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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - thebrassthief

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1
Melty Blood Auditorium / Re: Autopilot
« on: December 25, 2007, 01:05:10 AM »
Yes, but I have to say that going "auto" has had some better results. I consider this state to be me "in the zone" then drifting off. Time slows down, sound is tuned out, you don't blink. It is a good place to go.

2
Akiha's Tea Room / Re: Street Fighter IV
« on: October 20, 2007, 11:27:01 PM »
Genre: 3D fighting

We'll see though. D:

They know as much about what kind of fighter it will be as much as I know about getting laid.

Wait...

As much as I know about being awes- no...

As much as I know how to not be cool.

3
Akiha's Tea Room / Re: Street Fighter IV
« on: October 20, 2007, 05:29:54 PM »
http://www.capcom.com/BBS/showpost.php?p=387393&postcount=52

Capcom Japan be making SF4. We are safe.

4
Akiha's Tea Room / Re: Street Fighter IV
« on: October 19, 2007, 06:54:46 AM »
I sure hope it's not 3D. :-\
If they learned anything from the failure that was any Street Fighter fighter made by Capcom US, it won't be.

Fixeded.

EDIT: Doube fixeded.

5
Melty Blood Auditorium / Re: The New MBAC Ver.B2 Tier list.
« on: October 19, 2007, 06:53:24 AM »
Much agree with OP.

6
Melty Blood Auditorium / Re: Stick or pad (or keyboard? o.O)?
« on: October 19, 2007, 06:52:42 AM »
General consensus says anything > keyboard. I say use whatever.

7
Melty Blood Auditorium / Re: My thoughts on the Melty Blood US Scene.
« on: October 01, 2007, 11:09:04 PM »
Regarding the combos issues, they are called bread and butters(BNB) for a reason.  Most combos that people use have a balance between 1.maximizing damage and 2.setting up the best oki option(usually a knockdown, like an airthrow).  Considering how long the game has been out, most of the best and practical combos have already been explored, so what reason is there to use a different(and most likely inferior) combo?  The only reason I can think of is if the standard combo is somewhat difficult and you don't have the execution required to constantly pull it off, which is acceptable.  But combos in Melty are really easy for the most part anyway, so this shouldn't be an issue for most people.  At the high end level of play in this game, everyone is expected to hit their combos 100% of the time, so combos really don't matter, it's the strategies that are employed that do.

As for using the same tactics, what reason is there to not use the same tactic repeatedly if it's a dominating one?  Although I personally think that everyone should always consider counters to their own strategies and find counters to those, if you are having a lot of success with a certain strategy, there really is no reason to stop doing it.  At this point, it becomes up to your opponents to figure out a way to counter whatever it is you're doing, and that is when the real game begins, because then you have to counter that, and it goes back and forth.  That is how a game develops, so just give it some time.

Melty's been out for a long time, but it's only until recently that areas in the US other than NY really played this game seriously.  If you really think that everyone is playing the same styles, it is probably because everyone is trying to mimic their favorite Japanese player of their character(I'm guilty of this).  People will definitely develop their own styles over time.

The thing is tho, I look at GGAC and hell even 3s and I see, or at least feel like, both games have more style the MBAC when it comes to executing. I know my shit with Axl in GGAC and I mix stuff up all the time and some of it works and some of it doesn't and some of it gives me and my friends a good laugh. This goes for everyone I play with. In 3s, I find nothing more fun then screwing with my tourny friends game by doing random shit. In MBAC, I see none of this, and when I decide to try something, I get nothing but punishment. It feels like MBAC is in a mold that it has a real hard time breaking.

8
Melty Blood Auditorium / Re: My thoughts on the Melty Blood US Scene.
« on: October 01, 2007, 03:49:24 PM »
Quote
Usually I don't have a problem with this (I play CvS2) but a lot of the combos/tactics being used are the same, boring ones I've seen for years in older match videos. In my NorCal vs SoCal commentary at WT7 I made a comment when I had the mic that "I've seen this match before, haven't I?" was actually just a joke, but since then I actually thought, "Wait, this is true!" Alot of people use the same character the same way which makes it seem boring an monotonous. Now if people whored out those characters, but had a distinct style of playing them I wouldn't be making this post. At West Toast 7, I played 3 Akihas, by the end of the tourney and a time to sit and rest and think, I know how to win against any Akiha in the US. Also watching the people play at the finals, and how they play I know how to counter alot of these common characters (Knowing does not equal executing against them, fyi).

Agree 100 fucking percent. Playing casual MBAC at a tourny I went to and NetPlay, it has gotten to me that the same singular combo is used for every Wallachia, Akiha. It is one reason I find myself hating MBAC every time I am done with a round if NetPlay. When I had no idea how to play and I introduced a local game store to MBAC, I had a lot better time watching people learn characters and vary how they played then what I see online.

