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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Greg

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151
Does anyone with serious Typemoon knowledge have any recollection of a character who speaks Kansai-ben? Could be a decent clue as to who the new character is.

Even if it's a completely new character at least we know Kansai-ben will make them sound like a huge obnoxious amazing person, so it's all good.

152
Regional Community / Re: NY/NJ/PA/CT/MA
« on: April 11, 2011, 01:52:09 PM »
Enigmatic Lia's greatest masterpiece

when I become a professional wrestler this will be my opening song


When you become one?

You could have fooled me... I thought for sure you were already.......

153
Tournaments and Events / Re: Stuff at Zaelar's place 2/4-2/6
« on: February 03, 2011, 10:55:08 AM »
Allow me to be the first to give you a preemptive 'welcome back' for when you return.

As a special treat you shouldn't shave until he gets back.

154
Shiki Ryougi / Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« on: February 03, 2011, 08:28:59 AM »
It really shouldn't be risky. If you're getting blown up sometimes, it means you either did it too much or are you aren't timing it right.

155
Shiki Ryougi / Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« on: February 01, 2011, 01:38:32 PM »

156
Shiki Ryougi / Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« on: February 01, 2011, 11:47:15 AM »
It's risky in the sense that once you let go of the knife, it's gone.  She doesn't have any exceptional reversal moves outside of 214C and j236C (both of which are more punishable than 22C).  H Ryougi is very dependent on her knife because it allows her more flexibility in all sorts of situations.

Sure, she needs the knife to say flexible. However, if you don't use the knife in situations where you could otherwise profit (e.g. using 22c to get out of the corner), you're actually losing flexibility for the sake of retaining flexibility. It becomes something of a catch 22.

Besides, if your 22c connects you can actually catch the knife in the followup combo. Granted if it doesn't hit them, you'd have to pick it up somehow, but why would you reversal if you didn't think it was going to hit them?


157
Shiki Ryougi / Re: H-Ryougi Game Play, Combos, Tech, and Etc.
« on: February 01, 2011, 07:28:18 AM »
I haven't really seen anyone talk about it, but from my experiences playing H-Ryougi, 22c is actually a pretty legitimate reversal.

There's no invincibility but that doesn't really matter much when the move activates in 0-1 frames.
And it's really very safe. Even if your opponent anticipates it, they should be in block stun long enough for you to do whatever you want.



Given the startup time, I also like to throw 22c in situations where both players are neutral tech'ing. It's a pretty easy way to take control back.


158
Tournaments and Events / Re: Stuff at Zaelar's place 2/4-2/6
« on: February 01, 2011, 06:59:09 AM »
Pincher wants to go too

159
Tournaments and Events / Re: Stuff at Zaelar's place 2/4-2/6
« on: January 31, 2011, 07:04:04 PM »
I'll tag along with Komidol as per usual! Gahaha.

Easymode was a lame name so I changed it to something better. Don't you agree ehrik!?

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