Melty Bread Forums

The Diaspora => Regional Community => Topic started by: Id_asz on April 17, 2011, 11:40:18 PM

When's Melty on Steam?
ahaha that's no--wait, what?
Title: SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on April 17, 2011, 11:40:18 PM
Family Fun Arcade
10363 Balboa Blvd.
Granada Hills, CA 91344
(818) 360-0419

FFA just got Melty Blood Actress Again Current Code, and I'm rearing to help build more of a scene for it!

They've also got a bunch of other fighters:
BlazBlue: Continuum Shift
Guilty Gear XX Λ Core
Super Street Fighter IV: Arcade Edition
King of Fighters XIII
Marvel vs. Capcom 3 (Arcade Style Cabinets)
Mortal Kombat 9 (Arcade style cabinets, also)
King of Fighters 2002: Unlimited Match
Street Fighter III: Third Strike
Capcom vs. SNK 2
Marvel vs. Capcom 2
A MAME arcade cabinet with a ton of other fighting games

A lot of us meet at the arcade on Thursday and Friday nights for casuals, and I bring Arcana Heart 3 on PS3, too.
We also have tournaments every other Sunday: http://www.meltybread.com/forums/tournaments-and-events/ffa-socal-airdasher-bi-weeklies-season-2011-year-of-too-many-games!/
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on April 21, 2011, 07:45:38 AM
I'll be down tonight for some casuals! Hope to see some new faces.
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: FataCon on April 21, 2011, 12:17:46 PM
i'll make the trip out there soon (on a friday most likely). is there a regular scene for MBAACC yet? i know you guys just got it up and running recently, but after a near 2 hour drive, some competition would be nice. i would probably only play that and 3S. maybe some XIII but i've been playing that over at AA anyway.
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on April 21, 2011, 03:07:52 PM
i'll make the trip out there soon (on a friday most likely). is there a regular scene for MBAACC yet? i know you guys just got it up and running recently, but after a near 2 hour drive, some competition would be nice. i would probably only play that and 3S. maybe some XIII but i've been playing that over at AA anyway.

Friday nights are the best nights to come over. There's usually at least one or two people playing constantly. I'm trying to get more of our Guilty Gear scene into Melty, and there's been a few people coming in exclusively to play Melty Blood lately, so hopefully it can build up. I'm not 100% sure if I can make it on Friday night, I might be working, but I always try and make it.
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: FataCon on April 21, 2011, 03:32:52 PM
sounds good. haven't touched mb in a good long while. see you all there.
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on April 21, 2011, 10:54:34 PM
sounds good. haven't touched mb in a good long while. see you all there.

Yeah, I've got work off on Friday night, I'll definitely be around for matches.

Great matches w/ Raptor today. Once you figured out how to start an air combo w/ Ryougi you started getting the hang of it. I might have to start pulling out my C-Ciel soon  :laffo:
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on April 22, 2011, 11:15:42 PM
GGs last night FataCon! You have a brutal C-Miyako!
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: FataCon on April 23, 2011, 12:19:26 AM
GGs. playing MBAACC really brought my interest back. kinda late in MBAA's lifespan to start up a scene now, but i hope it picks up before i leave SoCal. there's a lot of intricacies in the game engine that i wish people would just delve into and take the time to learn. when i'm available, i'll be willing to help out and explain stuff to the best of my ability (keeping in mind that i honestly feel like i'm not too good at the game). anyway i'll try playing alts next time if more people show up. otherwise i'm staying on autopilot c-miyako lol

side note: MBAACC miyako nerfs hurt :emo:
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on April 27, 2011, 09:51:55 AM
I'll be at FFA Thursday night from about 7:30-11:30pm. I'm up for some Melty challngers!
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on April 27, 2011, 04:51:06 PM
So I'm thinking about changing the tournament format.

Here's my post on the tournament thread: http://www.meltybread.com/forums/tournaments-and-events/ffa-socal-airdasher-bi-weeklies-season-2011-year-of-too-many-games!/msg89070/#msg89070 (http://www.meltybread.com/forums/tournaments-and-events/ffa-socal-airdasher-bi-weeklies-season-2011-year-of-too-many-games!/msg89070/#msg89070)

Let me know what you think.
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Numakie on April 29, 2011, 01:24:15 PM
Gonna head over to ffa after class (ends at 4). Hope there is no traffic on the 210
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on April 30, 2011, 12:43:44 AM
GGs on Friday Numakie!