Quote
"But it works!"
Indeed it does! Keep on using the same combos again and see how long this game will live for. Keep on using the same tactics for a certain character, the game won't be able to develop.

Werd. Another thin that bugs me about the way MBAC plays.
Quote
"How can we take you seriously Mizuki, you fucking suck."

I suck too but I am seeing it as well so, proof.

9
Akiha's Tea Room / Re: Is this Ciel figure worth it?
« on: September 30, 2007, 07:18:05 PM »
Ciel's never worth it. :teach:

Unless she's dressed like this: [NSFW]

http://www.homemedia4u.com/catalog/images/Tsukihime_h.jpg

Holy fucking shit O.O

HFS to this whole thread...

10
Nanaya

11
Akiha's Tea Room / Re: Is this Ciel figure worth it?
« on: September 26, 2007, 08:11:09 AM »
Good GOD! Not even worth $150!

This is a garage kit that will be completely assembled and hand-painted.  That price is completely justified.

The $80-90 range is for expensive-ish PVCs.  $150ish is average to slightly cheaper for a lot of coldcasts.  All considered, $250 for a completed garage kit is reasonable.

Geezus, you fo srs?

13
Melty Blood Auditorium / Re: Thinking of picking up a stick...
« on: September 25, 2007, 08:31:41 AM »
(currently using a Logitech Dual Action...*shudder*),

Hey, that thing kicks ass. I wish the DPad on that was on every controller I used, ever.

I second this statement.

...Logitech should start making sticks as well...

I would shit in joy myself if they did.

14
NetPlay Community / Re: And now for an announcement
« on: September 24, 2007, 01:26:14 PM »
Score.

Now when I start using Linux (one of these days) I'm set.

15
NetPlay Community / Re: Good Games!
« on: September 23, 2007, 03:59:47 PM »
GG sibladeko, on IRC.

16
Melty Blood Auditorium / Re: Keyboards for tournaments: Yes or No?
« on: September 20, 2007, 04:37:24 PM »
I did that with a logitech controller cuz the dpad didn't work lol


THAT was awkward.

Yeh. It is retardedly sensitive.

17
God I sucked so hard and damn Shieru your ava :fap:

I need to go back to Kouma. I don't know why I just stopped playing him.

19
Akiha's Tea Room / Re: PC1X1's Custom Built to Order Joysticks
« on: September 12, 2007, 07:42:32 AM »
lawl, i had my thread here on melty bread about a week before I posted on SRK dude.

Oh SHI-! You're treading on Multi's turf!

20
Melty Blood Auditorium / Re: Keyboards for tournaments: Yes or No?
« on: September 12, 2007, 07:41:03 AM »
If people use them, let them use use them. Their choice.

21
NetPlay Community / Re: Netplay Tourney
« on: September 11, 2007, 06:19:39 AM »
HolycrapMBACverBnetplay!

And I am getting badass cable net in my townhouse today too! :toot:

Name: TBT
Contact Info: Here via PM or thebrassthief on AIM.
Location: Ohio

22
Regional Community / Re: Central/Midwest.
« on: September 08, 2007, 12:55:11 PM »
I went, stayed until about 1:30, and left.

I felt like a fucking scrub. I can play anyone here at school on an even level in anything, except my friend Kerry in 3s because he is a tourny level player, and I got my ass bent over and fucked. I dinnt even play in the tournys. Casuals, and GONE. I got my money back.

:emo:

23
Melty Blood Auditorium / Re: MB:AC ver.B Tier list?
« on: September 08, 2007, 12:52:45 PM »
Well actually I simply meant that I think Neco Chaos and White Len are underrated since(with one exception for WLen here) everyone seems to think theyre unplayable.  Theyre definitely low tier, yes, but they can actually be used competitively now(unlike the PS2 versions of Neco Arc and NAC).

If I ever see a NAC owning shit up and winning any tourny, I am quitting fighting games.

24
Regional Community / Re: Central/Midwest.
« on: September 07, 2007, 03:42:40 PM »

Ok I'm 100% sure I'm going to this now, but I won't be able to stay all day...11:30 am to like...3:00'ish at the latest.

Anyways lets get this shit hyped :toot:

Me and my friends should be there close to the time casuals open. Key words "should be".

25
Regional Community / Re: Central/Midwest.
« on: September 07, 2007, 08:42:58 AM »

Also Its confirmed for Ver.B2 so lets save some replays :teach:

OH SHI-!

Fuck yeah. Getting in on that shit too! :toot:

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