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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Sp00ky

Pages: 1 2 [3] 4 5 ... 13
51
Permit came in. Hours: 1 - 8 pm.

52
Don't be a douche. Be appreciative Andy drove there at all considering he had a lot of shit to do.

53
Michael Roa Valdamjong / H Roa
« on: September 26, 2009, 10:09:59 PM »
5A: Ugly little foot poke. Best saved for RBs/ 6AAA
5B: Good distance mid poke
5C: 2 Hit heavy poke. Good hitbox, can be used as anticipatory anti air. Cancel the first hit in longer strings if you want to stay in.
6C: Weird little wave. Chargable (adds range/damage/forces knockdown on hit.) Jump cancellable on block. Can be empty cancelled to exes (use 214C)
2A: Typical fast low poke.
2B: Typical mid speed low
2C: Ugly little foot sweep. Can be used as risky anti air. Use it as followup to air counter hits.
j.A: Ugly little air poke. Not too great but faster than j.C
j.B: Another ugly looking air poke. Good for tagging people who like to get above you.
j.C: Pretty fast air poke. Good for grounded opponents.


214X: Lightning bolt. Unairblockable, safe, good range. EX version sets up long blockstrings.
236x: Soko Darou. A version is antiair/to tag people who move out of strings. It can be unsafe in some cases. B version has frame advantage and is hard to avoid once it has started. C version is used to tag laggy moves or as a combo ender.
623x: Typical dp. Unairblockable.
Air: 236x: Aerial version of his dp. Relatively safe. A version can be used as really early antiair but it will lose if done too late.. B version has applications after 6C. C version can be used to end an aircombo as a round finisher, does a little more damage than airthrow.


Combos:
2A 5B 2B 5C 6AAA 2C 6C j.BC dj.BC airthrow (basic bnb, omit 6aaa when out of a normals or at bad distances)

2A 5B 2B 5C 6AAA 6[C] 236A/C (oki after)

2A 5B 2B 5C 6AAA 6[C] 41236C (high damage with oki after)

Air CH: 2C 6C j.BC dj.BC airthrow.

6C 214C iad.B land j.BC dj. BC airthrow (use when opponent attempts to jump out of 6C 214C)

236B 5A 6C j.BC dj. BC airthrow

Strings:
2A 5B 2B 5C(2 hit) 2C 6C 214C 236B 2A 5B 2B 5C (2 hit) 2C 6C 214C 236B 2A 5B 2B 5C
(Guard crush string. Good versus opposing H moons. Use when you reach heat during a blockstring. Watch out for bunker)

6C iad.B: Primary option off 6C. Good to toss out sometimes just to establish you can do it and stop jumpouts. Especially dangerous when opponent is expecting 6C 214C.

6C 236B: Similar to above. Good way to keep the opponent locked down because of 214C threat, without actually using 214C.

6C 214C: Main corner oki setup. Can use 236X/iad.X after.

214B 236A: Snuffs jumpout/pokes after 214B.

Buffering tricks:
236A+B~A: Dashing antiair. Stops long distance setups. Can set up ground crossups. Combo 5A 6C after on CH.

6A+B3214C: Dashing 214C. Good after airthrow. Even if opponent evades it they will have to waste jumps to keep from getting tagged.

6C 2369A 214C: Confuses opponents waiting to antiair 6C iad.B. Tight despite not looking so (214C will tag the opponent during early jump.)

5A 4EEEE 2C 6C: Use on H-Moons to bait out bunker after 214C redash mixup. If they bunker you will grab them, if they dont you will perform a string.

Defensive strategies:
236C: Useful versus several characters with long range strategies. Common moves it will defeat:
H V.Sion: 6B (look for the hand animation)
H Roa: 236X
Aoko: 236X/22X (look for the hand animation)
F V Akiha: Air pit (listen for the voice clip)
Chaos: Summons (Watch for the opening coat animation)
Etc.

214B: Set this up as antiair/anti crossup. If the opponent doublejumps, 214C or 236A immediately.

Weaknesses:
236B startup can be 2A'd or jumped out of.
No real tricks off midscreen throw other than 236B. You can attempt to tech punish with 236C but it's unwieldy.
No real followups to 236B midscreen unless you hit with the edge.
Weak shield counters.
Weak jump attacks.
No real overhead.

54
Tournaments and Events / Re: <[- Interest Check for Possible BBGXII -]>
« on: September 25, 2009, 10:38:24 AM »
Double post but yeah:

31st is confirmed.

55
Tournaments and Events / Re: <[- Interest Check for Possible BBGXII -]>
« on: September 25, 2009, 09:55:23 AM »
I just emailed the parks manager to request the 31st. We'll see if it's available.

56
Tournaments and Events / Re: <[- Interest Check for Possible BBGXII -]>
« on: September 24, 2009, 06:40:20 AM »
24th is no go, event already scheduled for that day.

Jiyuna, please let me know some other possible dates asap so I can let the parks manager know what we'd like to reschedule to.

57
http://teamspooky.com/content/?p=156

top8

There are some mistakes in the video, sorry about that. Too lazy to fix it.

58
if yorue having problems with the torrent it is ok to Direct Download it now.

59
Please use the torrent located here to download the bracket matches video:

http://teamspooky.com/content/?p=151


Do not attempt to direct download it.

60
Please do not attempt to download the brackets video from the site, it hasn't finished uploading and wont for several hours.

61
Who is actually going to this for melty? If its only like 10 people I'm not going to come out.

62
How do you get to this place from brooklyn?

63
Who fought with h nanaya vs tinshi's shiki during brackets

64
Tournaments and Events / Re: <[- Interest Check for Possible BBGXII -]>
« on: September 16, 2009, 11:58:39 AM »
Permit for 10/24 has been registered. Just waiting for final confirmation, first confirm already received.

65
http://www.teamspooky.com/Vids/MBAA/BBGXI/

This is the mm between Lk and Xaq which is kind of infamous now.

More vids coming as soon as I can. the last round of game 5 is missing, sorry about that. Xaq won it.

66
Fast results
1 jiyuna
2 ztb
3 xaqshinor


67
Chibi = habitual date fuckerupper.

Good shit on the flier man looks cool.

68
It looks like me/Spidey/Jeffm are going to be traveling to this along with anyone else who makes it from cali with spidey. Now we just gotta make sure ZTB and Xaq can go and we'll have the big names from NEC7/8 all in place (is dippy coming?)

We should start a donation thread for Bellreisa imo.

69
for commentary I think were better off passing the mic around than sticking to one person not sure why i wanted one or 2 people originally.

I still do want someone to do the camera interview shit so far Chibi looks like the man who will end up doing it unless someone else is interested.

70
Alright listen up.

This permit is under my name this time and one of the things it clearly says is NO ALCOHOL.

That means alcohol is BANNED FROM THIS EVENT. You guys fucked up on this one last time and im not going to be the guy to get in trouble with it this time. Get drunk AFTER THE EVENT IS OVER.

71
Sion TATARI (Vampire) / Re: V-Sion combo thread
« on: September 03, 2009, 12:16:00 PM »
6C 6[C] (full charge) does more damage than 6C 6C or one 6C.

72
We already got the confirmation and the permit. 12th is set. Please reserve your rooms or flighs or whatever youre going to do.

74
Try pming arlieth about it, ill mention it to psylocke also.

75
Yes, of course man you are one of my favorites :p

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