hentai

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


When's Melty on Steam?
ahaha that's no--wait, what?

Messages - TheMaster_Rahl

Pages: 1 ... 23 24 [25] 26
601
Akiha's Tea Room / Re: Qpunch here
« on: July 27, 2011, 07:46:34 PM »
I guess here: http://www.meltybread.com/forums/regional-community/
I was going to say this exactly, but you posted it like right before me.

It's just funny to me cuz he lives like 5 min away from me.

602
Regional Community / Re: Texas community? lawl, wut?
« on: July 27, 2011, 07:42:07 PM »
Bedford eh? I live in NRH. There is about 4 of us that play in Denton near UNT.
Pfhor, Oldboy, Pat (don't know his screen name...) and me.
We usually meet up on Sat or Sun and play Melty/BB/MvC3/Arcana.
But this weekend is Evo, so me and Pfhor will be gone, and Pat is moving back to Keller for the rest of the summer.
We will prolly start things back up after Evo.
Just PM me and I'll let you know when we meet up next.
Not sure why, but we like never use these boards to organize. Easier by phone with our group I guess...

603
Tournaments and Events / Re: EVO 2K11 - July 29-31
« on: July 26, 2011, 03:20:38 PM »
Just curious, since MB is not a main event, how have tourneys run in the past?
Is someone planning on running it already?
Guess I'm just trying to be in the right place at the right time so I don't miss it.

-TexasTim-

604
I'm going to this as well.
Anyone already have a room? Wana split?

-TexasTim-

605
Kohaku's Video Room / Re: Top 10 MBAC & MBAA Matches of All Time
« on: July 24, 2011, 10:19:09 AM »
CHIBI FIX THESE FUCKING UGLY BOARDS IT LOOKS LIKE INVISION FREE IN HERE
He prolly meant the "ugly boards".

606
Other Games / Re: Warhammer 40k: Dawn of War 2
« on: July 23, 2011, 05:04:37 AM »
I play the game casually. I'd be willing to play some, either Last Stand or multiplayer.
My steam name is the same as here:
TheMaster_Rahl

Who do you like playing in Last Stand?

607
Melty Breadcast / Re: MBAACC (1.05?) live stream match analyzing
« on: July 21, 2011, 05:18:57 PM »
Hmmm. Not sure how, but I had no idea this thread existed until today.

I'll make a request. I've seen like only one or two vids of H-VSion in 1.05.
Prolly due to my lake of access to nico.
There is one vid on game acho's youtube with her.

http://www.youtube.com/gameacho#p/u/38/JU9kbvljTUI

H-VSion is in the 1st half of that vid.

http://www.youtube.com/gameacho#p/u/37/gQ-DibvbYAk

And for some reason I like watching F-Warcs. Consider those if you will.

Vids are prolly about 1.5 hours total.

608
Sion TATARI (Vampire) / Re: H-V.Sion
« on: July 21, 2011, 04:45:03 PM »
I'm board and tired of this board having no new info in forever, so I'ma post some random H-VSion info that I discovered at some point a while back.

2A5B5C6AAA6C6[C]2C5C5AAA5B623C corner combo cross-up set-up.
Originally, I thought this set-up depended on getting the opponent as high as you could, but that turned out not to be the case.
The combo 5B623C by itself, with proper timing, on a grounded, crouching or standing opponent will give you cross-up in the corner.
The key to setting this up is creating the right amount of space with move push back on hit between you and your opponent to allow 623C to pull the enemy's collision box off the corner.

623C works (I think) by hitting the opponent. Once hit it grabs the opponent into a standard animation. It achieves this standard by moving the opponent a set distance from you, or if that is not possible, then by moving you a set distance from him.

Being in the corner usually produces the latter, but with enough push back, you can pull them out of the corner, and their animation looks like it is in the corner until wake-up.

