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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - ehrik

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76
Wallachia (Warakia) / Re: Wara Critique thread
« on: May 18, 2012, 12:18:02 PM »
Because they changed the way 421a works in CC and his airdash in AA, its a little harder to do now. You just have to be point blank for it to work, and try not to be too far away.

edit: h-wara probably does it the best since his teleport has really good recovery

77
Regional Community / Re: SoCal Melty: Cuz we so SoCal!
« on: May 14, 2012, 10:00:29 PM »
Theres a possibility we can start doing melty stuff at James's rebel up events, hope you guys can make it out ! I'll  make a thread everytime theres a rebel up event.

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Wallachia (Warakia) / Re: Wara Critique thread
« on: May 14, 2012, 03:00:12 PM »
Against kohaku theres a couple approaches I use to beat her:

If shes using C-moon, and shes high above you and doing j.c, do rising j.7b to beat it.

If shes air dashing at you at a plane above your 2b range, IAD at her and do j.b first. (kind of risky since her j.b is faster)

If shes airdashing low to the ground, dash 2b works. Also sticking out 2b preemptively is great because she extends her hitbox out before her j.b comes out.

if she does dash 2c, IAD j.b/c usually wins. Sticking out random 2a's will also hit her out of 2c but won't net you a good reward unless you have gdlk confirms.

If shes doing AA 2c, oh boy. Be ready at all times to cmd air dash out of that situation or try to attack her with cmd airdash j.b/c. If she reads it though, she can just swat you with 5b. I say cmd airdash because smart kohakus wait until you've used up all of your air movement options before trying it. If they're just throwing it out there, just bait it out normally with double jumps/airdash.

Using 2c anti air also works very well since it can low profile under some of her air normals, and trade in your favor (risky, you need to be really good at this lol). Dash 2c is also useful on the ground if you got the read.

highspeed told me you could also try rising j.c if you see them air dashing at you, in an attempt to hit their j.b before it comes out.

restricting her movement with 2[c] and 214b is also a good idea, try to get into advantageous positions...its kind of difficult though because Kohaku's reward for hitting you is much higher than you hitting her. She can take more risks as long as she can get that one vital knockdown...then you die.

Don't Ever:

-be above her at any time, her j.b will always win 100% unless she puts it out too late.
-If you are under her and shes H/F moon, her j.c will rape you. Sticking out preemptive 2b's help.

i think thats it. good luck

Edit: oh yeah 5a can beat jb sometimes if you stick it out before their jb comes out

80
Melty Blood Auditorium / Re: Shielding
« on: May 12, 2012, 10:11:17 PM »
Slowpoke plays ryougi. Also fnero damage is generally low lol

For the shield counter combo he needs to do a tap shield instead of held shield counter or you cannot cancel into a special iirc

81
Regional Community / Re: SoCal Melty: Cuz we so SoCal!
« on: May 12, 2012, 09:13:16 PM »
ggs to numakie and psylocke and this shiki player!

Sorry if i didn't get to play you, but i'm going to be at rebel up for the next few times :3 so we can play then

82
Yeahh!!!

Also ask st1ckbug/LK on details on how to get a restream going. They got GG's approval and were able to stream off a second stream or something for the BB gods garden. It was pretty sick.

83
Melty Blood Auditorium / Re: So where do we go from here?
« on: May 11, 2012, 06:28:15 PM »
hahaha what a scrub

anyways im hype for gods garden! Gonna be awesome watching the stream, wish I could be there while I was in JP, but it starts right after school ;_:

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Regional Community / Re: SoCal Melty: Cuz we so SoCal!
« on: May 11, 2012, 05:54:24 PM »
i'll be at super arcade as well tomorrow

85
Melty Blood Auditorium / Re: Shielding
« on: May 09, 2012, 12:19:52 PM »
What rowan just said is mostly right but cmoon cannot do shield counter followups.

86
wish i could go, have fun guys :3

87
Melty Blood Auditorium / Re: So where do we go from here?
« on: May 08, 2012, 10:43:41 AM »
pretty much what joftwin said

88
Regional Community / Re: Philly Thread - SAILOR MOON?
« on: May 06, 2012, 12:49:31 PM »
Np, ggs!


Ggs to everyone I played in gg and mb and tigre in ah3 had fun!

Fuck Tanto, the revealer of true human scumbags

89
Regional Community / Re: Philly Thread - SAILOR MOON?
« on: May 04, 2012, 11:32:39 AM »
Can someone bring an mb setup to gj tomorrow?

90
Xfactor let's go

91
hype

92
Regional Community / Re: Philly Thread - SAILOR MOON?
« on: May 03, 2012, 03:01:10 PM »
I thought we were playing at ritas...?

93
Very possible I might make this

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Regional Community / Re: Philly Thread - SAILOR MOON?
« on: May 02, 2012, 07:51:34 AM »
Cool :) also tonberry probably can't make it to nj, no ride

95
Regional Community / Re: Philly Thread - SAILOR MOON?
« on: May 01, 2012, 08:59:54 PM »
I'm thinking about coming back to phillyish area on Friday, anyone want to chill and play games that weekend?

96
Kouma Kishima / Re: Kishima Kouma current code changes (1.07)
« on: April 29, 2012, 11:52:08 AM »
J22b is for confirms where kouma is too far below them to finish the air ender and can be used as a neutral tool

97
Tournaments and Events / Re: East Coast Throwdown 4 - 6/9 to 6/10
« on: April 29, 2012, 11:38:57 AM »
You'll want to talk to paper tigre about the anime games section, I know sjc was talking to tigre about it (seeing if he would run it I believe)

98
Godlike.

100
i'll make appropriate posts in each place at the same time

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