Did you pass by the cops on the 210? Apparently some guy shot himself near the off-ramp or something. The traffic was pretty bad when I was coming from Super Arcade to FFA.
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Numakie on April 30, 2011, 07:53:28 AM
Yep. GG's.  It was nice playing people again.  :)

As for the cops: Nope. I did not.  Then again, i was heading over to FFA from PCC and traffic was relatively smooth the whole way there.
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on April 30, 2011, 01:04:54 PM
Tournament tomorrow at 2pm! Hope to see more people there!
Title: Re: FFA SoCal Melty! (AH, GG, and BB, too!)
Post by: Id_asz on May 04, 2011, 08:30:58 AM
I'll be at FFA tomorrow for Thursday casuals!

Hope to see some of you guys there.
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Numakie on May 06, 2011, 03:46:10 PM
Anyone headin down to FFA today? (friday)
Ima prolly be there at 7:00ish from Pasadena.


edit. Make that after 8 @.@
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Numakie on May 06, 2011, 09:32:39 PM
dust loop is back!!! :D
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Id_asz on May 07, 2011, 09:56:59 AM
GGs last night, Numakie!

GGs to SLEDGE and Raptor, too.

I need to practice more Twinkle Star Sprites!
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: FataCon on May 07, 2011, 10:22:08 PM
did you guys have the tourney last sunday?
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Numakie on May 13, 2011, 01:08:42 PM
gonna be at FFA again this Friday the 13th. Be there round 8p
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Id_asz on May 17, 2011, 12:12:30 PM
did you guys have the tourney last sunday?

No, our format has changed. The next tournament will be on Sunday, June 12th at 5PM, along with Arcana Heart 3.

2 weeks after that tournament, we'll have BBCS2 and GG at 5pm, then two weeks after that we'll have MBAACC and AH3 again.

@Numakie: Sorry I couldn't make it on Friday, something came up. I should be around for this upcoming Friday, though.
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Numakie on May 19, 2011, 01:40:07 PM
Melty and sushi.

And sake.

On Friday.
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Soniti on May 19, 2011, 06:34:25 PM
Ohhh MBAACC @ FFA? I'll make sure to stop by when I get back to SoCal.
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Numakie on May 19, 2011, 08:07:14 PM
Ohhh MBAACC @ FFA? I'll make sure to stop by when I get back to SoCal.

Where have you been?
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Id_asz on May 20, 2011, 09:26:05 AM
Great games to everyone I played yesterday.

There's a lot of people who are just realizing that we've got CC, people who used to play a lot of AC back when that was new. I hope we can get a great turnout for the tournament on July 12th!
I'll be at the arcade for more games tonight (Friday). You're going down, Numakie!  :prinny:
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Numakie on May 20, 2011, 10:23:04 AM
I'll be at the arcade for more games tonight (Friday). You're going down, Numakie!  :prinny:

Har har.  :P
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Numakie on May 21, 2011, 09:45:19 AM
GG-s ID. We had some close games there.  ;D
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Id_asz on May 22, 2011, 08:25:56 AM
Yeah, sorry about me coming in so late, I had to work for 12.5 hours  :psyduck:

I wasn't even sure if I would have been up for games.
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Id_asz on May 25, 2011, 11:20:28 AM
Talked to my boss. v1.05 should be incoming soon!

I'm also still working on recording video with a direct feed. I just need one $50 piece of equipment and I should be good to go (hopefully!)
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Id_asz on May 27, 2011, 04:01:04 PM
I'll be down tonight for casuals, dattebayo!
Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: sharkchowder on June 06, 2011, 10:31:15 AM
Hey, good matches yesterday - sorry I couldn't stay longer.  Good to see that there's still a place to play, especially now that AI is gone.  Not sure if I'll be able to make Thursday (possible, but not exactly likely) but I'll definitely be around. I look forward to meeting everyone, and it's good to have an excuse to practice again :)

