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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - 3IIIT

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26
Implementing a 'character-specific' button like the D button in BB would be pretty good.(that hateful)BB has alot of great ideas...like they say,fight fire with fire.  :psyduck: :teach:

I dunno, it could certainly work, but I'm hoping that FB will introduce some thing a bit different that will work towards their own ends and may actually stand to be a bit unique.

After all, as long as these "3+1" button schemes are going to be the standard operating scheme for most of these games out there now, we should hope that does more interesting things to be done with it. Something relating to that Seed gauge? I dunno...  :slowpoke:

27
Other Games / Re: new examu game
« on: February 28, 2011, 10:49:12 PM »
I'll be honest, I think that it's a bluff.... Ecole more or less publicised on Sega hardware for the most part, and on it... they get a market to themselves. Now this may not be a good thing, but considering that Taito's X^2 is crowded a space (in general), that is a something to keep an eye on. If anything, I would take it as an appeal for Ringedge hardware (despite that the hardware isn't much of a jump from Ringwide)... for whatever purpose that serves.
Unless FB is riffing.

Like I said in the other topic, given FB's history of "jokes" and "rumors" that turn out to be made real (Narita = Tatari? :laffo: ), I wouldn't dismiss such statements as mere jest.

After all, while the market for X2 is indeed a crowded one, it's also the hardware that's got guaranteed installation at most arcades, which is surely something that is relevant to FB's interests. I mean, what else is making a case for operated to have a few Ring Edges, beyond "Border Break" that's already been in arcades?

So, we'll see, most definitely.

Quote
On the more speculative note. I have been having this feeling that the gaming market is going to expand globally, development wise... but from an unlikely place. The indie/doujin developer. If anything, it's the one side of the market now that you will continue to see new IP out of... and that in itself will signs of health for gaming. It's something that I have noticed on the portable side of things, with the market shaking over iPhone/Android taking over and distrupting the space. The reason is in part due to the FLOOD of the indie developer to get noticed. Sega, if they play their cards right,  themselves in this growth for arcades... since you get the feeling that the (save for a few) the old names don't hold much traction any more. And gamers (outside the hardcore) want new.... the trick it's how to visual attract than impress (in other words, graphics... don't hold on the technical matter, as they do on uniqueness). But we'll see with this new gen coming.

Hell, I would love to see the indie/doujin scene do more to get some love. Of course, I don't really see such a thing happening until the Japanese side of the equation either a) gets in on the Steam bandwagon or b) develops their own answer to such. Among the main things that's holding the industry back, especially on the indy-level, it's still the usual publisher-developer relationship. The sooner that much is undermined and circumvented, the better everything else will be, I believe.

28
Why, is Nesica some sort of digital distribution thing?

Pretty much, yeah. The good thing is, it eliminates the cost of manufacturing and shipping when it comes to getting your games in arcades. Of course, on the other hand, if your game is only available on Nesica, you're limited to the coverage that service allows.

I don't think Narita was actually being serious.

I dunno, man. After all, let's not forget that a good number of Watanabe/FB's "jokes" ended up being what actually occurred.  ;D

But seriously, a lot of the arcade trends right now are pointing to how developers are rallying to the tune of Taito's Nesica. BBCSII is on the service. SNK has put another rendition of the UM KOF games on the service. Even Examu is opting to use it for their upcoming Aquapazza, and it has everything to do with how it's a nice cost-cutting option, while still getting a good deal of distribution around Japanese arcades. 

So, it may be innocent "jest" for now, but I wouldn't at all be surprised if there's more to it. Chances are, if Sega is not willing to play ball and make them a compelling offer, then FB will likely be left with little choice but go Nesica as well, like a number of their rivals already are.

29
Other Games / Re: new examu game
« on: February 27, 2011, 12:11:13 PM »
I would think that myself, but the fact that the game itself will be arcade first speaks volumes. Especially in the NA market where apparently, the old arcade is "so 90's" and for most gamers the internet is the new arcade... at least here. ASW has been doing the same thing, so I can't say that it's too damaging... but, for NA players, that draw back is a concern.
Given that, I would think that FB will concern themselves with the Japanese market first before even attempting going global. It also speaks to Sega Amusement roadmap with ALL.net and the Ring-series

True yes. After all, if FB's game can't succeed at home, it wouldn't be much good any where else, now wouldn't it?  :bleh:

On the other hand, if I'm interpreting that newest post on FB's blog is right, UNIB game may be on Taito's NESiCA system this time. In which case, it won't have any need for the "Bananapass", but it's still just as bad for those who were hoping to import the arcade unit. Sign of the (end?) times for the arcade industry, in my opinion, but it at least makes it so that smaller devs like FB don't waste money on PCBs that would just sit.

