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Author Topic: Warc Anti Half Moon Sheild Counters  (Read 4617 times)

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Offline Lord Knight

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Warc Anti Half Moon Sheild Counters
« on: November 10, 2009, 12:33:08 PM »
Been working with this ever since I saw the Sacchin vid where she super armors the sheild counter. I tested this out with WarcC.

Ground: After being sheilded, instead of holding up back, try doing sheild bunker (costs no meter!) for knockdown, or 623C/214C (623C is best damage). Geass ring won't work, it isn't invincible on startup. None of the ground normal teleports will work either.

Air: If you have the meter, cancel into 214C. If you don't, you can cancel into any of the air teleports to avoid it successfully. J2C will also super armor through the counter.

« Last Edit: December 08, 2009, 09:48:42 PM by Lord Knight »
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Offline Curbeh

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Re: Warc Anti Half Moon Sheild Counters
« Reply #1 on: December 15, 2009, 08:50:57 PM »
I would say cancel into j.2C is the most economical of these, especially against taller characters. You can still take some oki after a low j.2C that lands the last hit.

But canceling into 214C sounds the best offensively, particularly if they are in the corner. You get super jump oki and maybe even OTG?
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Offline Lord Knight

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Re: Warc Anti Half Moon Sheild Counters
« Reply #2 on: December 15, 2009, 09:48:58 PM »
Another benefit of J214C is that you don't need to react. J2C on block is probably a bit minus, not too sure, but J214C is definately safe.

J214C launches on ground hit, this means you get a good 4.5k combo+knockdown. Definately the best option IMO if you have the meter.
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Offline GenericSuperhero

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Re: Warc Anti Half Moon Sheild Counters
« Reply #3 on: January 10, 2010, 11:36:45 AM »
is this really a fucking thread
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Offline MissedFRC

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Re: Warc Anti Half Moon Sheild Counters
« Reply #4 on: January 14, 2010, 02:04:08 PM »
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Offline Vhaeraun

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Re: Warc Anti Half Moon Sheild Counters
« Reply #5 on: February 02, 2010, 04:45:13 PM »
Is 3c a good ground shield counter? I don't have a ps2 so I wouldn't know

if so, then 3c into double otg(does it still work?) on the corner, 2b5b623c into wallslam combo if warc's back is on the corner, or otg into tech punish midscreen

Offline MissedFRC

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Re: Warc Anti Half Moon Sheild Counters
« Reply #6 on: February 02, 2010, 05:55:24 PM »
3C can not be chained in to, so you can't counter shields with it.

Double OTG isn't possible, OTGing at all after some combos doesn't work due to the gravity system in AA.
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