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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Forte Wily

Pages: 1 ... 3 4 [5]
101
and lolololol waldstein looks like megaman battle network's version of slashman

You are going to see him related to Heisen-ko, ALOT....
Might not help the marvel players if (and when) play him, but visually... that is what they will identify with.

102
That's not going to save you if that character is high execution   :laffo:
Does that save anyone when a character is that demanding?

103
Nrvnqsr Hakutron
got to beat "that hateful BlazBlue."  :laffo:

104
TBH the others...well Linne in particular, looks really kinda plain compared to him...
Yeah, she does... but something in that design attracts me to her. Something about how see seems plain and normal, yet that seems like a fa├žade.
Something in the unseen that makes her interesting.

105
Oh, my bad. Aquapazza is the Nesica title.

So many fighter announcements, they're mixing up in my head :|
Yeah, I know... But too be honest, I would keep an eye on ALL.net
Sega has expressed an interest in reviving Arcades on a global level, ALL.net and the Ring-series is a part of that.
Lolisauce, there was what looked like reverse beating AND airdash in the video...
If that is the case, I didn't notice an indicator for the reverse beat...
Still my question, what is that middle gauge for?

106
Isn't UNIB run on NESICA? Have people figured ways around it, or are you planning to just tank the cost of the subscription too or w/e?
They have not said the platform that the game is on but it's rather unlikely that it's using NESICA.... Ecole mainly deals with Sega Borads, so the likelihood that it's on the Ring-series than the ever popular Taito Type X^2 is rather high, and French Bread still works with Ecole.
That said, the Ring-series (the low end Ringwide, the high end RingEdge) does happen to have something similar to Taito's Nesicaxlive. Sega's ALL.net... wikipedia have more details on it, I think.

That said, September will likely shed some light on that detail of the platform that UNIB is on since it's being shown at the JAMMA convention. It would be a good time to see what has happened from this point at that time.

107
Shiki Ryougi / Re: Ryougi Combo Videos
« on: November 29, 2010, 09:34:57 PM »
This will be helpful, thank you for the good work.

108
Melty Breadcast / Re: General feedback thread!
« on: November 19, 2010, 02:45:08 PM »
Would you guys be interested in a general fighting games discussion show? Stuff like how to practice efficiently, how to get the most out of videos, general tourney FAQ. I think something like this would be best for a call-in live show.
I think that would go rather well if geared to the new comer.

109
Ciel's Tech Support / Re: Melty Blood(Act Cadenza etc.) on OS X 10.6
« on: November 09, 2010, 10:01:40 AM »
Would anyone know how to get the game to work beside boot camp or Virtural machines? I've tried MAME and had trouble getting the game to work. Additionally if anyone knows where i could get a proper ps2 set up for it that would be sick too.
Your best bet is WINE at this point, BUT... don't expect to just use an emulator under WINE, that is difficult to say the least.

110
Melty Blood Auditorium / Re: Picking a main character
« on: November 07, 2010, 02:09:09 PM »
Ryougi also has lower defense than Neco frigging Arc. Is she that broken? Probably not... If so, best nerf would be giving her lower HP then Neco frigging Arc wtf Chaos.  :psyduck:

And the logic to this is?

111
Melty Blood Auditorium / Re: The MB:AA:CC thread: Current Code
« on: October 15, 2010, 08:45:16 AM »

I don't believe so.  Maybe if you consider Taiwan and Singapore, but if you look at the fighting game culture in Japan, Korea, the Phillipines, and Malaysia it's mostly dominated by Tekken players.
I do, I did say asia.... I try to take the entire area into account. If I am wrong, do tell. But I am still going into that impression, till then.

112
Melty Blood Auditorium / Re: MBAACC: New characters introduced!
« on: October 13, 2010, 08:59:03 AM »
...Why has no one mentioned SHIKI? He's a character that legit deserved to be in Melty Blood, period, yet we're talking about stupid Satsujinki and a cross-over character? Come now. |:

If you toss him in, you might as well toss in Lio from KnK....



Now that I think of it, it's better that you don't.

113
Melty Blood Auditorium / Re: The MB:AA:CC thread: Current Code
« on: October 13, 2010, 08:53:04 AM »
3d? what? :emo:




Meh, if the game in 3d is good. Then I play, pure and simple...
It would be a the Wii and, so long as the game is good, I wouldn't really give a damn.
If you like fighting games.... so long as it's technically sound and (relatively) bug free, that should be enough.


Tekken 6 is the most popular fighting game in the world and the Japanese Tekken community is much bigger than the community for any other fighting game.

I would not go that far, but it does have some reach.  But to be honest, I would be under the thinking that the KoF series has a bigger community in Asia than Tekken, and all of that is in the shadow that is Street Fighter.

114
Melty Blood Auditorium / Re: Let's bug Aksys!
« on: October 08, 2010, 07:17:38 AM »
In a year when mbaacc console gets announced there will be another poll and it will be on it.

Assuming that it will, but given the Ringwide system, I would doubt it... porting something like that would be disastrous if only for the platform differences alone. If anything, I would rather a new game at that point in the series. 

115
Melty Blood Auditorium / Re: The MB:AA:CC thread: Current Code
« on: October 08, 2010, 07:09:21 AM »
Noone realizes this applies to 2d too, right?
Few ever do.

116
Melty Blood Auditorium / Re: MBAACC: New characters introduced!
« on: October 07, 2010, 05:26:25 AM »
And since they could just port his moveset from F/UC over.

I am not all that sure that porting his move set would be possible, one... the gauge system in F/UC is nowhere near as complex as MB (from AC upward), and the last time that I checked F/UC is a Capcom published game. T-M may own the character and it's likeness but I would not be totally shocked if Capcom owns the system underpinnings to F/UC (which could include the movelists to characters).

How about making a TM fighter with ALL characters :V
Seriousness aside, (I get me Saber... sweet) with some gameplay depth to it and approachability. I am game... can you fund it?

117
Regional Community / Re: Canadian Eh?
« on: May 14, 2010, 02:51:00 PM »
Toronto, Ontario...
I mostly play MB at friends, I do play Guilty Gear at Cades when I can.
I have been thinking of trying to get back into Melty Blood: Actress Again.

Mississauga Ontario here.
Nearest arcade we have is Lovegety, not sure if they have MBAA though.
Plan on getting my friend's into Actress Again so I atleast have people to play against.
At one point, Lovegetty Station did have a head to head cab of Melty Blood: Act Cadenza. I was playing it on and off, but that was at least a year and a half ago. It's been gone since then.
Considering things, I would be nice to see if they can manage a cab of Melty Blood: Actress Again Control Codes... but that would take some convincing.

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