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When's Melty on Steam?
ahaha that's no--wait, what?

Messages - GenericSuperhero

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76
well ehrik if jimmy's going it'd essentially be free for you to hop on

77
Kohaku's Video Room / Re: MBAA Detailed Analysis Live Streaming Sessions
« on: September 29, 2011, 07:02:24 PM »
Rokunaya:
I know that you like highly technical, cautious matches that demonstrate great character and matchup knowledge.  However, you should be aware that there are multiple playstyles that are effective at both top and lower levels of play.  The cautious, technical approach is only one of these, and only works alone when one player is clearly dominant to the other in terms of matchup or skill.  Few American players will reach a level where they can rely on this type of play, and it requires the longest learning time.

Granted, its better that new players begin by playing conservatively/defensively and trying to learn these skills (in regards to both learning the game and probability of victory).  However, I think you should also try doing an explanation of a match including a direct, yomi intensive player who is confrontational and forces guessing situations.  It's another playstyle and a skillset that is equally important to development as a fighting gamer.  Try explaining how such a playstyle affects the match and works.  I'd suggest a match with Luckystar, Kaimaato, or such players (i don't know jp players).  America wise, that'd be jiyuna, usually zaelar, sometimes me, and sometimes zar.  Also, it'd be a good idea to point out the yomi element in spacing that isn't that obvious to most people.  I only saw your first video to be honest, but it's my opinion from this that you explain things in too much of a "someone did this, so this is the counter" fashion.  From my perspective, the impressive point is "he knew the other guy'd do that, so he did the counter".  Knowing matchup and optimal options is in my opinion only a value modifier for the yomi situation that eventually decides the game.

78
i posted yesterday in the regional thread to query for interest half in jest.  i didn't realize there was as much interest for such events as there is; i guess MBAACC is ushering in a new age of hype.  i'll put up more advanced notice next time.

79
Regional Community / Re: NY/NJ/PA/CT/MA
« on: September 29, 2011, 06:25:02 PM »
posted in tournies/events section

80
Tournaments and Events / $NJ$: The GenericSuperhero Oktoberfest Invitational
« on: September 29, 2011, 06:22:51 PM »
This Saturday, on October 1, the final GenericSuperhero Oktoberfest Invitational of the year will be held at an undisclosed location 1 hour east of Philadelphia and 20 minutes west of Atlantic City.  The included events will be MBAA and Russo-German themed alcoholism.  Everyone is invited!

The official gaming events will begin Saturday evening at 6-7PM and will continue on to Sunday evening 6PM.  Those who wish to stay over and do not pose a hygienic threat may do so with their own comforts.  Illegal drugs and contraband are prohibited and players will be held financially responsible for material damages to the premises.

I will PM location details and contact information to applicants who PM me or post indicating their intentions to attend in this thread.

On Saturday in the late morning to early evening, there will be an Oktoberfest taking place in Smithville, NJ.  Anyone who wants to arrive earlier in the day or in the morning to play may do so, but should be aware that the venue will be vacated for some time between then and the official event in order to pay homage to the brotherly spirit of Bavaria.  Those who wish to join in this endeavor are welcomed to inquire.

Tv's, setups, and sticks will not be supplied by the venue.  Vodka and beer will be.  Bringing setups for other games, preferably SSF4, is welcome.

81
Regional Community / Re: NY/NJ/PA/CT/MA
« on: September 29, 2011, 05:49:33 PM »
also, don't bring any illegal drugs into my place, including weed

82
Regional Community / Re: NY/NJ/PA/CT/MA
« on: September 29, 2011, 05:34:00 PM »
what's all this calling out for a location?  i just invited you all.  so uh, the only potential problem is that smithville (5 min from me) is having a little Oktoberfest on Saturday afternoon to which i'm obligated to go.  So dedicated, uninterrupted mb play can start on saturday evening and go on to sunday evening (people can stay over, but don't expect more than a carpeted floor for accommodation).  for anyone who wants to join me for oktoberfest or doesn't mind the interruption, feel free to come on saturday morning; jimmy and my out of community friends can inquire about arriving friday night

anyone who wants to come, pm me for my address/number; i don't like posting my whereabouts publicly online.  i live an hour from philly, 20 min from atlantic city

i have no tv's, setups, or sticks.  i have a lot of outlets, a surge protector, and enough air conditioned floorspace to fit 6-10 setups.  no smellies: bring alcohol: carpet pukers will be held financially responsible

83
what's your route for friday?  we can base our rendezvous on that.  also, when are you planning on returning?  i have to be back in AC by 2 PM monday, theoretically.  could take buses back though.  why aren't events ever in $NJ$?

84
Regional Community / Re: NY/NJ/PA/CT/MA
« on: September 28, 2011, 08:20:26 PM »
come down to atlantic county and gather at my place.  free alcohol

85
Melty Blood Auditorium / Re: MBAACC Tiers
« on: September 02, 2011, 08:03:26 PM »
i'd define a gimmick as a visual trick that only tricks the opponent because he doesn't understand how it works
the reason he doesn't know how to deal with it is because he doesn't know how it works; if he did know then the solution would be obvious

86
Regional Community / Re: NY/NJ/PA/CT/MA
« on: September 02, 2011, 01:13:01 PM »
should be able to make it to this one, finally.  and ha ha ha, i just realized i once again don't have mbaa at my disposal, just in time to not be ready for NEC again

87
what's the news on the hurricane in relation to this event?

