Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


When's Melty on Steam?
ahaha that's no--wait, what?

Messages - scottind

Pages: 1 ... 24 25 [26] 27 28
626
East Coast 5 vs West Coast 5 at Evo World? (presumibly it'd happen in the Casual Room)

i mean, it may be a slaughter, but i'd DEFINATELY want to see it happen

627
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 05, 2007, 01:55:22 AM »
damn we're rusty as hell, i hadn't played this entire week, but yeah i can say i'm happy with my own progress despite that my Ciel is mostly self-taught, i think i'm the only ciel in the US that uses 2C2C to launch. Oh well...

I just need more games against Nero to figure out how EX Deer works. I was just thinking how i can use EX Keys to cover the entire stretch air after Arlieth ends his combo. Though it seems that my options are very limited if he airgrabs me into a corner.


628
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 05, 2007, 01:36:55 AM »
good games on melty tonight

i thought there were gonna be more people showing up to play but oh well. Theres always next week...


629
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 04, 2007, 03:07:38 PM »
shinsen at ~7pm tonight.

theres 4 of us, and masons group is another 4 people. i'm getting a table for 8.

if you guys might come late, mason has my cell and let us know.

630
I command all you FFA people to come to AI tonight!


...please.

631
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 03, 2007, 09:55:52 PM »
what time are all of you guys free for friday night?

and did you guys wanna meet at ramen?

632
Tournaments and Events / Re: So.Cal: West Toast #3 4/20/07
« on: May 03, 2007, 09:49:48 PM »
if santos isnt putting it up, then i'll put it up**

**hay santos, can i copy the raw footage?

633
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 03, 2007, 01:23:24 PM »
i'm only here cuz my school blocked all my usual sites. and meltybread is one of those that are not blocked.

634
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 03, 2007, 12:03:33 PM »
he needs to get rid of fucking crackin dj

Crackin' DJ is DAM SUM TOP TIER
http://www.youtube.com/watch?v=ic0Z32baI3o

635
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 03, 2007, 09:38:41 AM »
maybe we should tell the owner to move the cab to a wider area....

636
Akiha's Tea Room / Re: so what do you guys listen to?
« on: May 02, 2007, 11:46:34 PM »
DUDE AND YOU PLAY FFXI!!!

you're the brother i never had!!

637
Akiha's Tea Room / Re: so what do you guys listen to?
« on: May 02, 2007, 10:07:07 PM »
my last.fm audioscrobber says i like Fantastic Plastic Machine, but i'd put Clazziquai Project on my tops list too, m-flo not so much these days...

http://www.last.fm/user/scottind/

you guys should try this service out

638
Akiha's Tea Room / Re: What can I do to get better?
« on: May 02, 2007, 09:58:18 PM »
if youre talking REALLY BASIC BASICS, here's some tips.

most basic comboes go from weak to strong, in a chain. Most of the time to make things easy, do it while youre crouching, so A, B, to C.  (example. A, A, A, B, C). Later on you'll learn what everyone calls your BnB (Bread-and-Butter) which is your primary combo for dishing out damage.

Practically all characters have a "launcher", it's a ground hit that knocks them into the air. You chase them down by tapping Up, on your d-pad. From there you can follow up with another combo same way you did from the ground.

LEARN TO BLOCK PROPERLY. I personally think this is more important than learning combos. This is something you just can't get from playing the computer, you gotta go to the arcade and play against real people. Basics- people coming from the air, you block high. dash-ins from the ground you block low. If you're knocked down, statistically you should favor blocking low, unless your opponent is tricky.

LEARN TO IDENTIFY WHEN TO ATTACK. You generally attack from a neutral vantage by dashing in from the air, or from the ground. If you're on the defense blocking an attack, recognize gaps in your opponent's attack so you can get away safely. Then start over again.


639
Akiha's Tea Room / Re: Looking into buying a stick~
« on: May 02, 2007, 04:05:43 PM »
Anyone know if there's some sort of rules or guidelines for getting artwork on custom sticks?

get stuff thats safe for kids i guess, and something relavent to your art, taste, or game you play. for example, if youre a Magneto  MvC2 player, you'd get a picture of Ian McKellen.


640
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 02, 2007, 12:44:48 PM »
Hehehe, thanks. :V We need to get the So.Cal scene hype. AI tourneys!