This set-up will work with any combo starter she has so long as the opponent is in the air, in the corner, and you can 2C them.
In general your spacing and timing up to this point don't matter for this set-up.
The standard spacing will be collision box to collision box for 6C or 6[C] into 2C or further away for 5A6AA into 2C.
Even with a slight walk back after 6C or 6[C] and before 2C the spacing does not matter.
This is because once you 5C, you are moved forward a lot.
You can see this by omitting the 5C after 6[C] from this combo in training mode.
Usually, like 99/100 times, you are in the proper space for the combo to work.
Once you 5C, you have to create the space needed for 623C cross-up to be possible.
The standard way is with 5AAA5B.
If you want cross-up capability in the corner with 5AAA5B, then you must land at least three 5As and the 5B.
Two 5As does not produce enough push back for cross-up, and (although I have not tested this because its harder to get 4) four 5As may put them too high for 623C to combo.

I find this combo to be extremely hard to execute at the 5AAA5B623C part.
The 2C has to be delayed so you hit them pretty low so that you can land three 5As.
The 5B has to be canceled into 623C in a very particular way.
The goal of the 5AAA5B is to create the push back needed to space the 623C so that a cross-up is possible.
If you are too close to the corner, 623C pushes you back to put the enemy's collision box in the corner, and a cross-up is not possible.
5AAA does not give you enough push back so a 5B is required, but 5B moves you forward during the animation.
So you must cancel the 5B into 623C very fast, after you get the push back and before the animation starts to move you forward or you will not get a cross-up.

If you replace the 5AAA5B623C with 5A6B623C you get the same corner cross-up set-up.
The benefit of using 6B is that it is active for much longer, giving you a wider window to cancel into 623C.
Its easier to execute because you already have the 6 input of 623C buffered from 6B.
The downside is that it nets you less damage (iIrc, but its not much less and the set-up is more important imo).
6B is also character specific, some characters need all 3 hits of 6B to hit to produce the push back required for a cross-up.
Some 1 or 2 hits of 6B is good enough. (I used to have this memorized but I cant remember which chars off the top of my head.)
On the characters requiring 3 hits of 6B the timing to cancel into 623C is less but not hard because the 6 input is buffered.

In short using 5A6B instead of 5AAA5B to set-up 623C corner cross-up will almost certainly net you more, successful cross-up opportunities.
I'm not sure why I have not seen JP use this set-up prior to CCv1.05 other than the less damage and 5AAA5B not being character specific.

A final note on 6B: Caution is advised using this mid screen.
6B moves your opponent too and 623C may not combo if you let it hit too many times or 2Ced without 5AAA capable timing.
You may also ignore the character specific nature of 6B mid screen.
Don't use this combo mid screen unless you are in max and about to run out of meter.
This set-up is meant to get cross-up in the corner.
There are other, better cross-up set-ups mid screen.
Using max meter on j236C is way better if you are close enough to the corner for the tech punish/otg set-up.

That is all.
-TexasTim-

609
Of course I'd normally choose melty over strippers
???  ???  ???  ???  ???  ???  ???  ???  ???
I think you'd lose more money on the strippers.

610
Tournaments and Events / Re: EVO 2K11 - July 29-31
« on: July 19, 2011, 08:17:15 PM »
I'm going, to play Melty.
Really hoping people come to play.
Kinda worried it'll turn out bad... and no one will play casuals.
-TexasTim-

611
Tournaments and Events / Re: 7/16 . Melty Mashings
« on: July 17, 2011, 07:23:15 PM »
7ya = nanaya

612
Tournament Results / Re: Battle in the Next Level
« on: June 14, 2011, 05:01:48 AM »
Finally got around to watching the archives. Sorry I could not make this event like I planned. Flights were real bad to NYC from DFW on Friday and Saturday. :-[

I missed out.