30
So, if I'm inferring correctly...FB's new game will actually be on the NESiCA this time?

If true, it would definitely be another sign of the times, since few arcade devs want to invest in PCBs that may just sit some place and not sell. On the other hand, that would also mean that there would literally be no hope of those of us in the West being able to play this game until it comes to a console...  :'(

31
Other Games / Re: new examu game
« on: February 26, 2011, 09:56:48 AM »
Yeah, I see something like that happening myself. However, that is just one thing in the realm of possibilities with UNIB's future, in the near team... FB does need to branch out, UNIB accomplishes that. How successful this is will be a matter of debate.

Well, I dunno who tossed it up between the likes of here and other BBS I've been to or whatever, but they're right on this much: if FB really wants their game to have a chance of beating that "hateful Blazblue", the best chance at doing that is to think globally, and actually contest ASW on the same "stage". 

I'd like to think that FB knows that they have a nice-sized audience outside of Japan, but because of the politics surrounding Melty Blood, they've never been able to actively market a product in the West. UNIB stands to be their big chance to do it their way, and without some one like Type Moon saying "No!" for whatever reason.

 


32
Other Games / Re: new examu game
« on: February 24, 2011, 01:22:03 PM »
That would really depend on how receptive T-M is to that idea. Can't really tell if they are or not, but at least a us port would be likely (Fate Stay night alone would warrant it).

I think the other thing worthy to consider would be if French Bread themselves would be up to it. After all, the majority of their attention for the foreseeable future will obviously be focused on their new baby, Under Night. Depending on how people are receptive to Unreal Black Things? It could easily be a matter where, eventually, FB may not see the need to continue working with Type Moon in the "tight-like-glue" way they used to in the last decade. T-M has long since gone commercial, and now it looks like FB is poised to make a serious dive for themselves in the same arena.

33
So the big question is, what else do we expect from this game at this point?

Discover just how unreal that black thing is. ;D

34
But yeah, that looks like a super short hop.

Since this is a weapon fighter though, I'd relate it more to the SNK weapon fighters like SamSho or Last Blade, lol. They even have the token HUGE monster-esque guy.

The overall look and pacing of the game definitely does a lot to remind me of Last Blade, certainly. Right down to how main hero-boy Hyde looks a bit like (Awakened) Kaede.  ;D

But yeah, I agree with L-Sauce. The more that this game does more to be its own beast, not only from MB, but from everything else on the market, the better. And if the game truly does have a SNK "feel", with its short hops and rolls among possibly others, that would make me immensely pleased.

35
The Professor over at MMCafe has one last detail that has seemingly escaped most other outlets from the original story.

Quote from: Professor
...Game was originally just a joke concept but it became a real project after Tsukihime writer Kinoko saw it. The article is vague about whether Kinoko is actually involved in its development.

- http://www.mmcafe.com/cgi-bin/forums/bbs/messages/13231.shtml#55359

Interesting that this game seems to be right on the heels of its predecessor, right down to having its roots in being a gag. ;D

Any way, loving that this looks to be a more of a weapons-based fighter. And now, the painful wait 'til we get more information...

36
UNIB sounds like a government orginization :emo: ...fetuspuncher it is.


Nah, if anything UNIB reminds me more of UNIX. Much like UNIX, UNIB definitely won't have that mainstream appeal, but will likely be quite rewarding for those who delve into it.

Or something like that.  :psyduck:


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UNIB: Are those sprites or 3D? 

Looks like sprites to me. And not pixelated either, huzzah! ;D

Really liking the looks of UN thus far.

38
Well Arcana it's been real...

I :laffo:'d. But it will definitely be that for me too by the time Under Night comes out.
 
hope the 4 button control scheme isn't a, b, c, shield. But very hyped about both the new ip and the melty announce. +heat for Erkz

Well, it's very likely going to be a, b, c and (game-play specific button), even if it's not necessarily shield any more. But it does look like that since MB isn't going any where any time soon, that's all the more reason to think that UN may try something else.

