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When's Melty on Steam?
ahaha that's no--wait, what?

Topics - Synthesis

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Seifuku Akiha / C-S.Akiha 1.07: The Combo, The Oki, The Mixup!
« on: February 04, 2012, 10:18:36 PM »
Hi guys! Thought we could use an updated version for C-S.Akiha. Let's discuss mixups from 22[C], possible blockstrings, etc...

22C ender is pretty standard, but if you don't have the meter and are in the corner, do 22A. For just out of the corner, 22B etc..... here are some oki/mixups/combos from that;

22C (hits) j.C dj.[C] j.A(whiff) j.214A land tk.214A 9C land j.BC dj.[C] Oki
- Decent damage. Resets into the oki. You can alter the combo based on the height of the enemy.

Enemy in corner: Command Throw (pillars auto-activate) slight delay j.BC 8[C] j.A(whiff) xxxx etc....
- This combo should put the opponent right back into the corner after a command throw. Does good damage and is pretty useful. If there are no pillars, just do 2AB 5B 6B 5C 2C 6C 214A bnb. Carries corner to corner after a command throw. Very good.

Using j.[C] seems to be a decent move to use to start mixup, but needs more testing.

tk.214 series is good for zoning, as you can jump cancel it on command to hit confirm into combos or to block if the enemy jumps in on you.

More to come.

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Aoko Aozaki / Timed Proximity Orb Pop
« on: June 11, 2008, 12:52:28 PM »
I have seen only one video where an Aoko player has used this. I can't find it anymore. Why does no one else use blockstrings after putting out a proximity in order to time a safe overhead? Such as:

2ABC 214A (hold for a very short while) dash 2AB 5B 5A(whiff) dash 2AB 6AB 63214B dash 4C

The 4C comes out, and the orb pops right in time to combo, or if they block, makes 4C safe. No one does stuff like this.

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Akiha's Tea Room / HALP!
« on: August 10, 2007, 12:33:12 PM »
I'm being beaten by soggy solar system traveler's guides!

Calymos: "I'm going to make a Beating Stick."
*is beaten by a 2 1/2 lbs weight*

T_T I missed school.

4
Akiha's Tea Room / Wireless internet problems
« on: July 18, 2007, 06:17:58 AM »
For some strange reason, I cannot connect to any linksys networks. It will say I'm connected, but will produce no internet (as in, I'll be connected, but cannot use anything that involves the internet. AIM will not work and no pages will load on my internet explorers.) please help!

5
Len / Auto-Guard
« on: April 17, 2007, 05:58:12 PM »
I'm not sure if this is new or not, but a friend of mine that plays the game alot didn't know about it. I was playing for the first time and found out that a charged 236A has auto-guard attached to the final frames. Don't know the exact timing, but it threw my opponent off.

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