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« on: May 07, 2012, 08:41:32 PM »
The lack of local games and the fact that the major playerbase is still spread around the entire world is the biggest argument in this offline scene dying. Even if you guys manage to get some local shit going in the US, the rest of the world will be left.
The fact that people hate playing Melty online with the argument that you cannot really play on a tournament scale because of delays, desynchs and lags, they're idiots because ppl play this game online because it's fun and to keep track with current development regarding mechanics, characters and hype combos.
But mainly to have fun playing this game.
At this point, what Rokunaya does (by contributing a fucking long How to Melty-YT-Video) is one of the things we should support and make the game appeal to ppl. Of course, until now, there's no standalone version of MBAACC available and if there ever comes one out (DLC?), that's a great relief.
But people are lazy. They are sitting in their chair, yelling how this community dies, and then continue to browse 4chan and post links in IRC. Newcomers are just easy victims and aren't even asked to be helped. Sometimes, a gameplay mechanics discussion evolves for 15 minutes, then the channel is dead again.
Compared to the channel of Ougon Musou Kyoku, which has an active playerbase. Why doesn't this game die? Because lots of ppl hear of the game because it's based on Umineko. So advertising Tsukihime at this point will be neccessary as well.
I could write alot more but I gotta go to work. Sry.