88
Melty Blood Auditorium / Re: About CasterStats future
« on: August 20, 2011, 10:52:03 PM »
i don't think the current mb community really needs any of these features so long as we have our irc channel and a caster.

that said i support all features with the exception of the subjective player rating system (this is a failure waiting to happen, will look unprofessional, and the prize is small) because i think a centralized, braindead easy to use matchmaking/ranking/social spot will be very beneficial to spreading the game.  requiring minimal effort and technological knowledge will make the game more appealing to potential players, although the kind who would let these factors decide their involvement are usually not lasting MB players anyway. 

i support some kind of ranking system because while most current mb players probably are rather indifferent (because they're mostly a hand holding frolicking lot), a lot of people in the mainstream like this kind of thing.  it would improve playerbase growth in the same way it does for other games: by giving people goals and romance.  a character based ranking system is a great idea, but will mean little in our current reality because most mb characters only have a few legitimate players.  i think the archrival system is more or less nonsensical.  optional ranking battles with more points for beating a higher ranked opponent make sense.

thanks for your willingness to help the community

89
Nero Chaos (Nrvnqsr) / Re: MBAA Nero
« on: August 20, 2011, 09:11:12 PM »
T_T at picking fnero because your execution is bad

rough guide to fnero combos:

fnero can't airdash; his max damage combos are different for fullscreen to corner, midscreen, and corner
fullscreen can be defined as comboing across nearly the whole screen and putting the opponent into the corner; the boundary for "fullscreen distance" to the corner can be approximated by cornering a training dummy and throwing him away from the corner: where he lands is the minimum distance from whence a fullscreen combo to the opposite corner is required

midscreen distance begins at the other side of this boundary
corner distance begins at this same boundary, but assuming that you're going to end the combo in the close corner rather than the far one

full screen max damage combo:
2a 2b 3c (one hit) jump forward- jb (both hits) jc (you must stretch the gap between the jb and jc as long as possible) second superjump forward- ja ja jc | land, superjump forward- jc,  second jump- jc airthrow

if you find it easier, you can replace the two ja's with a jb same as the first one, but it will work in less situations

if you hitconfirm the opponent when he's too far away from you, the first jb will only get one hit and your combo will fail; in this case use a shortened hitconfirm combo such as jb (one hit) second jump jb (two hits) jc followed by airthrow back into the corner or letting them wallslam the far corner

there is no easier fullscreen combo; if you can't execute this, then use the 3c starter and instead do jump jb (2) second jump jb (2) jc airthrow

midscreen you can use the same combo as fullscreen with slight adjustments, or you can replace the air component with simply jump jb (2) second jump jb(2) jc (lengthen gap between last jb and jc), land, superjump jc second jump jb (2) jc airthrow

starting at about 1-2 character widths past the boundary point, you can use a variation of the max damage corner combo:
2a 2b 2c 3c (1 hit) jump jb (2) second jump jb (2) jc (lengthen gap), land superjump forward jc second jump jc airthrow

at about 1 character past the middle of the screen you change the superjump forward to a vertical superjump and add a jb before the last jc. this is the corner combo, which is nero's max dmg combo

these combos aren't really that much easier than those of most characters in the game, if that's what you were hoping for.  if you want to get easy damage in the corner/midscreen just do 3c launcher into
midscreen: jb jc, second superjump forward jb jc, land superjump up jc, second jump jb jc airthrow
corner: jb jc, second jump, jb jc (lengthen gap), land, superjump up, jc (3 hits) second superjump forwards jb jc airthrow

remember that nero can only wallslam 3 times and jb is not prorated (so the more you stick in the better) and you can pretty much improvise

90
by all means bring the wineyards

i'll def pick up fridge stock of beer, and maybe a bottle of red or rose wine
counting on jimmy for some house hard stock

91
i got the room; if one of ya doesn't have my cell number pm me

92
so i'm gonna book a room tonight for fri/sat.
jimmy, chibi, zaelar, fox, pincher i got covered
i'm gonna monopolize the bedroom and it's gonna be 110$/night so i was thinking of just selling you guys the livingroom space for half the room price between the lot of you (55$) (and somebody buy me a beer)
meaning that you could also let other people sleep there and recoup your losses if you want (provided i don't feel uncomfortable with them)

LPT if you come you can sleep at the foot of my bed for the mere cost of services

93
i need a room and if there's no discount rooms left are you guys ready to split a normal one with me?  i think pincher would be in too, so 5 ways

94
what tournament?

Anyway, how many people we got confirmed for the winter brawl mbcc testing event?

95
i hope that the presence of cc doesn't unhype the entire community for the mbaa tourney though>.>

96
i'll be there for sure.  where are the other posts!?  let's make this serious!  if mb gets 40+ i'll add another 40$ to the pot.  i guess that would be a 680$ pot with all additions?  hope we see a very strong top 8

97
Regional Community / Re: NY/NJ/PA/CT/MA
« on: July 20, 2011, 04:31:14 PM »
i would go unless something prior engagements change schedule

98
Other Games / Re: Warhammer 40k: Dawn of War 2
« on: July 18, 2011, 05:30:40 PM »
DoW 1 was my game; i used to be one of the better IG players in the us.  i have dow 2 but got bored of playing orks exclusively before the expansion; now that IG are in i was considering getting back in but i have about 0 interest in last stand.  my favorite way to enjoy the game is in 3v3, but i think my old teammates have probably quit for similar reasons to me.  let me know if you're interested in playing some regular multiplayer and maybe i'll buy the expo

99
Tournaments and Events / Re: Battle by the Gazebo: Redux?
« on: March 15, 2011, 12:25:41 PM »
meh i'll miss this.  and LK, i was naive to think your journies for the month were over

100
Tournament Results / Re: Final Round XIV Results
« on: March 15, 2011, 12:18:26 PM »
You broke the curse, Pfhor.  Oh wait this wasn't an NEC

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