I like how Waldstein is essentially a grappler character, but his damage output is like the other characters and still has to rely on combos. That's French Bread balancing for ya.
More observations:
-Carmine enters the round with white hair and bleached skin, then the red colour seeps in and he looks like how we know him. Wonder how this fits into the story.
-Even with his huge-ass figure, Waldstein still can Assault. lol
-Carmine's throw drains health. As expected from a blood user.
-It seems possible to bypass Shield's pushback, continuing pressure eventhough the first attack got Shielded. Or is this a bug? Could be from multi-hit moves?
Linne vs Gordeau 0:57-You can hold Shield for quite a long time, but hold it for too long (like more than a second?) and it starts depleting EXS.
-Waldstein has about 15k health. Damn.
-Announcements show normal Counters and High Counters.
-Orie's throw does 2.1k, Gordeau's does 1.2k. What a difference.
-Veil Off (VO) serves as a kind of infinite meter mode. It converts whatever EXS you have into a timer, more EXS=longer time. During the duration, supers take a chunk out of the timer, but it's only a little.
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Did Linne just do a charge move??