Oh, Nero's combos are basically unchanged save with the flexibility of comboing off an accidental 5C, which he can't do in ver.A. He gets a different b.Crow setup and his A.snake has twice the damage potential though.
damn, i thought Nero was nerfed in B2...

anyway, yeah you guys should definately come, hopefully not this saturday cuz i might have other plans. Fridays is the best because we get the "best comp" and by that i mean, random 3s guys experimenting with MBAC and the 3 chinese fobs... oh and there was this nanaya user that Leo got pissed for scrubbing him out.

I havent played this week at all cuz of school, so i am completely rusty, but i'm confident that my ciel is different than what i used at West Toast 3. I can break through Tohno's perfect defense now!

Like i keep mentioning to you guys- Fridays: Ramen, Sake.


641
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 02, 2007, 06:39:56 AM »
you should have told them to play MBAC.

and yeah i have noticed the AI is a little better, but that didnt stop me from beating the game with White Len after playing with her twice before. Owner says none of the settings were changed when he made the move to B2. The Highscores are even from B. Is my name still in the #1 spot still?

642
Akiha's Tea Room / Re: Looking into buying a stick~
« on: May 02, 2007, 06:35:43 AM »
Thanks for the advice guys and keep it coming please. Research is coming much more smoothly with the links and advice. Not exactly sure how the artwork process is for custom sticks. I suppose vector art would be the best though.

scottind: I just want to get the closest I can to what they use on actual cabinets ^^

you might be surprised that some japanese sticks arent even Sanwas. The big 3s machine at my arcade, the one everyone prefers over the smaller candy Sanwas (on tournaments), are Sega sticks.

Anyway, I'm not saying that there isn't a difference between a Custom and an HRAP, but i am saying that the difference is negligible. For someone's whose buying his first stick, he should buy the HRAP first.

643
Akiha's Tea Room / Re: Looking into buying a stick~
« on: May 01, 2007, 09:02:52 PM »
Well heres my recommendations-

DO NOT buy american 3rd party retail sticks, such as X-Arcade, Pelican, or InterAct. Besides being made from cheaper materials, most of them have laggy I/O boards making your button presses really off. You probably already made the decision to go jpn style, but i must say this.

I dont think theres a difference between the reliability of Retail vs Custom-Built, nor have i heard that custom ones definitively last longer than Retail. Sticks will break from wear and tear, or just dumb luck. It's simply up to you to take care of it as best you can.

If you are willing to spend the cash, you can't go wrong with Hori Real Arcade Pro (either ver. B or 2 or Special Edition). It has a wide heavy base, and sturdy. Mostly Sanwa parts depending on which version youre getting, with Hori buttons. Which can make it future modifiable if you want 100% Sanwa, IF YOU WISH. But most players do perfectly fine with the stock setup. Which leads me to my final tip...

(So i might be flamed for this) But don't get lulled into thinking that having the perfect Sanwa or Seimitsu or P360 or Competition Stick is the best for you. Part of "high-level play" is also having some tolerance for different types of sticks, if you're playing at someone else's house and you dont have your own stick. Especially in the arcade where sticks are not in the best condition at a tournament or otherwise.

644
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: May 01, 2007, 09:16:02 AM »
hey its mr. ai ranbat points leader!!

645
Akiha's Tea Room / Re: i cant decide on my name
« on: April 30, 2007, 12:37:48 AM »
change it to tkhkn

646
Regional Community / Re: Kaistar's Food Thread - Los Angeles Area
« on: April 29, 2007, 05:32:17 PM »
Foo Foo Tei in Hacienda Heights, CA Rating: >:D >:D >:D >:D >:D

Secret ramen shop nestled behind industry warehouses. Very good shit. Comparable to Shinsengumi.

647
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: April 28, 2007, 12:25:14 AM »
good games IPT and Santos L. Halper.


648
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: April 26, 2007, 09:04:07 AM »
Oh just go. I'll pretend to be your friend so you aren't alone. kk?
what time?

649
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: April 25, 2007, 07:22:35 PM »
Simi valley people wanna have a melty orgy at AI thursday or friday, PM me for cell info and dinner details.

650
Regional Community / Re: So.Cal: Arcade Infinity Thread
« on: April 24, 2007, 09:07:17 PM »
Ai doesn't have ver.B anymore! ver.B2 just came in and was installed this afternoon!! Can someone update the Arcade MBAC sticky thread?




Pages: 1 ... 24 25 [26] 27 28