But hey, after putting in the time with QOH and MB, FB finally gets to put out a fighting game franchise that's truly theirs. They've truly come a long way as Indy dev.

39
Hmm, very nice looking. Thanks for sharing!

40
It was all-round Aksys reference

Needs more "DECIDE THE DESTINY".  ;D

41
I wonder when info will start leaking out from the HydraGP tournament. It'd be nice if there was at least some thing that the guys on the Donjon podcast had something to talk about by show time...  ;D

42
I just hope it isn't BB all over again. "This game is pretty damn good......I miss Guilty Gear".
lol.  Yeah, I'm kind of worried of that as well.  They might not try to make it a melty clone though, and go for something different in core mechanics.  Right now I basically don't have any expectations.  I'm trying to keep open to whatever they do and see how interested I am after the announcement.

Well, I don't think they'll abandon every single thing from MB. After all, while this is a new IP, they're still going to want MB arcade-goers to roll over to the new game that eventually will be taking MB's place. And the best way to ensure that is to give them some thing relatively familiar to serve as a common ground, even as they may go in other directions for the overall "feel" of the game. 

I guess in the end, what I want is something closer to how the Darkstalkers/Vampire series became its own entity from SF, by developing its own playstyle and mechanics, even though it does share a number of the same "Capcom fighting game conventions" as SF. If FB's new FG can do some thing similar, I think it will do just fine, without having to necessarily do what ASW did for that ("hateful") BlazBlue.  ;D

43
They're going to be announcing their new IP, not a current code port.  :staysad:

Why be sad? After all, if we had to come to grips with CC never coming home, at least we know that FB is working with a new IP, which should stand to do so, some day. Hell, maybe they may even team with "those guys" (ASW) in order to try and get released abroad.

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Akiha's Tea Room / Re: Introductory Thread (Take off your shoes, please)
« on: December 13, 2010, 08:42:57 PM »
I've just started going back there over the last month on Wednesdays. Chances are, if you've seen a black guy with glasses playing KOF casually, that's me.   ;)

Are you the guy that plays the team with Shingo on point? If so, then I've seen you a few times.

No that's the other brutha. I'm the one who usually plays with him, now-a-days.

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Akiha's Tea Room / Re: Introductory Thread (Take off your shoes, please)
« on: December 13, 2010, 08:03:11 PM »
I've just started going back there over the last month on Wednesdays. Chances are, if you've seen a black guy with glasses playing KOF casually, that's me.   ;)

Again, I do have my own copy of MB:AA, I just don't have a viable PS2 to play it on any more. And on that note, I look forward to AH3 next month too...

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Melty Blood Auditorium / Re: The MB:AA:CC thread: Current Code
« on: December 13, 2010, 06:38:23 PM »
All we can hope is that Ecole doesn't hate money.

Same here. Though going by the way that blog was worded, maybe it might not be Ecole at all...? But that's another story altogether.

On the other hand? Part of me wonders if there may be a bit more in the way of an extra push for a home version on FB's part, because of French Bread's new game that's in the oven as we speak. After all, the last thing that French Bread could end up wanting in the future, whenever that next fighting game is ready for release, is basically doing more to force its newest product to compete alongside with its classic stand-by, Melty Blood, in Japanese arcades. The new game is already going to have quite the battle against the likes of that "hateful BlazBlue" and others on the market as it is, without being in the shadow of its own predecessor.

So my thinking is, the sooner that French Bread and whomever else is involved are able to give Melty Blood:AACC (or whatever new patched version that might be out sooner or later) that home version, the more likely arcade goers will end up being receptive to their new offering.

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Akiha's Tea Room / Re: Introductory Thread (Take off your shoes, please)
« on: December 13, 2010, 06:15:21 PM »
Hey hey hey! ;D

New to these forums, but not new to Melty Blood or Type Moon. Though I will admit I'm certainly rusty, thanks to my PS2 being on its way out. Thus, doing a lot to leave me without a means to regularly play AA. I'll have to get that patched up sooner or later...

In any case, as part of my return to FGs in general, I decided to start making more of a presence at areas that relate to my favorite games. This being the place for Melty Blood (and what I would imagine to be French Bread's new and upcoming game, whenever it comes out), I decided to make myself at home here.

Big ups to the likes of Master Chibi and any others I may know from over at SRK and other places (CyberAkuma here). And if any body goes to Xanadu in the B-more area, perhaps our paths will cross there, as well. I look forward to it. 

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