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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - koun

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1
Seifuku Akiha / Re: [MBAACC] (v1.05) Crescent Seifuku Akiha Thread
« on: January 14, 2012, 05:15:21 PM »
Quote
5[C] 2C 2A (whiff) dash 214A j.ABC(possible to j.BC but j.ABC is more stable) j.B 9 j.[C] j.A (whiff) j.214A (land) dash 214A j.BC j.[C] j.A (whiff) j.22A/C
How do you get the j.214A after j.[C] in this combo? I use up the otg relaunch with 5[C] 2C 2A (whiff) dash 214A.

Just looking at it, that combo shouldn't work.  BE5C is your first 'slam', landing after 2C is your second, and landing from j.BE5C is your last one.  Shouldn't be able to combo past that.

Yea lol. I don't what i was thinking there..that was just me messing up sorry and thanks.

Quote
5[C] 2C 2A (whiff) dash 214A j.ABC(possible to j.BC but j.ABC is more stable) j.B 9 j.[C] j.A (whiff) j.214A (land) dash 214A j.BC j.[C] j.A (whiff) j.22A/C
How do you get the j.214A after j.[C] in this combo? I use up the otg relaunch with 5[C] 2C 2A (whiff) dash 214A.

The combo I use after a 5[C] mid-screen is:
Quote
5[C] 2C TK j.214B IAD j.[C] j.AAB (land) j.BC j.[C] j.22A/C

Tested to work on Nanaya, VSion, and WLen, and carries to the corner.

I added that combo to wiki now. That is a really good one but do have any tips for getting IAD j.[C]?

2
Seifuku Akiha / Re: [MBAACC] (v1.05) Crescent Seifuku Akiha Thread
« on: January 03, 2012, 12:44:44 PM »
I posted some mid-screen overhead combos and some other stuff on the wiki, if anyone has time can you double check to make sure everything is good.


3
Akiha Tohno / Re: Combo vid for all styles
« on: November 07, 2010, 09:50:17 AM »
nice find guys. :fap: :fap: :fap:

4
holding for more info also check out the dustloop thread if you get free time on your hands. :prinny:
http://www.dustloop.com/forums/showthread.php?10340-Michigan-Bi-Weekly-Ranbats-Season-5-(BBCS-SSF4-MBAA-GGAC)

5
Quote from: Toasty;804855
I will be updating this post for every ranbat to get a list of who's bringing harddrives and setups.

harddrives:
(360)Prototype909
(360)ShadowFlash



Setups:
(PS2's)-
Prototype909
ShardZ
ShadowFlash

(CRT TV) One will be already provided-
ShardZ


Games:
(BBCS)-
Prototype909
ShadowFlash

(GGAC)-
Toasty
Prototype909
ShardZ
ShadowFlash(if needed)

(MBAA)-
Prototype909
ShardZ
ShadowFlash

No need to bring 360/PS3 consoles, the Gameyard will provide them.

Shoutouts to AaronS for writing most of the first post other than the BB/GG/MB rules.

Please let me know if you are going to bring anything, and don't forget to bring your arcade sticks.:v:


6
Quote from: Toasty;804854
Welcome to Michigan Ranking Battles season 5, brought to you by TFA AaronS and Toasty. This is going to be the smoothest, hypest, and biggest ranbat season yet, so you better be ready to fight!

Schedule and Games
2:00 – Blazblue Continuum Shift double elimination tournament, Super Street Fighter 4 Danisen Battle, FREE Melty Blood: Actress Again double elimination side tournament.
5:00 – Super Street Fighter 4 double elimination tournament, FREE Guilty Gear Accent Core double elimination side tournament.

Location and Dates
MI Ranbats take place at The Game Yard, a gaming center in Garden City, MI. It’s conveniently located between Ann Arbor and Detroit.
Directions can be found at www.thegameyard.com
Next event: Saturday, November 6th
The tournaments will follow a biweekly schedule, so there should be another one on November 20th.

Pricing and Prizes
There is a $3 venue fee to participate in the ranbat. This money goes to Gameyard.
Blazblue costs $7. $5 goes to the prize for the ranbat, and $2 goes towards the prize for our end-of-the-season-event, Michigan Masters (more on this later).
The SF Danisen Battle is free.
The SF bracket costs $12. $10 goes to the prize for the ranbat, and $2 goes towards the prize for our end-of-the-season-event, Michigan Masters (more on this later).
Both Guilty Gear and Melty Blood are free to enter so if you haven’t played them before, come and try them out.
All cash tournaments have a 70/20/10 prize split.

