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Kohaku / Re: C-Amber
« on: February 27, 2012, 03:14:40 PM »
I am having some issues getting j.B to work for the combo starter 236B BEj.C dash j.CB as kohaku lands 1 or 2 frames before j.B is active. I am thinking that my j.C after the dash is too slow, but I find it hard to get them executed since it appears that input buffer doesn't work on some situations such as j.C right after an air dash or 4B after 236BA. The 2A is fine for the batou feint since the time to wait before hitting that button is longer (for me) than it seems and there is plenty of time to throw out 2A before the opponent is OTG.
In SFIV they use priority linking to get around these 1 frame exact execution, not sure if there is something in melty blood that can help with this too. Any tips from the pros?
In SFIV they use priority linking to get around these 1 frame exact execution, not sure if there is something in melty blood that can help with this too. Any tips from the pros?