Title: Re: FFA SoCal Melty! (Now with 100% more Current Code!)
Post by: Id_asz on June 10, 2011, 06:55:02 PM
We got v1.05 yesterday night. If you haven't had a chance yet, come play it tonight! Friday's are always great for Melty Blood matches.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 10, 2011, 07:56:32 PM
Arg. you better keep playin when I get there

Also I am heading there now :<
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 11, 2011, 03:46:45 AM
GG's ID. I definitely like our Ciel/Ryougi matches. Those are the most fun.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on June 11, 2011, 11:32:14 AM
GGs Numakie! Yeah, I'm working on those TK623 combos. I'm going to keep practicing Ciel for the upcoming tournament, and then afterwards I'll probably start picking up PCiel and SAkiha.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on June 14, 2011, 11:17:27 AM
I'll be down for casuals on Thursday. Anybody else going to show up? I'll be bringing Arcana Heart 3 and BBCS2.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 15, 2011, 02:04:25 PM
You should tell the FFA heads to populate this thread.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on June 15, 2011, 04:18:33 PM
Unfortunately, Thursday and Friday are out for me this week - I'll probably stop by over the weekend. Maybe saturday night?

Crap... keep missing the casuals...
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 15, 2011, 04:44:15 PM
Do Sunday. Word on the street is there is a tournie that day
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: ehrik on June 15, 2011, 07:59:56 PM
I hope I can get a chance to play while I'm in socal
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on June 15, 2011, 09:14:08 PM
Ok, sunday it is. Any word on what time?
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 15, 2011, 09:44:50 PM
Starts at 5p. Both melty and AH3 start at the same time. 
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Arlieth Tralare on June 15, 2011, 11:41:43 PM
Recently started a new job so I've been stupid busy. I still need to bring a computer I repaired down to FFA and reload a bunch of crap on it. I'll be down soon.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on June 16, 2011, 01:05:41 AM
Recently started a new job so I've been stupid busy. I still need to bring a computer I repaired down to FFA and reload a bunch of crap on it. I'll be down soon.

Out of retirement to bask us in his H-Nero glory!!

I'd like to get a West Toast type monthly tournament thing going again. For now we're just running monthly tournaments for AH and MB (Next one is THIS SUNDAY!)
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 17, 2011, 12:40:15 PM
anyone goin today?. Was considerin heading there at 8.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on June 17, 2011, 02:24:57 PM
Hmm, my night plans fell through, so I might actually be able to make it tonight. As usual, I haven't had much time to practice, but it'll still be good to see people.

I'd probably get there a little later than 8, though... closer to 9/9:30
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 17, 2011, 07:42:32 PM
Heading there now. (Damn you work)
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 18, 2011, 01:22:20 PM
GG's again.  Most amount of Melty I played in a while.
When ya posting dem vids of amazing american MB gaming?
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on June 18, 2011, 01:35:01 PM
Those vids probably won't be up till next week. idk if I recorded sound on them, I think I didn't It was mostly just a test for the tournament.

Great games to everyone! We had such a large crowd for Melty! Can't wait for next Friday.

BTW, the Youtube channel is: FFAUnited
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 20, 2011, 12:48:01 AM
Oh well. No Tournie, but damn there was alot of casuals. 
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on June 20, 2011, 12:53:09 PM
Yeah, good times. Now to decide how much effort to put into learning Kohaku...

Hey Id, what're the odds of setting up another tourney?
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on June 20, 2011, 03:47:41 PM
Uploaded some videos from Friday. I'm still uploading a lot more as we speak (I've uploaded less than half the matches I've recorded so far).

They'll be up on this playlist: http://www.youtube.com/user/FFAUnited?feature=mhsn#g/c/6C1B36701C2C930E

Check out that channel for tournament videos as well.

Yeah, there will be another tournament in about a month. I might do a sort of West Toast kind of thing where we hold the tournaments ~once a month and have Melty, Guilty, BlazBlue, Arcana, and maybe HnK and VS.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 20, 2011, 03:50:23 PM
6 tournies in 1 small arcade? Dang.  :-X
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on June 20, 2011, 04:14:05 PM
We could do something like:

Guilty Gear+BlazBlue+Hokuto no Ken - Saturday
Melty Blood+Arcana Heart+Immaterial&MP - Sunday

Idk, just throwing that out there.