Rules
Blazblue Continuum Shift:
This is a regular double elimination event. If you lose, you are allowed to switch characters. Matches are 2/3 games, 2/3 rounds. Winners finals, losers finals and grand finals are all 3/5 games, 2/3 rounds. Unlimited characters are BANNED. All DLC characters are ALLOWED.

Melty Blood: Actress Again:
This is a regular double elimination event. If you lose, you are allowed to switch characters/Moon styles.  You can still switch Moon styles even if you win. Matches are 2/3 games, 2/3 rounds. Winners finals, losers finals and grand finals are all 3/5 games, 2/3 rounds. Archetype Earth and all Eclipse characters are BANNED.

Guilty Gear Accent Core:
This is a regular double elimination event. If you lose, you are allowed to switch characters. Matches are 2/3 games, 2/3 rounds. Winners finals, losers finals and grand finals are all 3/5 games, 2/3 rounds. Kliff, Justice, all EX, Gold, Infinite tension, etc. characters are BANNED.

SF Danisen Battle:
Danisen Battle is a tournament format in which players compete to reach the highest possible “Dan”. The ranks are 1st Dan through 10th Dan. All players start at 1st Dan, and can only play against opponents that are within 1 Dan of themselves (i.e. a 2nd Dan can fight a 3rd Dan, but not a 4th Dan.) Each match you win will earn you a point. Each match you lose will lose you a point (to a minimum of 0.) Every 3 points you earn will advance you to the next Dan, every 3 points you lose will drop you by a Dan (1st Dan is the lowest). The player at the highest Dan at the end of the season is the winner.
If you win a game you can stay on the station and take on another opponent. If you lose or you rank up you have to get up and let someone else have a chance.
The purpose of the Dan Battle is to allow us to have a structured environment to practice in. It allows you to play a lot more games against players of similar skill than you are going to be able to play in a regular double elim format. There is no prize for the Dan Battle, but it will allow us to raise the skill level of Mi a lot quicker. Make sure if you win a match to give some tips to the other player. Make sure if you lose a match to ask your opponent what you can improve on. And have fun!
Dan battle matches are 2/3 games, 2/3 rounds.

SSF4 bracket:
This is a regular double elimination event. The brackets are seeded according to the Season 5 rankings (details below). Matches are 2/3 games, 2/3 rounds. Winners finals, losers finals and grand finals are all 3/5 games, 2/3 rounds. If you lose a game you can switch your character. You can switch your ultra if you win or lose.


Ranking and Michigan Masters
This is a ranking battle series, which means you will be ranked throughout the season based on your performance in each tournament. Points are awarded based on your placing in the bracket:
1st – 8 points
2nd – 5 points
3rd – 4 points
4th – 3 points
5th – 2 points
7th – 1 point
This ranking system will be applied to the BB brackets, and the SSF4 brackets. The Dan Battles are separate.
Brackets will be seeded according to these rankings.
At the end of the season the top 6 players will be invited to participate in the Michigan Masters Exhibition Event. This is a tournament featuring the best players in MI, with a large cash bonus (collected from the league fees from the ranking battles). More details will be posted towards the end of Season 5. Season 5 will be comprised of approximately 6 tournaments (3 months).

I’ll see you guys at Gameyard! :D


7
Kohaku's Video Room / Re: MBCC Match Videos
« on: August 09, 2010, 03:22:47 AM »

8
Kohaku's Video Room / Re: Actress Again Casuals + Other stuff
« on: July 11, 2010, 04:45:24 PM »

9
Tournaments and Events / Re: Good luck to all MBAA EVO participants
« on: July 10, 2010, 06:37:22 PM »
Winners: Lord Knight (NYC H-Kohaku), Brandino(Midwest C-Ciel?), Garu (Japan H-Shiki), Kusanagi (Mexico - C/F/H-Aoko)
Losers: YAT (NorCal H-Shiki), Numakie (SoCal C-hisui), HF-Blade (SoCal H-Ries), Xie (Cali C-Mech)
Ty Numakie good luck

10
NetPlay Community / Re: Hamachi Server Listing
« on: May 25, 2010, 05:21:20 PM »
joined who whats to play.(hit me up)

11
Melty Blood Auditorium / Re: Teamspooky.com Ongoing thread.
« on: April 13, 2010, 01:21:56 PM »
Woot Sp00ky love watch you guys play.(NO HOMO :psyduck:)lol

12
Melty Blood Auditorium / Re: MBAA Tiers
« on: April 13, 2010, 01:20:23 PM »
Why is this being discussed?  America isn't going to block long enough to GC anyways.