-TexasTim-

613
Not gravity I think. I'm pretty sure that after 10 hits, untechable time is reduced and some moves wont link anymore or have a much harder window to time. Same thing happens to HV-Sion 6C[C] if it's over 10 hits. The 6[C] has to be the 10th hit, or they can tech it. Prolly the same with Ryougi. I would say to use less 2 and 5As on confirming or take out some other filler/extender from your combo. Same reason why CArc's combos are hard to pull off. At 35 hits, the untechable time is so small.

-TexasTim-

614
Just to let you know, I should be heading your way soon. My ETA should be about at 11am, give or take 30 min.
But, I fly standby, so no guarantees I'll make the flight I'm trying for.
PM me your number Ehrik, and I'll try to keep you informed if anything changes.

-TexasTim-

615
YAY!!!! MBAC!!!!!!!!

BTW: typo... :P Thought it was funny. Many lols. ;D

616
Regional Community / Re: NY/NJ/PA/CT/MA
« on: May 04, 2011, 05:57:54 PM »
Can you guys tell me if you're likely to stay over or not? I'm assuming that NE will and Komidol/Greg/Pincher/Tim. I just want a rough estimate.

Yes, I forgot... May I stay at your place for the duration? What is the duration? Just the weekend I'm assuming. Feel free to kick my bum ass out at any time. I'm actually going to be in the DC/NoVA area or more north until BBG. So I'm trying to fill up as much time as I can with travel/Melty between May 13th and June 6th. Trying to get the most out of only one flight to and from DFW using public transpertation and family. :V

617
Tournaments and Events / Re: Battle by the Gazebo: Redux (6/4/2011)
« on: April 25, 2011, 11:02:31 PM »
I am starting to plan out some summer travels. If I wanted to come to this event from the DC area, do you think by bus or plane is the better option. Is a bus even possible? Maybe I can catch a ride with anyone in the DC area planning to drive? Also, I'm wondering if anyone has already gotten a hotel room and if I could share? Think I'll get arrested/raped for sleeping in the park? I'll prolly be lugging a full set-up with me from Texas...

-TexasTim-

618
If the dates aren't hard set yet, I'd really consider comming if it was pushed to the 13th or 14th. I have exams till May 12th. :-\
I have a buddy that lives in North Virginia and family in DC that I'm planning to visit in the summer, so I was going to traval to as many events as I can during May- early June.

-TexasTim-

619
Regional Community / Re: Mammaryland - The MD/NoVA thread
« on: April 25, 2011, 10:30:24 PM »
Anything melty related going on the weekend of May 21st or about a week before or after? I'm making plans to be in DC on the 21st and can come early or stay later if there is anything going on.
Xanadu event still going on?

-TexasTim-

620
Sion TATARI (Vampire) / Re: H-V.Sion
« on: April 12, 2011, 07:30:30 PM »
Yeah I don't know why it seems so difficult to get this cross-up on S-Akiha, V-Akiha and Nekos. I've tried it for several hours and could not cross-up on them even once, but can do it 100% of the time on the rest of the cast. Akiha just refuses to help you kill Akiha...

-TexasTim-

Edit: I tested more with this set-up today. When you get a cross-up, you can be wake-up thrown out of this set-up every time. Wiff 6C recovery is too long to allow you to jump.

621
Sion TATARI (Vampire) / Re: H-V.Sion
« on: April 11, 2011, 09:46:15 PM »
As far as the set-up goes I don't know :emo:, srys... I don't use that set-up. Seems like it would be risky if miss-timed or read. It sounds interesting though, so I'll test it a bit tomorrow.

But I can answer the 6C6[C] question. Most of this info is unrelated to your set-up.

6C6[C] combos don't work on Len, White Len, Miyako, and the Nekos. Loli hit boxes are too small to hit. Unless you get a counter hit on something like a 5A6A~A stagger or a wall bounce, then 6C6[C] hits. Use 6C5A(wiff)6A(wiff)6A6C... mid screen and in corner.

On the flip side, 6C6[C] hits corner and mid screen on Riesbyfe, Arc, Wara, Nero and Ciel (and Archtype).

