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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Greg

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1
Melty Blood Auditorium / Re: Melty Blood Type Lumina announced
« on: March 26, 2021, 08:13:53 PM »
I am here and I am ready

2
Melty Blood Auditorium / Re: CCCaster v3.0 Rollback Edition
« on: April 03, 2015, 04:11:04 PM »
No luck with Applocale. I'm just using a Chutlhu so I don't really know whats going on haha

3
Melty Blood Auditorium / Re: CCCaster v3.0 Rollback Edition
« on: April 03, 2015, 12:35:08 AM »
Your mom has nice features.

4
Melty Blood Auditorium / Re: CCCaster v3.0 Rollback Edition
« on: April 02, 2015, 09:29:10 PM »
For whatever reason my stick registers on my computer as a string of question marks (like ????????????) as the device name so I can't actually save any controls I try to map due to windows not allowing the character in file names.

Edit: I can't make my question marks not faces. Nice feature.

5
i'll make appropriate posts in each place at the same time
Make sure your post doesn't quote anyone~
Make sure it's genki sounding

Your mom was genki sounding when I split her up the middle with my blood heat cock drive.

6
Regional Community / Re: Zaelar looks like a hobo - Melty in NJ
« on: March 05, 2012, 12:34:39 PM »
lawl.. nice pic

7
Shiki Ryougi / Re: 1.07 C-Ryougi
« on: February 08, 2012, 09:21:18 AM »
So far the combos I mainly use are:

2A 5BB 2B 5C 2C 6C j.BC dj.BC air throw/236B
2A 5BB 2B 5C 214A 5A 5C j.BC dj.BC air throw/236B
2A 5BB 2B 5C 63214C (8X 6X 8X 6X 8X 4X) 5BB j.BC dj.BC  air throw/236B
2A 5BB 2B 5C 236A 236A 236C 214C 5A 5C j.BC dj.BC air throw/236B

And I have been trying to get down the timing on:
2A 5BB 2B 5C 2C 2369B 5BB 214A 2C 5C 236C
Because I can't really do this with any consistency I have been practicing this combo as well until I figure out the timing on the second 2C:
2A 5BB 2B 5C 2C 2369B 5BB 214A j.BC dj.BC air throw/236B

Are there any other crucial combos I should know?  Should I start to focus more on developing pressure, block strings, and mix-ups rather than these combos or in addition to them?

Honestly, if you can do a couple half decent combos consistently, working on everything else should be your priority.

8
this is like the super bowl of east coast melty
the super bowl is on sunday, why would you want to watch the giants lose to the pats anyway

The pats were favored to win in 2007 also.  :prinny:

9
Pincher says he's picking me and chibi up around 1-2pm, don't know how long the drive is.  Probably not going to help give an approximate time of our arrival >.>

It's probably about a 3 hour drive.

I'd like to come but I want to be around this weekend to watch the Super Bowl with my family.

10
Shiki Ryougi / Re: 1.07 H-Ryougi
« on: February 02, 2012, 01:02:31 PM »
http://www.youtube.com/watch?v=uKZx8MlCtAM

My very first H-Ryougi combo video.  :nyoro:

good shit man, glad to see someone likes the blockstring i posted lol

You do realize that 63214a is minus on block, right? They just need to hit buttons after it and they get out cause if you do anything besides block you're eating a counter hit. There's no reason not to just do 22a unless you're a showboating douchebag.

11
Regional Community / Re: Zaelar looks like a hobo - Melty in NJ
« on: January 28, 2012, 10:21:45 PM »
I'm in North Jersey (Mahwah to be exact) most of the time, however during the Summer I am in Lawrenceville, a small town outside of Trenton.

I definitely need more practice versus human opponents -__-

Well... I live in Ramsey. I know it's a hike but maybe we could play sometime. >.>;;

12
Regional Community / Re: Philly Thread - We're in NEC's back yard
« on: January 10, 2012, 12:47:16 AM »
Chris, we got Greg addicted to Tanto. MUAHAHAHAHA.

The worst part? We only let him play 2 games on his first time.

It's alright. I have my own set now. It'll be here tomorrow. I can play whenever I want.  :toot:

13
Shiki Ryougi / Re: 1.07 H-Ryougi
« on: January 09, 2012, 11:16:35 AM »
Edit: Also wanted to mention that you can still do:

2a 2b 5bb 5c 2c tkj.236b 5bb 214a (walk towards corner) 2c 5c 22a 2c 623b 236a236a236a

Yeah, it still can be done but I think it's also character specific. Second 236A tends to whiff on some characters.

If that's whiffing you just need more delay before/during your rekkas

14
Regional Community / Re: Philly Thread - We're in NEC's back yard
« on: January 06, 2012, 06:31:36 PM »
no time in particular, just general afternoon, show up after 2 and someone will probably be there, anyone else have a more definite time?