We have had 80+ person tournaments at the arcade before, so we can handle a lot of people. When Arlieth was doing West Toast, he usually would have Saturday be team tournaments and Sunday be Singles. He used to also run Twinkle Star Sprites tournaments, too (which kicks major ass)!

I'll post some stuff on our Guilty Gear thread over at dustloop and see what they think about it.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Wonder_Chef on June 21, 2011, 03:02:44 AM
Hey what's up!

I'm Wonder_Chef, one of the top So Cal Mortal Kombat players.  After talking to Id_asz I decided that I'm going to take some time to learn the game.

I've been wanting to play for a while, but the furthest I got was some training mode on my modded PS2.

I'm still pretty confused and lack knowledge on the game, but I'll try to stop by often to learn.

See you guys soon!
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 21, 2011, 06:18:47 PM
Hey Wonder_Chef.

I found myself going to FFA most friday evenings after work since the game arrived there. More opponents are always welcome.  ;D

You will usually find me using Ryougi and Hisui.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on June 22, 2011, 09:49:58 AM
Hey Wonder_Chef! Great to see you around.

What character do you plan on playing as? The game itself is pretty simple once you get around the system mechanics.

I'm going to be recording more casual games this Friday. If you want to eventually see yourself on Youtube, this is the time to play!
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on June 22, 2011, 04:00:56 PM
How late do you guys think you'll be there on Friday? I have an important work meeting that's likely to start at like 9 pm.... :(

I know the arcade's open until like 2 am, so if everyone's gonna be there really late, I might still try to make it. Otherwise, I'll probably be in over the weekend.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Wonder_Chef on June 22, 2011, 06:36:38 PM
I'm considering Ciel, although, I don't know which moon to choose.  I still have to mess with more characters of course.

There's a lot of stuff I still don't understand about the game, but I'm working on it and messing with some stuff in the training mode of AA for PS2.  Is that worth doing?

I probably won't be able to make it out for a while, but with any luck I'll be starting a new job soon (right next to Japan Arcade) and then I'll be out there all the time for MB and AE.

Hopefully I can make it a few times before then.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 22, 2011, 07:20:44 PM
Grind combos, grind combos, and practice combos with these settings
- crouching with Random block
- jumping opponent with counter hits on (hit em once and the opponent will fall unable to air recover. Follw up before they hit the ground.)
- crouching, blocking with recover A. (Simulates ppl mashing out during pressure. Useful for practicing frame traps.)

I tend to practice these sitiations the most.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Wonder_Chef on June 22, 2011, 08:17:18 PM
Grind combos, grind combos, and practice combos with these settings
- crouching with Random block
- jumping opponent with counter hits on (hit em once and the opponent will fall unable to air recover. Follw up before they hit the ground.)
- crouching, blocking with recover A. (Simulates ppl mashing out during pressure. Useful for practicing frame traps.)

I tend to practice these sitiations the most.

Thanks! That helps a lot. I wouldn't have known about the second two at all.

Mostly though, is the version that I'm using fine for practicing?  I'm more than a little confused about all of that.


This will be my last question since I'm derailing the thread!
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 22, 2011, 11:21:47 PM
Grind combos, grind combos, and practice combos with these settings
- crouching with Random block
- jumping opponent with counter hits on (hit em once and the opponent will fall unable to air recover. Follw up before they hit the ground.)
- crouching, blocking with recover A. (Simulates ppl mashing out during pressure. Useful for practicing frame traps.)

I tend to practice these sitiations the most.

Thanks! That helps a lot. I wouldn't have known about the second two at all.

Mostly though, is the version that I'm using fine for practicing?  I'm more than a little confused about all of that.


This will be my last question since I'm derailing the thread!

The PS2 MBAA works fine for practicing.  The changes that are in CC aren't that significant from the PS2 MBAA & the game is still played relatively the same. 

Also, don't mind populating the thread. I don't mind answering questions, and it makes the thread look lively.  ;D
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 24, 2011, 05:56:43 AM
Gonna head to FFA after work. See you there.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 25, 2011, 01:37:50 AM
Yay for friday games.. which came eventually.

I swear i need to do MM's or something to get ppl.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Wonder_Chef on June 25, 2011, 08:06:43 AM
Well, I'll be heading over there more often soon.

Finally settling down on either F Aoko or C Aoko.  Totally awesome character!

