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Kohaku's Magical Garage / Which character is it the best (most consistent) to test combos on?
« on: February 04, 2015, 07:28:07 AM »
We all know that MBAACC, like most other fighting games, has an "invisible" mechanic where your opponent's character partially determines the effectiveness or to a certain extent the possibility of the combos you land on him/her based on that character's hitbox shape/size. So I was wondering if there was a character on whom generally all combos work, in other words the most "baseline" character to practise combos on. Preferably not characters like Nrvnqsr or Warachia who have abnormally large hitboxes.