Well around 2 is when Ehrik told me he was getting there.

15
Shiki Ryougi / Re: 1.07 H-Ryougi
« on: January 05, 2012, 11:38:11 AM »
The real reason to pick H is the knife. She has the best move set with it out of any moon and given that she can catch it in the air or pick it up without inputting 22x, it gives you something substantial to work with against zoners. How important that is to you, you'll have to decide. The other moons, especially F now, are probably better otherwise.

16
Akiha Tohno / Re: MBAACC Akiha
« on: January 04, 2012, 07:14:18 PM »
I would recommend doing the tigerknee jumping backwards.  So the input would be 227c.

Some people have also had success doing 282, but I find it harder.
Just can't do it  :V
why so hard.... :gonk:

I struggled with it a bit with the new buffer. You just gotta input really fast.

17
Shiki Ryougi / Re: 1.07 H-Ryougi
« on: January 02, 2012, 10:29:33 AM »
I didn't realize they nerfed her health.  Do you have a source?  And do you happen to know how much health Ryougi had in 1.05?  I crunched the numbers and came out with 11488 health (she had 11416 in the PS2 version). 

There was an updated defense value chart floating around IRC.

Her defense values in PS2 were:
1.05,1 ,.95, .95
Pretty sure 1.05 was:
1.05, .97, .89, .86
They're now:
1.05, 1.02, 0.98, 0.95

On the plus side, 5A>6A is better, her air throw is comboable, and knife mind games are much, much better.  Even though it's early, I'd stick H-Ryougi at B tier, low A tier for what it's worth.
Air throw being combo-able is a universal change.

^I think you went a little overboard lol. you make it sound like she's a garbage character right now and she's really not. if you really liked the character you wouldnt mind learning her new stuff; it'll be just as rewarding.

She's not garbage, she's just really unremarkable. If you want to stick with her because you have character love, you'll probably do alright. But if you want to pick a character that has a lot to offer, I'd probably start looking elsewhere.

I also completely forgot to rant about her arc-drive changes as well. No longer does she have her awesome tick ex command throw arc drive thing, it's just the same old knife user arc drive. It's so easy to jump out of it makes me :emo:. I don't want to just yell USELESS!!! without actually trying to hit people with it but... come' on...

According to Livingshadow, Ryougi also has a normal wake up speed now.

She's just not nearly as interesting or as gay as she used to be.

18
Shiki Ryougi / Re: 1.07 H-Ryougi
« on: January 02, 2012, 12:16:36 AM »
After maining h-ryougi for the past year and a half... I can't say I'm happy with what I've seen so far.

The 214A and 2C changes both suck hard. Pointlessly destroyed our old combos.

Good ol' (2a 2b 5bb 5c 2c tk236b 5bb 214a 2c 5c 22a 2c 3c 623b 236a 236a 236a) doesn't work anymore.

For whatever reason there's a weird space behind them when you 214A that makes you 2C in the opposite direction from MBAA. I still haven't figured out the circumstances exactly but depending on your timing (and I guess distance away from your opponent?) 2C may also decide to go the direction she used to go, so maybe you can get her to go the right direction with the right timing? Regardless, Not fun.

I can't tell if 2C is that much slower. I personally didn't have any problems combo'ing tk236b after it but the hitbox is definitely definitely significantly lower. You can't use the same timing you used for catching people with it in knife combos as you did in MBAA. The timing definitely feels tighter (gayer). 

I'm suddenly having a lot more trouble landing the knifeless midscreen rejump combo. I think they might have toned down the top of the hitbox on her JC but I'm not really sure. It may just be the new buffer fucking me up.

4c definitely feels slower. I'd say it feels about the speed of an average overhead now as opposed to an extremely fast one. I haven't actually looked at the frame data.

Ryougi does look like she has some better oki options off of a j22c ender but it still kinda seems like a waste of meter unless you want to burn meter to avoid going into heat. They can tech once they hit the ground so you need to tag them with a 2c before they land to get untechable knockdown. It doesn't really give her any new options because you simply could have done a ground combo that resulted in untechable knockdown and comparable oki. I guess you could try and create some sort of tech trap thing but, given a choice between untechable and techable knockdown.. I think I'd rather make sure that my opponent stays in the corner.

The new speed on the 63214 series was definitely needed to make the moveset more viable but it's still super retarded. I can't really in good conscience say that I think any of these will show themselves to be a useful tool. 63214a, the only marginally useful one is kinda just a bad 22a without the plus frames.

As for her health.... It's not any higher than it was in console. Her health was buffed for 1.05 but they nerfed it back down to around where it was originally for 1.07. When you consider the fact that she now has her old health back but lost what I think is in relation to the rest of the cast comparatively significant damage on all of her combos, it really does not leave her in good shape. Her low health was forgivable before because her damage was extremely formidable and her meter gain from the sweep loop made her significantly less mushy, however, now that she's lost both of those things, her health is crippling and retarded.