Evo prep is taking a lot of my time, but I'll at least be there on the days that there are MK tournaments.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on June 25, 2011, 05:14:55 PM
Good chance I'll be in later tonight...
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: ehrik on June 27, 2011, 01:39:02 PM
when do you guys play
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on June 27, 2011, 11:44:17 PM
when do you guys play

I have been going there these several friday evenings and usually stay til midnight. Fridays are really the only time I can/am willing to go.

I have also heard of people playin Melty on thursdays along with AH and GG, though I haven't checked it out myself.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on June 28, 2011, 01:31:38 PM
Yeah, Friday nights are usually good. This last weekend I had to go on Saturday instead - there were a few people there, but not as many as Friday.  I haven't been in on Thursday, yet.

I'll probably be in this Friday.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 01, 2011, 12:08:52 PM
hmm... might not be able to go to ffa tonight... need to find an important document and it requires me to travel the opposite direction....

Edit: well that was fun.... god I love my new car... :D
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on July 01, 2011, 12:46:31 PM
Crap - I'm out, too. I suddenly got word that two friends from out of town are going to be here, so I need to entertain them. (Unfortunately, they're not arcade-heads... blah) I'll definitely be in next week, though, and I'll definitely aim for next Friday night.

Hey, Ehrik, out of curiosity, you're from out of town, right? It would be great to be able to coordinate a trip (although, not this weekend... :( ) How long are you around?
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 01, 2011, 05:40:19 PM
... so I ended up at ffa somehow..... haha
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: ehrik on July 01, 2011, 07:26:51 PM
I'm around until midaugust, where do you live?
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 03, 2011, 02:35:11 PM
I live next door to Pomona.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 06, 2011, 11:13:19 PM
So who be goin this Friday? I'm planning my usual Friday night at FFA after work.  Even got my AH2 stick w/ converter for PS3 as an alt option.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on July 08, 2011, 04:20:10 PM
FYI - I'll be in tonight, probably around 9pm.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 09, 2011, 10:12:46 AM
Dorito len. :laffo:
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on July 11, 2011, 09:26:26 AM
Bah - quiet, you.

GG to everyone last Friday. Unfortunately, it looks like the 405 shutdown is going to start at 10 pm this Friday, so I'm gonna be out for this weekend... Next weekend is West Toast, so I'll try to push hard to make it to that.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 12, 2011, 09:21:15 AM
I heard of people who play Thursday. Who are these people.

On another note:
Whats interesting about 405 closure is that they plan to replace over 10 miles of bridge... in 53 hours. I wonder if they will make it it.
Also, apparently the project is dubbed "Carmageddon". This came to mind. ---> http://www.youtube.com/watch?v=yqrftlCAic0
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on July 12, 2011, 02:11:19 PM
Hahaha, yeah... I was having exactly that conversation with someone last night, and their response was along the lines of "Don't even bring up the possibility that they'll screw it up, it would be too horrible to imagine!" Like, the guy that we were talking to lived in Long Beach, worked in Culver, and he had decided that he was just going to pack a duffel bag and crash with friends in Culver that weekend. People are anticipating it's gonna be very very very bad.

I think there would be rather huge economic consequences if the 405 closure spilled over into Monday, but they've gotta have some kind of backup plan... don't they?

Unfortunately, Thursday is also out for me - hardcore job interview Friday morning...
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: fiendmaw on July 13, 2011, 01:36:46 AM
Hello,since you guys have access to 1.05 are you willing to test a little something for me?
Theres two things I would like to be tested:
1)Is Nanaya's AAD dodgeable anymore?
2)Try to escape(with any method you like) these setups:F-Nanaya 2xrekka ex cancelled into AAD,H-Nanaya 236B EX cancelled into AD,C-Nanaya 236B EX cancelled into AAD.
I saw an alarming number of these setups hit(and ive never seen them avoided even once),so I'm getting really suspicious here.
(And yes I know theres a request thread,but they might not see it there.)
Thanks!
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 13, 2011, 10:10:18 PM
Hello,since you guys have access to 1.05 are you willing to test a little something for me?
Theres two things I would like to be tested:
1)Is Nanaya's AAD dodgeable anymore?
2)Try to escape(with any method you like) these setups:F-Nanaya 2xrekka ex cancelled into AAD,H-Nanaya 236B EX cancelled into AD,C-Nanaya 236B EX cancelled into AAD.
I saw an alarming number of these setups hit(and ive never seen them avoided even once),so I'm getting really suspicious here.
(And yes I know theres a request thread,but they might not see it there.)
Thanks!

