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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - ehrik

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101
if theres a playable loketest version or the game is out in arcades by august, I'll let you guys know what i think of the game when i visit jp

103
Regional Community / Re: SoCal Melty: Cuz we so SoCal!
« on: April 20, 2012, 06:07:00 PM »
Tustin CA, and Numakie, theres a possibility I might have the house to myself when I go back but its low

104
Needs more vids and arcade release

105
Regional Community / Re: SoCal Melty: Cuz we so SoCal!
« on: April 19, 2012, 11:03:45 PM »
Coming back to socal may 7th just to stay inside my house until I go back to ec. See you guys at a ec tourney!

106
Wallachia (Warakia) / Re: [MBAACC] Wara Changes + Discussion
« on: April 18, 2012, 09:45:56 PM »
do it, its always good to have different opinions. i'll argue my best if i don't see something i like

edit: if im not taking initiative, its not like no one else is allowed to do something, having anyone contribute anything is helpful, i was getting ronery. Also school is kicking my ass

107
Ciel / Re: [MBAACC] F-urry Discussion Thread
« on: April 17, 2012, 06:27:54 PM »
Honestly I think Highspeed was playing too scared as well, matchup inexperience maybe? Probably too scared of the dmg she can do to him, and the way her daggers + 2b can shut down two important approaches for wara.

But the thing is Ragu wasn't spacing with 2b and 236b (and more importantly confirming with iad j.c!), but instead was doing dash 5a and spamming daggers. He also didn't take advantage of 5[c] being +1, the threat of 236b to catch jump outs, 4{b} 236a (was just doing 4{b} then random shit? wtf) and the fuzzy. Highspeed wasn't doing any heats anyways, or taking risks with shield. Could have just done it all day lol.

what im getting at is that highspeed shouldn't have been that scared of ragu fcl, he wasn't doing the REALLY scary stuff imo in that matchup. could have just done whatever

anyways this is all imo, maybe they were just trolling us!?

108
Nero Chaos (Nrvnqsr) / Re: Anti C-Nero tactics
« on: April 17, 2012, 02:43:19 PM »
its going to be different depending on the character... generally what people do is 2c him from max range and jump cancel to avoid being hit by summons. if you're a small character you'll have an easy time getting in, or if you can zone you can beat him pretty easily as well.

if you want better advice, tell me what character you're using

109
Wallachia (Warakia) / Re: Re: [MBAACC] Wara Changes + Discussion
« on: April 16, 2012, 01:11:14 PM »
http://www.nicovideo.jp/watch/sm17456674 j.2c ender video

These are really cool and fun to look at, but the damage is just so gimped; is it worth it?

Only reason I can see to use j2c now would be for mixup and OTG metered relaunch after, but I don't main wara, so..

I always considered midscreen nanaya to be better than midscreen Nero so I think some of these are worth it, especially for hwara

110
Wallachia (Warakia) / Re: [MBAACC] Wara Changes + Discussion
« on: April 16, 2012, 08:40:40 AM »

111
Wallachia (Warakia) / Re: [MBAACC] Wara Changes + Discussion
« on: April 14, 2012, 04:52:09 PM »
They still work for the most part

112
Wallachia (Warakia) / Re: [MBAACC] Wara Changes + Discussion
« on: April 13, 2012, 08:04:54 AM »
I've been trying to do this for a while now, but I've been trying to put together a tutorial video for warakia or a basic mixup video. I'll try to get something soon. I can also describe some mixups in my next post once I come back from school; I've been far too lazy lol

113
Bah

114
Ciel / Re: [MBAACC] F-urry Discussion Thread
« on: April 12, 2012, 12:40:13 PM »
Awesome more highspeed!

115
Akiha's Tea Room / Re: Mahoutsukai no Yoru news
« on: April 11, 2012, 07:18:31 AM »
Got the demo off nyaa

117
Ciel / Re: [MBAACC] C-urry Discussion Thread
« on: April 08, 2012, 02:04:57 PM »
C-Ciel is notoriously neglected with nothing but a placeholder... Not even a link back to previous version's info..

http://wiki.mizuumi.net/w/Melty_Blood/Ciel/PS2

???

to be fair a new player isn't going to know that the ps2 version of cciel is very similar to the pc version

118
If its anything like waras cape....

119
Tournaments and Events / Re: BBG XIV?: Resurrection?
« on: April 03, 2012, 11:39:54 AM »
Joe when are you leaving for med school?

 It'd be cool if we could have bbg before generic leaves forever 

120
News on the Arcadia article:

Quote from: shtkn;1301504
hey guys, i don't know if this is new to you guys or not, but in the latest arcadia, they havea  photo of a new character (at least to me): hilda

she wears a dress taht's half black/white and looks like a female-er version of ash's outfit
she shoots giant laser swords

oh nice

121
new philly thread?

122
Tournaments and Events / Re: BBG XIV?: Resurrection?
« on: March 27, 2012, 11:43:55 PM »
I can most likely attend during may

123
Satsuki Yumizuka (Yumiduka) / Re: Fatsuki thread
« on: March 27, 2012, 07:55:25 AM »
Actually I would say H is the worst out of the three. Fatsuki has more consistent dmg than C (no reverse beating), has a godlike anti air (5b), has a meterless knockdown, can punish shit with 236c, really scary fmoon pressure, especially with the new CH system.

124
hey sanansnansansnnansnansnsan

125
Wallachia (Warakia) / Re: [MBAACC] Wara Changes + Discussion
« on: March 25, 2012, 05:31:40 PM »
thats called Tigre Kneeing it, you basically do the input on the ground then add a jump input at the end then press attack button to do it.

for example, you would do 272b to do it as close to the ground as possible. you can also try 21472b as well

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