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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Narcowski

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how many people even play MB in NC nowadays? The US MB scene is enigmatic as ever.

I have no idea, I'm in Boone (about to move, though). The local scene mostly just plays Guilty Gear, AE, and a little Marvel. I bring Melty every week, but playing GG instead doesn't bother me at all. The two are easily my favorite fighting games.

Most of the current NC Melty players are from around the Raleigh area, I think.

Melty's going to be at the KDP povertyfest tournament in Fayetteville NC on March 23rd. Figured I'd try and get the word out to you guys. Facebook link here.

Regional Community / Re: North Carolina: Because the old thread was too old
« on: February 25, 2013, 09:17:03 AM »
Melty is going to be at the KDP Poverty Fest tournament in Fayetteville on the 23rd of March (amongst many other games). Posting about it here in case anybody in NC still looks at this forum and wants to come out.

Facebook link:

Quote from: Copy-paste from Facebook
Date: March 23rd, 2013
Venue: Elite Zone at 1916 Skibo Road in Fayetteville at the Marketfaire mall.

5$ Casuals Fee
10$ Venue Fee (if you plan to enter tournaments)
Amount of money per game is listed under the different poverty level tiers by the games list:

The idea behind this tournament is pure fun and nostalgia for the classics and old games that had so much love put into them. Don't come out here expecting to get paid a whole bunch of cash or having large turnouts per game (Unless you are competing in UMVC3). Poverty games rarely get large turnouts, they are passion games. So come out, casual players, pro players, oldheads or whatever and just have fun with everyone.

I repeat, you aren't going to make any money here, if you win a few of these maybe you'll make like 50-100 bucks, don't come here expecting to play for the big bucks. It's a poverty game because you'll only get like 5-8 entrants.

Some of these games have prize bonuses, physical items given out to the winner. In order for the prize bonus to happen they must get at least 6 entrants. Depending on overall support of the event or certain games more bonuses will be added.

Non Poverty Tier: UMVC3 = 10 dollars (practice for Marvel invitational)

Poverty Tier: $5 Dollar Games
Arcana Heart 3 (PS3)
Aquapazza (PS3)
Guilty Gear AC+(+r) (PS3)
Street Fighter 3S (Xbox 360)
CVS2 (PS2) (Not guaranteed, dependent upon someone bringing a setup)
Skull Girls (PS3)

Super Poverty Tier: $3 Dollar Games
Jojo's Bizarre Adventure (PS3) (Prize Bonus!)
King Of Fighters 2002UM (Xbox 360)
Vampire Savior HD also known as Darkstalkers 3 (PS3) (Prize Bonus!)
Neo Geo Battle Colosseum (Xbox 360)
Street Fighter II Turbo (Xbox 360) (Using HD remix and switching all modes to classical settings)

Ultimate Poverty Tier: $1 Dollar Games
Mystery Game (PS3) Round Robin, Capped at 4 entrants, winner take all.

In addition to the official games being run by KDP the NCSU Poverty Team will be running tournaments of there own as well. This is the list they've given me

$3 Dollar Entry
Virtua Fighter 5 Final Showdown (PS3)
Vanguard Princess (PC)
Dark Awake: The King has No Name (PS3)
MeltyBlood Current Code (PC)
Dong Dong Never Die (PC)
Samurai Shodown V Special (PC)l
We're also doing Arcana Heart 3 East vs. West, which is free if there is time available.

These games cannot be guaranteed by KDP staff as they are dependent upon a 3rd party running them (although they are pretty reliable and they will most likely be there).

A general time table will be created a week before the event is up. If you're planning on coming please post up a list of the games you are interested in playing to show your support for that particular game and it will help me make the time table as well.

There won't be any more TYPE-MOON characters in UNIB according to French-Bread.

Slowly tagging the replays from KDP. I'll record them and post them to youtube eventually, but here are the grand finals in replay form:

The most immediately obvious system change, aside from reduced stage size, is probably the fact that j.A armor is gone. In MBAA, jumping B and C normals were armored against jumping A normals. This is no longer the case.

Ciel's Tech Support / Re: Melty Blood not working on windows 7
« on: July 23, 2012, 03:45:59 PM »
Try running it via AppLocale.

Hey ZomB. This thread is pretty much dead right now, but I keep on posting in it just in case somebody decides to pay attention to MeltyBread again. It'll probably be my first time meeting most of the people there myself, to be honest - Boone is pretty much its own little isolated scene. I'm hoping I place well, but I'm looking forwards to getting casuals in too because this game is awesome and I want it to thrive.

ReSe in a little less than two weeks, anybody practicing?

So I'm teaching people this game again... I wonder if it'll stick this time. I'm considering putting up a bounty on myself and giving the first local player to beat me in a FT10 $10 (limit one try per player per week), but I'm not entirely sure it would help.

