  • *****
  • Posts: 3173
  • Magic Circuits: 120
  • Dandy Girl
    • View Profile
Re: Nasuverse Card Game
« Reply #14 on: July 07, 2011, 06:39:08 PM »
Based on Yugioh?  =\  As much as I love Typemoon, I think I'll pass.
Give a good reason.
Not enjoying the mechanics of a game is probably the most important reason for liking or not liking it.  I don't like the way Yugioh plays as a card game and I don't like the way this card game is heavily influenced by it.  For me, Mechanics > Fanboyism.
<LoliSauce>   Yeah, so I live right in between an elementary school and a middle school about a block on each side of me
<Zar>      God loves you, Lolisauce
---
<Mauve>      [The Touhou fandom] are like the moe character equivalent of furries.