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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - Sphyra

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51
Akiha Vermillion / Re: Actress Again V Akiha Thread
« on: September 25, 2008, 09:29:27 PM »
vakihaH guy was running 4C 623B momiji toward the end. This might be the most damaging option, but timing seemed strict as he was dropping it occasionaly.

52
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: September 25, 2008, 04:10:12 PM »
2A MAKES YOU AUTO HEAT NOW! THAT'S HOW GOOD IT IS.

53
Melty Blood Auditorium / Re: hints, tricks ect.. (MBAC){help}
« on: September 25, 2008, 03:58:53 PM »
Timing maybe?

Pro tip: If you have a doubt that you might not have the upper hand in a poke mashing battle, play it safe and simply block. This is something many of you ought to listen to.

54
Akiha Tohno / Re: MBAA Akiha
« on: September 25, 2008, 03:54:14 PM »
Akiha PUNCH

I've also seen an extra j.c added after the airdash at the end before airthrow a few times.

55
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: September 25, 2008, 08:11:56 AM »
As for varying movesets and normals per char for each mode, that remains to be seen. But really, are any of those normals gonna be as good as auto-heat? And from what it looks like from certain chars only, HM normals / movesets = FM normals / movesets.

It has been seen. And in fact in general it seems that they were given inferior moves, normals and options compared to the other style to balance it out. H-Hisui is just like C-Hisui with her most important tool stripped from her, and H-Akiha is lucky that her new j.C is so buff cause that's all she has really and she's been severly lacking in terms of mixups so far. H-vAkiha lost her j.C knockdown so now she has to rely on airthrow which are much less effective, and the loss of pits for pressure doesn't do anything good for her either.

Now this may not be true for every characters, but it certainly is for a few of them.

56
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: September 24, 2008, 10:47:34 PM »
HM's pros outweigh its cons. It's not like auto counterattack or auto spark influences the outcome of a match significantly. But auto life regen as I've seen in the vids shift the balance in a match a lot. Which is why you saw a lot of HM players.

Waiting till the game comes out before the final verdict, but so far HM looks like the most solid mode.

How can you even make a decision based on only that? The characters' entire movesets change from style to style.

57
Melty Blood Auditorium / Re: Melty Blood: Actress Again
« on: September 24, 2008, 10:11:31 AM »
Auto spark is simple fail. There's no way you should be looking at it like a plus when you can simply spark yourself. Not having control over your entire circuit bar is ridiculous. Auto heat on the other hand is good. The instant recovery can also be very useful if you have a large amount of red life. But that alone doesn't make or break H styles and you have to look at what else you're gaining or losing when deciding on a style to play, and this becomes very specific for each characters in the cast.

Calling it a noob style isn't exactly correct, but it can certainly be a lesser style in some instances. H-Hisui is almost exactly the same as C-Hisui (or v.B Hisui), with the biggest difference being the lost of j.bb which means she's losing a very big tool to gain auto heat, a sacrifice I wouldn't even consider.

58
Hisui / Re: Scott's Actress Again Hisui Thread of Awesomeness
« on: September 23, 2008, 09:41:45 PM »
1) Set THIS OFFICE CHAIR
2) let chair move towards enemy
3) attack enemy.
4) they do something and clash
5) revel over your advantage, then it's your turn to clash on the chair and lose said advantage
5) ???
6) ??? ??? ???

This is the most gimmicky shit ever.

59
Hisui / Re: Scott's Actress Again Hisui Thread of Awesomeness
« on: September 23, 2008, 08:12:53 PM »
Well yeah obviously which is exactly my point. Office chair is nothing more than a neutral tool that benefits you as much as it benefits the other guy. Nothing I'll go crazy over like everybody else seems to do.

60
Hisui / Re: Scott's Actress Again Hisui Thread of Awesomeness
« on: September 23, 2008, 06:09:57 PM »
My personal opinion on F-Hisui so far is nothing great.

Her normals look sweet but seeing them in action they don't seem to work; I've seen a j.lamp jump in simply whiffing for no reason, which leads me to believe the hitbox on it is really iffy. Ex ladder and the other variations might end up being a good anti air but nothing more, and anti airs isn't something Hisui has been lacking. Office chair... how does that help you when they can simply poke it and it's now THEIR office chair. Throne is cool though.

To be fair there hasn't been much F-Hisui footage uploaded so far and all of it was by people who had no idea how to play that version of the character, so it's very possible if not certain that my opinion will change as people find out how to play her correctly, and I'm really anxious to see how she evolves. But for now I can't say I'm thrilled by what I've seen and C-Hisui will remain my Hisui.

61
Kohaku's Video Room / Re: Actress Again Official Match Vids
« on: September 23, 2008, 12:32:51 PM »
that tohno player needs to go back home imo

62
Hisui / Re: Scott's Actress Again Hisui Thread of Awesomeness
« on: September 23, 2008, 04:48:50 AM »
EX Ladder whiffs on crouching so looks like it has shit potential for reversal.

And yeah C-Hisui is looking to be an exact copy of v.B Hisui. Differences I've noticed are ex-bento(22c) instead of chair, and a difference in animation from both her ground and airthrows which I'm really worried about as it may look like it's impossible to act before landing after an airthrow now.

I'd really like to see nice things come out of the two other styles and the potential setups her new "tools" will give her access to, but if they turn out to suck it's good to know there's still good old v.B Hisui to go back to.

63
Tournaments and Events / Re: West Toast XIII: Samhain Slaughter
« on: September 22, 2008, 06:55:35 AM »
I'll be passing halloween on that day. Count me out!

65
Tournament Results / Re: 9/13 SJSU MBAC PC, "Free the Giraffes"
« on: September 15, 2008, 03:43:40 PM »
That $9 is going to the giraffes' cause right?

66
Akiha's Tea Room / Re: Arcana Heart something
« on: September 12, 2008, 06:34:40 AM »
With a bit of luck Akane won't be at the bottom of the tier list and I'll finally be able to truly love this game. Loli on a giant wolf is awesome too.

68
Regional Community / Re: NorPor: KJAAAAAAHHHHHHHHHH!!!!!!!!
« on: September 05, 2008, 11:16:17 AM »
you mean all crap

 :(

(Why did you riichi on a yakuman?)

69
Akiha Vermillion / Re: V Akiha Okizeme Thread
« on: September 03, 2008, 01:32:27 PM »
Where does it say how to 2P crossup  ??? ???

70
Regional Community / Re: NorPor: KJAAAAAAHHHHHHHHHH!!!!!!!!
« on: September 03, 2008, 12:11:47 PM »
Isn't it about time you start waging your fingers? The true mahjong spirit!

71
The only flaw with that picture is that spooky ain't on it and we all know he deserves to be on it. At least twice.

72
Name: Sphyra
Location: Canadia, Quebec
Games: MBAC

 :toot:

73
rofl I was dead tired at that point. Had to refuel on dat papa johns.

74
Kohaku's Magical Garage / Re: Dodge
« on: August 29, 2008, 09:38:36 AM »
Backdash has 2f startup...

Oops... I guess this explains a few things.  :slowpoke:

75
Jiyuna does what he wants.

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