Positives:
*She has a strong reversal (22c)
*She has long normals with retarded clash frames

Negatives:
*She has no health
*She has mediocre damage
*Her normals have terrible recovery
*She has no mixup
*She lacks reliable tools (aka most of her specials side towards gimmicky or useless)
*She has no health

So, I've come to a point in my Melty career where I need to re-evaluate this character and decide whether or not to reinvest time into learning her new shit. Sadly,  I don't really think I can find a compelling reason to continue to play her. There are other characters that can simply do all the things that H-Ryougi does and they don't bleed nearly as much for it.  If anyone wants to point out the giant gaping holes in my arguments, go ahead.  :emo:


Nice combo, Weika. I was worried Ryougi couldn't break 5k off of her regular corner combos anymore. Thanks for dispelling that myth.
He used 100% meter and it was on Ryougi (Psss... She has no defense!)

I don't think you can combo 623B from 3C now. Still have to check properly.
It still works fine.

19
Red Arcueid / Re: H-Warc 1.07
« on: December 24, 2011, 09:58:04 AM »
5a6aa is sort of like H-Arcs even if the first one whiffs you can still combo.

Also, 5b connects from that range? It didn't look like it would. Is that why you delay the 22a?

yeah, I just delayed it to let the fall closer to the ground...

in all honesty we should probably just be doing

5b 5c 2c 623b jbc jbc j2c was like 5550 damage for no work at all

It really confused me because the first time I was doing it in training mode the combo was resulting in 5800 damage. And then when I went back it was only doing 5550. I have no idea what happened. It was with the same character with crits turned off.  :mystery:

20
Red Arcueid / Re: H-Warc 1.07
« on: December 23, 2011, 05:29:46 PM »
Since I've been working on the recordings for this character I might as well post what I've come up with.

2abc 5c j.bc d.j j.bc AT/2c  3.6k
(2a) 5bc 5a 6aa 22a j.c d.j j.bc AT/2c 4.8k
(2a) 5bc 5a 6aa 623a j.bc d.j j.bc AT/2c 4.8k
(2a) 5bc 5a 6aa 22a 63214c 2a 5c j.bc d.j j.bc AT/2c 4.5k lol
AT 2bc j.bc d.j j.bc AT/2c 2.9k

As a normal BnB I've been trying to use...

5b 5c 6aaa (delay) 22a 5b 5c jbc jbc j2c      5404 on vsion from anywhere

21
Kohaku's Video Room / Re: All character BNB Videos?
« on: December 21, 2011, 10:28:32 AM »
What are you guys using to record this stuff? Right now I'm stuck using hypercam which is obviously not good for this.

you could always "obtain" fraps

22
Kohaku's Video Room / Re: All character BNB Videos?
« on: December 21, 2011, 04:28:08 AM »
these are the random ass combos I was using when messing around with hwarc.. I haven't really been able to get anything hype working right yet

easy h-warc bnb: does like 5300 on vsion
(2a) 5b 5c 5a 6aa (delay) 2c 623a jbc jbc j2c

even easier h-warc bnb: does like 5000 on vsion
(2a) 5b 5c 5a 6aa 22a jbc jbc j2c

confirm off 2b bnb
2B 2C 5C jbc jbc j2c
2B 2C 5C jb (dc) jbc (land) hjcb jbc j2c

corner only bnb: 5600 on vsion
(2a) 5b 5c 5a 6aa (delay) 2c 623a jbc 22b * jbc j2c
*(you can dc jb here and try it out of the corner. I haven't had much luck with it.)

All of the j2cs can be switched with 214c for stronger oki. There's no real reason to AT unless you think you're not in the right position to land j2c.

I'm also pretty sure that you can do jb (dc) jbc (land) hjcb jbc j2c rather than jbc jbc j2c as the air portion in most cases.



23
Add an unlimited guard meter mode to training mode
And put Status Display back in

24
You can always sell it on e-bay later and enjoy the very beggining of MBCC buying the combo.

Check the prices ppl are selling CP on e-bay: http://www.ebay.com/sch/i.html?_from=R40&_trksid=p5197.m570.l1313&_nkw=carnival+phantasm&_sacat=See-All-Categories

I think in the end it's cheaper then buying a stand alone version..

You don't have any proof that people are actually buying it for those prices. Nothing seemed like it had any bids on it.

25
Other Games / Re: Persona 4 Fighter
« on: December 17, 2011, 06:05:54 PM »
aw, I was expecting way more then that from this game x.x

What are you talking about? Those were plenty hype. Yukiko's fire to corner and then back to her thing was awesome.

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