NC Melty must not die. :slowpoke:

Nobody actually posts here. :teach:

In other news, Boone currently has a larger Jojo's scene than Melty scene. How?  :mystery:

Getting people to stick with this game is hard :bricks: :slowpoke:

I wrote up this post days ago and forgot to hit post :gonk:

Yeah but I'm trying to give people advice on what they should be doing.  Really doesn't help when they are playing someone like F-Sion.  At least with the Shiki's I can say use X really good move alot.

I'm trying to get them focused on oki it is just as important as combos themselves actually probably more important but the only people who really even try shit on oki is the maids player and the nero(do a special congrats pressure).  Everyone else either just runs up and 2As or backs off.

Doesn't F-Sion usually use gunshots for ground-to-ground zoning / harassment (to make the other player want to jump if they're not jumping for some reason), 3B to antiair when possible (leads to j.Cx6 combo), and j.B / j.C / j.[C] for air-to-air and air-to-ground poking? That's mostly what I'm seeing. has some good F-Sion matches, maybe show that to the player?

I'm not really sure how to make people focus on okizeme, but you could at least tell them which of their normals are best for beginning pressure on oki - 2A isn't exactly optimal for a lot of characters.

Normally trying to poke out and/or getting hit, I have not gotten 1 guard break yet, and nobody is really EX-guarding to stay in business so until that starts happening they arn't blocking enough.  I actually have switched off my main for a bit to get people more used to blockstrings because Catsuki's is a half grappler sooo blocking isn't the best of idea's against her, plus her stings last like 4 seconds tops.  Unlike when I bust out F-V.Akiha or H-Roa or C-Aoko.

H-Roa and F-Warc are my go-to characters for demonstrating standard pressure in this game. C-Hime isn't a grappler or anything, but I can't think of anyone else with aerial air-unblockables off the top of my head. I've gotten a couple guard breaks, but nobody seems to EX-guard - they seem to prefer either just blocking or trying to shield out.

Regional Community / Re: North Carolina: Because the old thread was too old
« on: February 26, 2012, 10:45:44 PM »
I feel like the "right" way to play Melty at neutral is so character dependent that it can't really be summed up easily. It's learned with practice, and that's about it. If you really want to simplify it you could probably tell them to play footsies in 2D (instead of 1D like SF) and try not to get counterhit, but that doesn't really do it justice. :slowpoke:

Blocking on wakeup is good, as is not mashing tech, but how do they deal with (endless) pressure?

Oh, and the gathering went pretty well I guess, though I didn't actually end up streaming any real matches....

Kohaku's Video Room / Re: Current Streams
« on: February 21, 2012, 10:24:06 AM »
Boone, NC Melty Blood casuals, starting Friday (Feb. 24th) at 5:00PM

This will most likely be a weekly thing. Will probably contain quite a bit of me teaching new players the game, so don't expect anything amazing.

Regional Community / Re: North Carolina: Because the old thread was too old
« on: February 21, 2012, 10:21:57 AM »
My laptop is capable of running xsplit and Melty at the same time with no delay, so I'll be streaming casuals this Friday (and hopefully from every other gathering too)

Regional Community / Re: North Carolina: Because the old thread was too old
« on: February 19, 2012, 09:55:57 PM »
Yeah it seems like the game of the week so far at state at least until everyone gets tired of being blown up for mashing.

I hate how hard most of the people I have to play against tend to mash 90% of the time - I hardly get any real-world practice with real stagger strings because 2A > 2A works too often. On the other hand, learning C-Cake C-Hime is going well, and the style fits me better than H-Ryougi does in CC.

Regional Community / Re: North Carolina: Because the old thread was too old
« on: February 14, 2012, 06:01:55 AM »
PM'd. You really don't have to worry about derailing this thread though - it hasn't gotten too much use lately (doesn't mean nobody plays Melty though).

I'm in Boone. I play H-Ryougi (poorly - the knife pickup loop is hard). There's at least some interest, but nobody good that I'm aware of. We have general fighting game meetups weekly, so I've been working on teaching people the game. The campus gaming club (of which I am president) has monthly LANs with both PC and console tournaments - I'm hoping to generate enough interest to run an official Melty tournament at our April 28th LAN.

Melty Blood Auditorium / Re: Compilation of Articles for Beginners
« on: January 17, 2012, 09:46:24 AM »
One thing that I think might be extremely helpful for beginners would be a basic overview of character roles, strengths and weaknesses. A lot of it was on the wiki, but a lot of things have changed from PS2 -> CC1.07. Besides that, it's something that should probably be consolidated somewhere. It's a bit different from the articles so far though, so I'm not sure if it's exactly what you're looking for.

The articles so far are great, by the way.

Not really, though I've been working on it for more than half a year now. It's not that there's a shortage of players here, it's convincing them to all come out at once to play / compete that's proved to be the issue.

Sucks. Well, if anyone's interested in driving all the way to the mountains, I'll at least have a copy of MBAA at Appstate's events this year.
Can't say I've been playing it too much lately though; the AH3 announcement got me playing AH1. It's like I gravitate towards games with no scene or something  :V

Page 2? What happened to NC Melty?

Also, hype for AH3.

SSFIV hype killed SRK :o

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