Its PS2's MBAA but i needed a basis before I can test on CC.. if i am able to.  Also I don't main Nanaya so I don't know his in depth details ;x
http://www.youtube.com/watch?v=xpF4B5B8-ZE  <== primarly tests the 2x rekka to AAD, but i found that H-Nanaya 236B>AD and C-Nanaya 236B623B>AAD worked similar.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: fiendmaw on July 14, 2011, 12:00:06 AM
His AAD(AD in H-Moon) is much much faster in 1.05...to the point where I suspect you cant get out of blockstun before it hits(or you get out like 1f before) and thus its really hard to avoid.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 15, 2011, 06:13:07 AM
Going again today (Friday) after works. Not gonna stick around too late though (round midnight) cuz i got stuff in the early morn.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 16, 2011, 09:07:20 PM
While waiting for the regulars. I played this one guy who picked f aoko while testing with fnanaya.  Took me 2 games to realize that all he liked to do was mash the launcher under pressure.  At the 3rd game, 2nd round, I decided to lame it out and stagger pressure him, frame trapping him with ease. At the end of the 3rd round. He walked up to the worker at the time complainig that the throw didn' t work and just walked awau from the game.

Later I tested out his side and the buttons worked just fine, so I question the logic.

On another note, I did a lil of Fnanaya against the comp and some opponents. I did notice these things
~the AAD combos in the corner after the 2xrekka
~on block stun against the opponent, the 2xrekka to the aad seemed to confirm as if it was an assured hit AD.
~each time I tried I attempted the 2x rekka to AAD, it connected.
Ill maybe do a lil more testing as I go, but that is my observation
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 20, 2011, 07:11:24 PM
So who is down for some casuals on friday night before West Toast?  :P
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 28, 2011, 04:35:14 PM
Looks like no Evo for me. Friday as usual then.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on July 28, 2011, 06:10:40 PM
Hmm, ok. I should be in on Friday, as well... any other comers? It should be nice and chill after West Toast, especially with people gone at Evo. 
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 30, 2011, 08:47:28 AM
Them Ryougi/Ciel matches were intense. I gotta stop air dashing with Ryougi.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: lardo4life on July 30, 2011, 03:16:42 PM
How many people usually show up on fridays?  I'm gonna be down there in a week and would definitely wanna play some games with people, there's a severe lack of players here.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on July 30, 2011, 06:14:50 PM
I, for the past month, have been going there every Friday evening and stay there for at least midnight.  Shark and Ricky usually meet me there that day and there are a few others will jump in as well.

If you do go, bring your A game. I like a challenge.  ;D
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on July 30, 2011, 06:15:28 PM
There are usually at least 3 - Numa, myself and Ricki (another guy not on the boards) and we usually wind up with at least 2 or 3 other people casually joining in.  Id works there (so he's often there, but usually too busy to play).  I usually show up at around 9, Numa and Ricki are usually there earlier (around 8?), and we usually stay until well after midnight.  Although, we usually get dinner at the Sushi place next door, which lasts from around 9:30 to 10:30.  We'd absolutely love to have more people there... especially so we can share the cost of Numa's winstreaks...  ::)

....Although last night I managed to cost Numa at least some money   :toot:

If you don't mind me asking, which characters do you use? I'm thinking about adding some characters to my roster to keep the nights diverse. These days my mains are C-Ciel and C-Miyako, with an old and rusty C-Aoko thrown in, but I'm thinking about learning ... all the Kohakus(probably starting with F), and maybe a Maids.  Numa rolls a lot of the cast, but he's known for C-Hisui, and for my money, his second best is F-Satsuki. He also runs F-Kouma and has been training an H-Ryougi lately, with a bit of C and H-Arcuied thrown in.  Ricki hasn't really chosen a main, yet, but he's got pretty strong fundamentals with most of the cast.

