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Melty Blood Auditorium / Re: Is Melty both accessible and deep?
« on: November 13, 2011, 10:26:07 PM »You guys are trying too hard. Just use this vid for future references.THEY JUST DONT KNOW!
http://www.youtube.com/watch?v=oRz776ZkCnU
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You guys are trying too hard. Just use this vid for future references.THEY JUST DONT KNOW!
http://www.youtube.com/watch?v=oRz776ZkCnU
I know this is getting ahead of myself.. But, has there been any talk of arcade release date or console talk?None to my knowledge.
Crescent MoonYes,finally.If I never see it again it would be too soon.
http://www.nicovideo.jp/watch/sm15927046
Nakau
Ps. Was 5c relaunch removed?
F-Nanaya doesnt have safe on block EX moves,the only way to make it safe would be IH if that was the case.Wouldve been cool for him to have that,but it wouldnt be as strong as you might think.It would be great if F could IH from 214B, any chance they made that possible?
I don't think so since it'll also have to be EX cancelable to be IH'd, right? At least I THINK that's the rules on IH cancels.
lololol hey guys forgot about this hereI was hoping the flowers would act like on the Rachel stage in BB...oh well.
http://www.youtube.com/watch?v=TN2UdrnWxZA
Uploaded a handful of Hydra GP videos so you can see what the loketesting was like. Archetype's new stage music is included in that video, check my account for a handful of others.
P.S.: +f 214A would be retardedIts a 33f overhead that only gives you 1k(thats without rebeats) and can be countered by jumpin which gives the opponent a full jumpin punish combo(which is at least 50% on most characters).And if they block(which is not hard at all) its -5 so its throw punishable.
IDK if this is just me, but it looks like H-Nanaya's 2a has a larger hitbox in MBCC, probably the size of C-Nanaya's 2a, since it can connect after 5A 6AA (just an example) which I don't think you can do in PS2 version (or it's uselessly impossible).Imo,they should also make 214a +f,but thats just me.
Furapan should totally make C/F 214a air unblockable in 1.07.