Every one else, 6C6[C] hits in the corner only. Use 6C5A(wiff)6A(wiff)6A6C... mid screen.

Also, I find the timing for mid screen 6C5A(wiff)6A(wiff)6A6C... on Kouma, Arc and Warc to be very... particular. Either it's not possible or their height must be controlled very precisely or 2C will hit invalid. Arc can be 6C6[C]ed but the others... Safer just to cut it short with one 6C rep. Or, 6C dash 6C also works, but it does a lot less damage for only 6% or so more meter.

-TexasTim-

-Edit #1-

I Tested the set-up on Miyako today. Works just fine on her. I'm not sure how to put the timing in perspective without doing the set-up on more than just Miyako and Ciel. However, it looks like you have to get right next to her and 6C before her wake-up animation starts. Make sure you're 6C dash 6C timing is as tight as you can make it so the 2nd 6C hits as soon as possible, and you have more time to dash in. I'll work more with that set-up on the rest of the cast.

Also a side note. It looks like this set-up is very vulnerable to wake-up dodge, shield and throw due to wiff 6C recovery. Especially wake-up throw.

-Edit #2-

Okay, I tested this a lot on every character. Here's my findings.

The key to setting this up is to 214C summon as soon as you can. You can delay it a bit with most of the cast, but with Miyako you cannot at all.

Vs Archtype, Satsuki and White Len you must delay your summon or it will totally wiff.

Vs Akiha you must 6C dash(lengthened as long as possable) 6C then 214C summon with no delay for you to be able to cross-up, however if you do not delay the summon will wiff. Therefore, this set-up will not work on Akiha.

Vs V-Akiha, S-Akiha, and the Nekos I am not able to cross-up at all, and don't think this set-up will work on them in that regard.

Please disregard  my statment in Edit #1: "Make sure you're 6C dash 6C timing is as tight as you can make it so the 2nd 6C hits as soon as possible, and you have more time to dash in." This does not matter.

Hope this helps... :D

622
Tournament Results / Re: Final Round XIV Results
« on: March 15, 2011, 12:02:29 AM »
Big thanks to Jaxx for the room and the southern comfort. Always fun chilling and playing Melty with you.  ;D
Good shit to Shinobi and adash for running solid brackets as usual.
Pfhor got 7th... in Arcana... :emo:
Good shit for the top 8 matches. Really enjoyable to watch.
Needed more casuals damnit... Play more Melty people!
Looking forward to next year.

-Texas Tim-

623
Tournament Results / Re: NEC XI: MBAA SINGLES/TEAMS
« on: December 08, 2010, 04:09:19 PM »
Good seeing everyone, old and new.
GGs to everyone I played.
Wish I could have played Ehrik and Curbeh. I missed out.
Good seeing the MD/DC guys again. Did not get to play you all either...
Good to see LPT again.
Jimmy, you weren't drunk enough, or if you were, you did not play Melty enough...
Jimyo, Thx for pretty much random partnering with me in teams. Good playing with you.
RiceMan, GGs in tourney. I choked hardcore. Have to save the MM for after the tourney next time...
Brandino, Thx for letting me room with you.
See you all again at FR. This game fucking rules.

-Texas Tim-

624
MBAA sign-up please. :D

625
Tournament Results / Re: EVO 2010 Results
« on: July 21, 2010, 05:33:02 AM »
 :fap: MB
 :fap: MB Community
 :fap: Garu and Chelsea for coming out from Japan
 :fap: Team Lone Star for having me
 :fap: Jimmy's drunk shit talk, too gdlk :teach:   Jimmy vs Alcohol... Why you so free? :mystery:

Nice to meet all the ppl I haven't met before. Especially Arly who I played 1st round in tourney. I'm disappointment that I lost though. Pretty much the 1st H-Nero ever for me. GGs to all.

-Texas Tim-

Pages: 1 ... 23 24 [25] 26