There are a few other lurkers at the arcade who occasionally throw down on Friday nights. Last night we were joined by a C/H-Nero and a guy who ran C-Miyako and F-Nanaya. We've also been joined by some F-Aokos and C-Nanayas...

EDIT: Well, that was great timing.... ::)
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: lardo4life on July 30, 2011, 10:08:56 PM
I main C-Warc and sometimes play C-Kohaku(:fap:).  Haven't touched the game in a while though, hopefully I'll be able to take a few matches from you guys!
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on August 04, 2011, 01:55:31 PM
Another friday night of Melty. Ill have to leave a little before 1:00am though.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Madscientist on August 05, 2011, 09:39:03 AM
Just wondering if you guys have noticed any input lag on your CC cab.

Try comparing neutral jump startup with how it feels on the PS2.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on August 05, 2011, 02:27:25 PM
Cool, I should be ther eat around the usual time :)
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: lardo4life on August 06, 2011, 06:29:25 PM
GGs, it was nice meeting you guys and playing real people for a change!  Hopefully next time I'll be able to not lose so hard :V
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on August 09, 2011, 03:58:42 PM
Haha, no sweat - it was great having another guy around! Hope you enjoyed the rest of your trip and the concert!  Look us up again if you're back in the area!
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on August 15, 2011, 03:57:01 PM
Hey, I know this was late, but thanks for showing up and playing on Friday, Arly. it was great practice for me, and kinda nice to give my money to someone other than Numa for a change... :)
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on August 16, 2011, 08:06:00 AM
 :(
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on August 18, 2011, 06:09:45 PM
@Numa - ha, I'm sure you'll have the chance to take money from me later. 

On that topic, are people going to show up this Friday? The HD on my PS2 is dead, so no practice for me...

Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on August 18, 2011, 07:18:29 PM
I'm down.

Also..... Why do i wanna play ah3...?
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on August 20, 2011, 12:41:23 PM
I'm still wonder who comes in at Thursday since that sticker on the machine still says tocome thurs. To play people.

Lies I say.

Fun games btw. I shoulda won when I randomed NAC.  :o
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: hdphnz on August 23, 2011, 11:23:47 PM
Found this and couldn't think of a sensible way to post this in the general forums, so here:

(http://i.imgur.com/fb3oR.jpg)
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on August 24, 2011, 01:30:37 PM
Found this and couldn't think of a sensible way to post this in the general forums, so here:

(http://i.imgur.com/fb3oR.jpg)

...Arlieth? Izat you?
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on August 24, 2011, 06:51:51 PM
@hdphnz : Haha, wut?

BTW, looks like I'll be there on Friday night, again.

Hey Id, if you're reading this, how hard would it be to get some streaming set up? Is there anything I could contribute to make it more likely?

Is anyone in the community at large interested in watching any of these matches? We don't totally suck, after all. Some of these matches are getting pretty good, I think...

... or are Numa and I the only ones watching this thread?



Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on August 25, 2011, 12:59:52 PM
I'll be there as usual.

Edit: I have decided to take a Marker, cross out Thursday, and put down Friday on that piece of paper.  ;D
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on August 29, 2011, 10:08:21 AM
Ugh... can't wait til friday... I wanna practice my revised C-Arc combo... ;D
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Reyes Mahou on August 29, 2011, 06:08:42 PM
When is the next West Toast?

Hopefully, I can actually enter this time. lol
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: f-wlen ice loop on August 29, 2011, 08:51:23 PM
Serious post (you can tell because I'm capitalizing properly):

I think we need to bury the West Toast name and move forward with a new tournament series for CC to take off. There's too much legacy associated with WT and the current SoCal scene doesn't do the name justice.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on August 30, 2011, 06:59:12 AM
With regards to scene: Ever since CC came out at FFA, I've been going almost every Friday night just to play the game (and to avoid Friday traffic). I have been fortunate that some AI heads are as crazy as I am, so there is always people to play.  Occasionally, there are others who join the fray too.  Last friday, there happened to be about 4 additional players in a day that there happened to be a 3S tournie.  (where it is a coincidence or not is beyond me)

I know I'll probably continue coming down Friday nights indefinitely.  I'd be interested in recording matches for those Fridays.  Hell, I'd like to do it myself... but I don't have any equipment (or the know how...).  Maybe when recording devices are anchored down... Friday tournies? maybe?

