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Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: August 22, 2008, 12:45:00 PM »BUT IT IS A DONKEY KICKI thought Akiha's 2C was..>,>
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BUT IT IS A DONKEY KICKI thought Akiha's 2C was..>,>
No you didn't.You broke my shitif it aint broke dont fix it hoaaaaa rocksAny changes to Nero's Jump C?still the same as much as i could tell
fixed
Thats lame...Any changes to Nero's Jump C?still the same as much as i could tell
I don't have a vid but one strategy that I use a lot when ever I play Shiki is abuse of Shiki's quick dashes and backdashes in conjuntion with 236A or B depending on if I need to zone or get air counter hit. I find if nice to corner people and after making the opponent respect it, start using slides as mixups it close the gap.Funny,I usually do the same when I play Shiki.
I kinda hope that put back the tag and team systems when AA does hit the pc port and/or console port, You can do some pretty interesting things with those modesNot me.I like beating up my best friend,alone..Yeah its pretty cool.I mean I do that one combo,and i'm like"Alright,alright..that was kinda cool."Yeahhh..
Stop hanging around the tier list section Thought were better than thatGo to animesuki
its only the new EX heiro if it has 1 frame activation .They're workin on it.
why does it feel like they turned kouma into generic fast combo character? I hope full-moon kouma still has the slow-but-killer combos and dunks style.You mean,full screen punisher.
also warcueid now has OPTIC BLAST
It's also similar to CVS2 "grooves",I was trying to avoid tht but..oh well.Street fighter alpha 3 style changes seem about right.
Slash and Bust?I haven't really been watching this post recently, but from what I quickly glance....is Full, Half, and Crescent Moon a type of fighting mode similar to PC and AC modes back in the other MB games?
No. It's a whole cursing lot different.
only if your an old skool playaUnless you only do it whenever they jump in.Of course you have take the ranging for it.I like being predictable,so the person devises a plan against me,and so I can change it up.That way,they're predictable instead.
they be doing psychic DP all day
it'll work with sacchin imo(just to risky compared to a shoryu)
I heard all characters get new moves (forgot from where). And before I played MBAC, I always expected Aoko would fight with her suitcase. Would be nice if she really did.Like Kisarah from NGBC.Except you know without the H references.>,>
There's a word for this. It starts with a B.Ahh, found it. Marble Phantasms stay within the laws of the world, whereas Reality Marbles create their own, singular law.That's correct. Marble Phantasms can simply raise a 1% chance happening to a 100% chance. If there was absolutely NO chance of the event happening, the Marble Phantasm can do nothing to change that. Reality Marbles can break this restriction.
Just an observation guys. For Shiki's air counter-hit follow up air combo, 2B 5B start up does more damage than 2C 5C, though the later is easier to connect with the increased range and larger hitboxes of the C's.Funny i'm so used to using 2C's on reaction to pick up counters.