How do you find that Hisui&Kohaku get another factor 1.035 on damage recieved?
I just went through all the characters' defenses in MBAACC v1.07 and I found that the guts factor changes depending on current character state.
Jump: x0.88
Stand : x1.00
Crouch x1.08
These multipliers affect the current guts for the current amount of health, so if you're at full health and your 100% guts is 1.000 and you're in the air, your guts becomes 0.880 and becomes 1.000 once you touch the ground and are in Stand state. Same thing for crouching, the Guts State Modifier changes as the state changes, even during combos.
So you actually have MORE health when you're in the air than when on the ground, and you have LESS health when crouching on the ground as opposed to standing.
These are my findings after checking the guts rating of every character.
NOTE: All guts modifiers listed below are based on Stand state.
If damage ends up becoming a decimal, it will always round down.
Character Name
| 100%
| 75%
| 50%
| 25%
| Net Health
| T. Akiha | 0.920 | 0.823 | 0.768 | 0.725 | 14202
| C-Nero | 0.900 | 0.842 | 0.815 | 0.725 | 13979
| Arcueid | 0.900 | 0.871 | 0.796 | 0.725 | 13950
| HF-Nero | 0.900 | 0.852 | 0.815 | 0.725 | 13939
| Kouma | 0.920 | 0.871 | 0.796 | 0.725 | 13881
| W.Len | 1.000 | 0.871 | 0.750 | 0.725 | 13853
| Satsuki | 1.000 | 0.871 | 0.843 | 0.725 | 13433
| Ries | 1.020 | 0.871 | 0.843 | 0.725 | 13378
| Hisui | 0.850 | 0.920 | 0.862 | 0.815 | 13253
| Tohno S. | 0.920 | 0.871 | 0.862 | 0.860 | 12990
| Kohaku | 0.900 | 0.871 | 0.937 | 0.815 | 12977
| Roa | 0.950 | 0.920 | 0.843 | 0.815 | 12975
| Sion | 0.950 | 0.920 | 0.843 | 0.815 | 12975
| Ciel | 0.900 | 0.871 | 0.843 | 0.906 | 12965
| S. Akiha | 0.900 | 0.871 | 0.843 | 0.906 | 12965
| Miyako | 1.000 | 0.920 | 0.843 | 0.815 | 12825
| T. Sion | 1.000 | 0.920 | 0.843 | 0.815 | 12825
| Hisui (&Kohaku) | 0.879 | 0.952 | 0.892 | 0.843 | 12811
| F-Mech | 0.850 | 0.842 | 0.937 | 0.951 | 12776
| C-Mech | 0.870 | 0.871 | 0.937 | 0.906 | 12735
| Warachia | 1.100 | 1.017 | 0.843 | 0.725 | 12705
| Aoko | 1.000 | 0.968 | 0.843 | 0.815 | 12671
| R. Arcueid | 0.950 | 0.968 | 0.890 | 0.815 | 12643
| C-Neco&Mech | 0.870 | 0.920 | 0.937 | 0.906 | 12561
| Kohaku (&Hisui) | 0.931 | 0.901 | 0.970 | 0.843 | 12543
| Neco-Arc | 1.400 | 0.678 | 1.031 | 0.815 | 12500
| Nanaya | 1.000 | 0.968 | 0.890 | 0.815 | 12493
| Kohaku&Mech | 0.900 | 0.920 | 0.937 | 0.906 | 12451
| P.Ciel | 0.950 | 0.920 | 0.890 | 0.906 | 12445
| H-Mech | 1.200 | 0.968 | 0.843 | 0.770 | 12401
| H-Neco&Mech | 1.200 | 1.017 | 0.843 | 0.770 | 12259
| Len | 1.100 | 0.968 | 0.890 | 0.815 | 12234
| Ryougi | 1.05 | 0.988 | 0.918 | 0.86 | 12017
| Archetype: Earth | 1.000 | 0.968 | 0.937 | 0.906 | 11981
| F-Neco&Mech | 0.950 | 0.968 | 1.031 | 0.996 | 11569
| Neco-Arc Chaos | 1.600 | 0.678 | 1.312 | 0.996 | 11018
| V.Akiha | 1.150 | 1.114 | 1.031 | 0.906 | 10946
|
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Here are the characters who moved around in rank:
Kohaku +1
Roa +2
Sion +2
Ciel -3
S. Akiha -2
Miyako +2
T. Sion +2
Hisui (&Kohaku) -1
F-Mech -3
Neco-Arc +2
Kohaku&Mech -2