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Akiha's Tea Room / Look what I got at Anime Matsuri
« on: March 24, 2008, 01:30:07 PM »
I bought em right after I got 2nd place at in the Texas Showdown singles Melty Blood tournament and it was worth it!!!!!
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What pictures do you need. I have a couple of the cutins and crap.Aoko, Ciel and Arcuied please.
Same here.http://www.e56.info/mbaa/index.htmlD; Damn you lina, I got excited for a minute until I saw the lack of System and Screenshot sections.
So much to endure!!! But I'll still practice day by day until I get it. But man its kinda hard to do it in a match when im fighting a good player, I guess im worrying to much that I have to nail it to get some good damage off of them and end up dropping it entirely DivineArc btwQuick question, Do you practice your Arcueid Bnb? Ive been practicing mines all day and I can get it to about 70 percent of the time. When you master it can you get her wallslam everytime?
I practiced most of my execution through netplay when I'm bored. I mean sure there is the whole, "delay" and "spike" factors that people always complain about, but some of her basic BNBs like 5ABC wallslam and 4B relaunch aren't too bad with a low delay and consistent FPS rate with minimal FPS drops. I can hit her 5ABC and 4B relaunches 9/10 times with a decent delay and smooth FPS. However something like her alternative wallslams, the delay really shows there. I still use it, because I know the timing for it, and sometimes it comes out smoothly, but you have to have the mindset that you'll most likely drop it on netplay and not get so frusterated with it. Eventually, it just comes in time and naturally when you play a lot of matches that you don't even really have to think about it. So get the general timing down perhaps in training mode, and then try it when you play other people. This let's you know when to apply certain combos, when it'll connect, erase bad habits, and develop tactics to land these combos. As for the whole 2C, deal in your relaunch. Sometimes you just have to delay 5B to 2B or hit j.B at a lower height.
ok, I've got a question.I know what you mean with 3B, Its way easier to use than 4B I guess cause you get that extra jump and it just feels natural. Btw I think they both do around the same damage anyway.
In arcs wallslam combo:
5B > 2B > 2C > 5C > 5A > 5B > 5C > 5A > 5B > 2B > 4B > j.B > j.C > j.B > j.C > Air Throw
we can replace the 4B with a 3B. Is there any reason why we would use one over the other? Because to be frank, I can function fine with 3B but I drop the combo almost 100% if I try for 4B (also 4B feels weird to air combo off of for some reason).
Oh really?Where'd you get them if you dont mind me asking?Well they're pretty out of stock, probably, as they always do.