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Hisui / Re: Hisui thread! VERSION Bee, TOO!
« on: September 06, 2007, 12:14:56 PM »
From the act cadenza perfect guide:
Startup Frames for Hisui:
5A:4 Frames
2A:4 Frames
j.A:5 frames
5B:7 Frames
2B:7 Frames
j.B:6 Frames
j.BB(second hit):6 Frames
5C:13 Frames
5C(charged):15 Frames
2C:14 Frames
j.C:9 Frames
j.C(Charged):27 Frames
4B:40 Frames
6B:15 Frames
6C:16 Frames
6CC(Second Hit):14 Frames
6CC 236C(Third Hit):13 Frames
j.2C:12 Frames
Airthrow:1 Frame
Ground Throw:3 Frames
Shield Bunker:1 Frame
Specials:
236A:9 Frames
236B:13 Frames
236(A or B) 236A(Last Hit):12 Frames
236(A or B) 236B(Last Hit):13 Frames
236C:15 Frames
j.236A:9 Frames
j.236B:13 Frames
j.236C:13 Frames
214A/B/C(startup variable on projectile, frames not listed)
623A:12 Frames
623B:11 Frames
623C:2 Frames
22A:96 Frames
22B:98 Frames
22C:(Does not Deal Damage)
Arc Drive:Invulnerable startup when uncharged, startup frames during charge are based on charge length.
Another Arc Drive:Startup is invulnerable.
Last Arc:No startup frames.
Startup Frames for Hisui:
5A:4 Frames
2A:4 Frames
j.A:5 frames
5B:7 Frames
2B:7 Frames
j.B:6 Frames
j.BB(second hit):6 Frames
5C:13 Frames
5C(charged):15 Frames
2C:14 Frames
j.C:9 Frames
j.C(Charged):27 Frames
4B:40 Frames
6B:15 Frames
6C:16 Frames
6CC(Second Hit):14 Frames
6CC 236C(Third Hit):13 Frames
j.2C:12 Frames
Airthrow:1 Frame
Ground Throw:3 Frames
Shield Bunker:1 Frame
Specials:
236A:9 Frames
236B:13 Frames
236(A or B) 236A(Last Hit):12 Frames
236(A or B) 236B(Last Hit):13 Frames
236C:15 Frames
j.236A:9 Frames
j.236B:13 Frames
j.236C:13 Frames
214A/B/C(startup variable on projectile, frames not listed)
623A:12 Frames
623B:11 Frames
623C:2 Frames
22A:96 Frames
22B:98 Frames
22C:(Does not Deal Damage)
Arc Drive:Invulnerable startup when uncharged, startup frames during charge are based on charge length.
Another Arc Drive:Startup is invulnerable.
Last Arc:No startup frames.