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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Kix

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226
While I must assume the answer is "no" being that everyone should have figured it out by now if there was, I ask the question anyway.

When I am practicing with Nero, I sometimes come up with some really cool setups. Although I may take a long time to figure them out, I pretty much forget them anyway. I suspect that even though Nero may potentially have better set-up than most people think there are a few obvious things standing in his way:

I. Damage correction
1. makes it not worth it for the most part because the damage may be reduced, this point is even more emphasized when you potentially have magic curcuit use in the picture.

II. Time
1. Moves are slow and do not allow for you to throw out the entire zoo unless your opponent is retarded, especially if they have a faster character/their character has more range than most.
A. Wakeup too fast in general for you really to do much.

I am still looking into anything potentially good, even if highly situational it doesn't necessarily mean entirely useless. I suppose you could throw out some things simply to keep them away besides normal for the setups but this is dependant on many factors.

So, is there really anything at all in the way of Nero's specials that could be useful/really good and is being overlooked?


227
Regional Community / Re: Ohio- Anybody here?
« on: February 24, 2007, 08:48:45 PM »
Just me.

228
Arcueid Brunestud / Re: Arcueid basic strats
« on: February 24, 2007, 08:48:22 PM »
I'll be eagerly anticipating it, because Arcueid gUd.

I have been experimenting with doing some stuff into the wall near instantly after blood heat activation- such as doing EXs into the Melty Blood super. I am doing pretty well, but they tend to get behind me after let's say... 40% away from wall... combo into 2C, C uppercut EX, catch, restart, Melty Blood. I don't know how useful it is, or if dmg correction is killing it. It would be highly situational anyway if it is good, but at least it looks cool.

229
Shiki Nanaya / Re: Nanaya Strategy
« on: February 24, 2007, 08:39:26 PM »
In some older videos, I used to see FF-> grab. Faking the opponent into thinking you are going to attack high. I'm not sure how well it works.

Also, obviously if they want to meet you in the air for any reason this could mix them up.

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