LOL you havent played me yet.

Not true, we played in teams at NEC and I lost :(.
Wow lol guys but i think for h to f for her is just how you like to play.

13
Melty Blood Auditorium / Re: MBAA: Current code at SBO!
« on: April 13, 2010, 01:03:38 PM »
SBO with mb and kof to good.Can,t wait for sbo GET HYPE!!!!!!!!!!

14
Akiha Tohno / Re: F-Akiha combos
« on: April 08, 2010, 06:16:25 PM »
2a2b2c4c(ad cancel) 4363vs red arc

15
Melty Blood Auditorium / Re: MBAA Tiers
« on: March 30, 2010, 12:53:11 PM »
also to comment that F-ryougi can't out range a Nero.... i've done enough times that i've beaten any normal that gets thrown at me...

the only thing i think stops ryougi from getting higher is her bleeding health... and wtf about overheads... the fact that she doesn't need a overhead to win must tell you something.. shit i don't think i ever used an overhead since i started playing..hell any good ryougi using the overhead would put a question mark on my head sometimes... her sheer guard break power is too hard not to ignore... i swear i get muthafuckas either gaurdbroken.. or to the point that they need to start making decisons on how to get out.. and F's pressure system is nothing compared to C or H.. and im seeing Snozz going out there. almost guard breaking.. the thing with ryougi is she forces you to make decisons... waste bar.. do risky things ( you don't how many times people were coming out with air shields because F's j.b is too annoying to deal with...)

^This

16
Seifuku Akiha / Re: H-S.Akiha thread
« on: March 26, 2010, 01:38:02 PM »
Hmm... a thread has been made...

I want to note that her airdash is just as fast as VAkiha's(making her just as fast in speed difference if you factor in her ground dash), her 22b and 236c are +frames on block, her ground and airthrow gives meter, and her AD can grab the opponent out of the air if they are low and close enough.

She has some silly 236c combos, but I'm not to sure if theyre really worth it.

Her 236c combos only adds like 200 damage if you already use the 5b 2b 5c 5a6aa 22a 2c 5c 6b j.bc j.bc throw variation. Not worth the meter imo.
Thanks i going to ask about this and lol curbeh avatar=win

17
Melty Blood Auditorium / Re: Actress Again Sprites?
« on: March 26, 2010, 01:22:47 PM »
Here all the sprite my friends.
http://www.justnopoint.com/ggslash/index.php?id=11 :fap:

Here mediafire links


Walachia


White Len


Red Arcueid

Shiki Tohno


Nanaya Shiki

Hisui

Arcueid Brunested

Aoko Aozaki

Sacchin, isn't it sad?


Ryougi Shiki


Vermilion Akiha


System

Kohaku

Kouma

Sion

Ciel

Neco Arc


Roa

My friend protype909 on dustloop is updating - Akiha, Neco Arc, Ciel, Roa. System includes character select art, win quote art, EX Edge and Arc Drive cut in art, and story mode art.So i will update these when he is done.

18
Seifuku Akiha / Re: Generic Discussion
« on: March 26, 2010, 01:17:02 PM »
http://mbaa.mizuumi.net/index.php/Akiha_Tohno_(Seifuku)
I'm working on getting frame data.  It's slow and I don't know how to get active/recovery frames so you only get startup and advantage, but I'm 99% sure all of that is flawless data.

I think this may help you get active/recovery frames.For active just look for the number of frames of animation a move is capable of hitting for.For recovery how long it takes you to finish off the animation for a move before you can input another command.If you are not use this it will help http://mauve.sandwich.net/MBCaster.html
I can help you if you want just tell what Akiha,s you done

19
Melty Blood Auditorium / Re: MBAA Tiers
« on: March 26, 2010, 12:51:36 PM »
Hey has there been any new tier updates and for Ryougi/S.Akiha i would say H>F>C Ryougi
H>C>F S.Akiha.

EDIT:I play H and i think that she is good but no one has really seen her.The only Ryougi that really well know is Rei and he only use C so than is what people see most of the time.No one has really shown what full can do also.

P.S. This is Jin winter rage from dl missedFRC.

20
NetPlay Community / Anyone want to play
« on: September 24, 2009, 12:57:48 PM »
yea you know

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