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When's Melty on Steam?
ahaha that's no--wait, what?

Topics - Kurii

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The Good:
j.BC2C pressure is easier to land on smaller characters
6[A]BC j.BC is easier to combo
236B goes full screen now
Can do 22B 6[A] quicker
TK j.214 is easier to perform

The Bad:
OTG 63214C (in Heat) now confuses Neco Arc
j.214C can be jew'd with the newly added Air Circuit Spark
Cannot spam j.A (whiff) rapidly
Traditional 2C 5C j.BC dj.BC combo is harder to pull off at a far range 2C hit confirm. Must use weird delays to connect or use 2C 5C j.CAAB
Far range 2C 5C j.A won't connect anymore
Air dash duration is roughly halved

Obvious Stuff:
Added 421x move set
Added new game mechanic stuff (Guard Meter, Air Dodge, Super Double Jump, etc)
Slight fluctuation of damage when doing the same combo (change in game mechanics/defense/etc?)

Don't know:
Defense
Frame Data
Hit/Collision/Etc Box

No hesitation for an addendum.

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Ciel's Tech Support / Caster's mbacPC.exe not ending process when exiting
« on: February 16, 2009, 06:42:49 PM »
This has been happening for a long time but I finally decided to write about it. As the detailed title says:

I start up Caster.
I join a game (mbacPC.exe pops up).
I exit the game (Caster's still up in the background).
But mbacPC.exe is still in the Task Manager running even though I closed the window.

If the process is still up, I can't join a game on caster because it tries to run mbacPC.exe again and it won't come up, and I can't play single player UNTIL I exit out of Caster which terminates mbacPC.exe or I manually end it in task manager with Caster still up.

Well, more specifically, it's mbacPC.exe *32 because I'm on 64-bit Windows. It never happened with my old computer which was on a 32-bit. Anyone else have this problem?

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