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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Eschaton

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Shiki Ryougi / Re: C-Ryougi Thoughts Without a Thread
« on: August 29, 2009, 01:02:52 PM »
I tried that a couple days ago, the 236B 214B 236B for a finisher on ground block strings, however, I don't know if my timing is off or what, but the 214B does not cleanly connect after the 236B meaning your opponent goes neutral after the block allowing them to pretty much do whatever. It is a real quick drop in pressure, but some opponents will take the opportunity.
There's an obvious delay between the 236B and the 214B. It's hardly your timing being off, they simply can't be connected at all from my experience.

Quote
too lazy to see if this has been posted elsewhere, but stumbled upon this earlier today

Title is
C Shiki Sandori

http://www.youtube.com/watch?v=R2PpkqjyfxE
Tbh both of those combos appear kinda lame to me.

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Shiki Ryougi / Re: Ryougi combo thread
« on: August 23, 2009, 03:07:28 PM »
One thing I noticed about the 214C move is that there is a fair amount of air time after that the slash is complete which allows for air comboing, and this is a trait shared amongst all moon phases and it is also possible with the 421C variant which you find on crescent. Seeing as it is possible to combo the EX version this might open up for a few new combo strings, though I'm still unsure whether there's any good use for this yet.

You have room for one strike and then need to dash/jump in order to not land.

I just thought I'd mention that distancing yourself well is essential and doing it in a corner guarantees success since this means you'll finish the air slash right next to your victim, allowing you to combo to your heart's content. Seeing as I haven't had time for any extensive testing I imagine that 412C could be used for corner combos whereas it could be possible to implement the 214C in a mid-screen combo, not that I can see why you would prefer the first over the latter.

Someone else who's more experienced than me when it comes to comboing might have some useful input here.

EDIT: I noticed I got the abilities mixed up, fixed.

Btw, the crescent knife corner combo could be replaced with 2B 5C 2C 5BB 214A 5BB jBC jBC 236A/B which is a meterless combo, dealing pretty much the same amount of damage (something between 4300 and 4500 against VSion, crits turned off - FPS drops got the better of me). Though this will cause you to change side.

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