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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - roski

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1
hey hey there, i'm at the coast (wilmington) now!  ;D

good shit on the gatherings, and good luck with everything.

2
Garrett started trying to talk to me and I shut that shit down with some quick-witted sarcasm.  :blah:

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Akiha Vermillion / Re: MBAA V. Akiha video thread
« on: May 12, 2010, 11:05:38 AM »
thanks man

Quote
your midscreen momiji oki is really weak. i suggest neutral jump immediate sdj meaty j.C airdash~ if there's too much space between them the usual superjump mixup is fine
i'm guessing this gives you a better timing with a meatier jC? i do have trouble making this look ambiguous.


Quote
when you enter max and aren't able to kill with your current combo but can with the next, drop the momiji loop prematurely and setup EX pit asap so you maintain some meter for autoburst. you would have bursted through his shield bunker.
i like that. i would assume this is right after going into max? drop, EX pit (uses about 40% bar), mixup?

what's your opinion on the reset vs the guaranteed damage? what about with max bar closer to the end...just drop the combo, forgo the pit, and then just go wild with the last bit of burst?
 
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you have enough time after EX pit to land and start your oki from there which would make it stronger but yeah as it is your mixups are kind of weak
i thought about this when watching the video, that he didn't get hit by any of my post momiji mixup. we have played a lot and he's got good reaction vs that and empty jump mixup, but it did look stale. anything more specific here? in a lot of instances i'm attacking with consideration to his wakeup options.

Quote
everything else i could say is subjective and it will also depend on how much risk you want to take. i could go on into pressure/blockstrings from here but i'll just point out that what you were doing post-2c on block was obvious and wasn't gonna work.
yeah that was a lot of habit and autopilot and just kind of giving me a moment to see what he's doing (if you're referring to the ribbons...i don't really like using those in H because they have a tendency to get me killed but that didn't stop my hands from doing the motion =p). what other options do you suggest?

the 2A2A5C5B2C whiff 5A seems to be the blockstring i use most often (not necessarily in the vids but in general) because it seems to set a good distance for iad options (have to get them respecting the movement first though).

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Akiha Vermillion / Re: MBAA V. Akiha video thread
« on: May 12, 2010, 07:18:49 AM »
Here's a FT5 MM - Brandino vs. Myself. I won, but thought I'd post here to see if any of you want to critique. Any tournament H-VAkiha players (LK, Lord Pang Tong, anyone), please tear me apart.  ;D

http://www.youtube.com/watch?v=kjifUj03OfA
http://www.youtube.com/watch?v=HMcfWjgb0Wc
http://www.youtube.com/watch?v=bWwmXZDJEtc


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I didn't even SEE the losers bracket this time!


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please pm me on srk if you guys want a session at lucky's tomorrow. thanks

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We need to have a tournament the exact moment a game is released and maybe Brent-Skills will prevail since you're not going to practice anyway lol.


Brandon (or whoever): if lucky's happens, can you make it? I need some confirmations before i call lucky because i'd rather be in my house if i'm going to sit somewhere alone.  :D

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It's ok...your Mom wants you at Lucky's.

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I was about to go "Mother's Day is SUNDAY" and then I remembered Brent-Walk probably isn't happening to Kenansville.

I've messaged those High Point players about MB on Saturday. I'll post here if they let me know.

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I'm trying to find games too. If some guys want to come to Lucky's, we could be able to do that. He wouldn't charge us or anything. There's also those 2 MB players in High Point we could all try to get up with. Any ideas?

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[move][move][move][move] :mystery:[/move][/move][/move][/move]

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Are you ready?

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Practice it BRENT!

I'm fairly certain that it works from further away than you think. But then yes that C move where she flashes and shoots is good too.

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I'm pretty sure you can do it cornered, starting on the ground. Just forgot the specifics.

Long chain to 214A whiffs, yeah, that's the point sometimes...but long chain to 236A will rarely whiff in my experience, and if you can get more, more bar, and then charge/pressure time, why not?

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Brent...it's been a while...but...

-in most any ground combo in the open, you can add in 6B for additional damage.
-i think in most all combo situations, 2A 5A 5B 6B 5C xx initiative heat xx 5B 5C xx arc drive works as well

-in the corner, combo into the 2C xx 214A, juggle with 5A (5B works too iirc) and then jump cancel jA j6C land jC j6C etc


It's been a bit but I think that's it. I'm pretty sure there's a way to wall bounce twice and then get the jC djC airthrow.

Random:
-2B clashes a lot; cancel into DP
-you can airdash cancel her jA
-you don't usually use normal jump 6C for corner pressure but you can get people stuck in the corner with this bitch
-against some (?) characters in some situations, you can hop over them while grounded for mixup
-mix uncharged 214A (whiff)/6C (charged or uncharged)/charged (or early released) 214B at the end of your strings. shit like this keeps people on their toes and you can hit them grounded when they're trying to jump away. do the string and the ender and see how far away you are. shit like string into 214A whiff immediately 5B 5C and see what happened. If you need to get closer to pressure better, end it with 6C or something - if it hit, end with Cello.

Don't know how much of this is *right* but it was starting to work for me.

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Tell me about it. I steady stay in that shit.

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Come out to Lucky's man. One of the newer guys who came out was a PC MB player. Guilty Gear scene is sort of small but still strong out this way (and further East).

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Woops. Uhh yes...that one. Thank you PWS.


It was a mystery but :mystery: no longer.

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Switching moons is a choice (like the other tournaments) and the winner can't change characters (like all other games). I'm unaware of any tournament rules in any game that allow the winner to switch characters.

It's weird that you're complaining that you can switch moons when you win, even though you can't change characters, then complaining that if you do win and want to change moons, you may be forced to learn a moon you don't like.



I'm just running with the community accepted rules.


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Speaking of Lucky's...I'll have the thread up here on MB tonight.

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I didn't get far enough to have vids...

:mystery:

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Thanks. What I'm really wondering is if you can break holding downback and hitting the E button. I feel like I've reacted to some but wasn't sure if I was at 4 or 6 and I didn't get a break.

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Here's a random question: can you break throws while holding any direction? even if you use E to break?

:mystery:

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^---- real talk

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