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Shiki Nanaya / Re: F-Nanaya General Discussion
« on: September 29, 2013, 09:50:37 AM »
Call me dumb, but I only get a jump cancel whenever I try to TK the fastfall after the flip kick. Am I doing it too early or something?
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It happens on Ryougi, Akiha, Len, and others. Sad thing is I don't even remember this being a problem in MBAA PS2, although don't take my word for it; it's been a while.Isn't it possible that you've gotten faster at stick as opposed to pad? Assuming you played on Dualshock 2 back in the day of course.
I've realized way back that no one plays FGs with me if I don't sandbag. T_T
:<
Doesn't work on crouching characters.
6 is a good neutral tool.For blocking crossups?
No one likes CSei either.That's what I thought.
CS1 Litchi was like this to me, too.
And you could play this chara because you like Akiha, or maybe you like seifuku, or MAYBE EVEN AKIHA IN SEIFUKU. People don't always have gameplay reasons for playing X chara.This is literally the only reason I'm still making you guys listen to my character loyalty bullshit.
She's a very fun and interesting character.
You only need one combo with this bitch. Seriously.Not saying that combos equal fun, but is there any other reason to play this character other than wanting to win very badly?