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« on: November 02, 2009, 04:18:04 PM »
I've actually found some uses for J623A, first J623A is completely safe on block and it chips away a good bit of guard gauge and it's good lock down and it leaves you right in front of the opponent with you in advantage. So take ~
6ABC > 236C > 421 [A] > IAD J.B > 623A
Even if the opponent tries to 5A or even 2A you, you'll counter hit the opponent also it leaves you right in front of the opponent on block. If the opponent does a normal that moves them forward you'll soar over them and this move virtually has no landing recovery so you can continue pressure especially if the opponent whiffs a high lag move because of Aoko's trajectory. Since the move has no landing recovery you can use this move as extra maneuverability in the air to trick your opponent. Also lastly this move can be used to mixup the opponent if TKed, since it looks like all her regular dps except without the smoke, and it's faster and safer for corner options and pressure.
Edit: TK J623A can go in 2A >2B etc.. and it even crossups though the setup is extremely specific still testing.
Update Edit: Todays the 3rd testing it out, J623A can crossup on certain situations just don't use this move too high with the intentions of hitting because it simply won't the opponent will most likely snag you out of the air. It's good for catching people off guard especially when they figure you'll do an IABD J236A. TK 623A does real well with in your face situations especially when you have the opponent in the corner if the opponent tries to 5A mash out i've hard situations where Aoko soared over the hit and CHed the opponent. 2A mashing from what it seems still leaves you safe since A. The opponent will of course whiff the 2A B. The move is pretty speedy on TK so the opponent can get countered C. If the opponent blocks well they're pretty much locked for another round of pressure/mixups.
Edit: This move loses to alot especially in the air, but seems to randomly stuff Ciels 22A and 22B's on startup, also I found this move particularly useful against V-Sion's 6B. IABD > J623A will allow you to soar over a fully charged 6B and while V-Sion is recovering you can counterattack and get in a free combo or mixup setup.