What do you guys think?

Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: f-wlen ice loop on August 30, 2011, 11:04:33 AM
With regards to scene: Ever since CC came out at FFA, I've been going almost every Friday night just to play the game (and to avoid Friday traffic). I have been fortunate that some AI heads are as crazy as I am, so there is always people to play.  Occasionally, there are others who join the fray too.  Last friday, there happened to be about 4 additional players in a day that there happened to be a 3S tournie.  (where it is a coincidence or not is beyond me)

I know I'll probably continue coming down Friday nights indefinitely.  I'd be interested in recording matches for those Fridays.  Hell, I'd like to do it myself... but I don't have any equipment (or the know how...).  Maybe when recording devices are anchored down... Friday tournies? maybe?

What do you guys think?

An arcade-only scene for an anime game is too difficult to sustain in today's age. We already know where the future of Melty lies. I think a media blitz would definitely help, but accessibility remains the same issue it's been all these years.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on August 31, 2011, 04:09:26 PM
@Numa - Yeah, I'm looking forward to Friday as well... not because I've learned anything this week, just because it's been a hell of a week...  But, I think this week we should try to seriously brainstorm ways of recording the matches without needing any special permission. In unfortunately lack any kind of decent camera...

@NETPLAY - While I agree that the scene would be larger and more active if we weren't reliant on the arcade for meeting people, I don't really see how this relates to West Toast.  There's certainly going to be netplay of some sort, and online tournaments in the future, but that doesn't mean that we shouldn't also keep the arcade torch burning. There has been a consistent demonstrated interest in Melty this whole time by people at the arcade (new players every night, outside of even the regulars). If they actually recognize the name (or Brand, or whatever) of West Toast, then it's good for the scene as a whole (as it reinforces the notion that a scene even exists)... so what exactly is the problem?

Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: NeoZero on September 01, 2011, 06:44:50 PM
With regards to scene: Ever since CC came out at FFA, I've been going almost every Friday night just to play the game (and to avoid Friday traffic). I have been fortunate that some AI heads are as crazy as I am, so there is always people to play.  Occasionally, there are others who join the fray too.  Last friday, there happened to be about 4 additional players in a day that there happened to be a 3S tournie.  (where it is a coincidence or not is beyond me)


That would be me and my friends.  We just happen to plan our trip to FFA on the day of casuals, we knew nothing of casuals whatsoever on Friday nights.  I was going to use the time to relearn the game, since I haven't even touched it for about 5+months and I'm new to CC.  Regardless it was great playing against new people and not the usual 7 people I play AA with.

I would be going to FFA often for casuals but having no car really sucks, and it's a 1+hr trip.  We should be going again sometime this month...so expect to see us again.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 01, 2011, 11:31:31 PM
@NETPLAY & @Sharkchowder: 
For the recent West Toast, the name alone brought Arizona to FFA (least I'd like to believe).  That is warrant enough to keep the name as is, IMO.   I do agree though that the name West Toast alone is something to live up to.  All it needs is someone who is willing to go all out.  As for myself, I'm content on supporting the game as of current by playing it in one of the very few arcades that have CC in the US.
 
On another note, Doesn't West Toast host multiple games, not just MB?  I remember when I first came in at WT4 at Interface, MBAC PS2 was the only game I saw with a tournie behind it. Then when it moved to FFA at the later dates, GG was added to the mix of WT's.  The recent WT had MBAACC, AH3, GG, BB, and MVC3.  My theory is that West Toast started with just MBAC but then later, several other "Airdasher" games were added to support other player interest.

That would be me and my friends.  We just happen to plan our trip to FFA on the day of casuals, we knew nothing of casuals whatsoever on Friday nights.  I was going to use the time to relearn the game, since I haven't even touched it for about 5+months and I'm new to CC.  Regardless it was great playing against new people and not the usual 7 people I play AA with.

I would be going to FFA often for casuals but having no car really sucks, and it's a 1+hr trip.  We should be going again sometime this month...so expect to see us again.

So it was a coincidence after all... Sweet. ;D Well if ya do happen to come down, post here.  It helps with the planning ahead. 
Also, might as well post here and say hi. http://www.meltybread.com/forums/akiha%27s-tea-room/introductory-thread-%28take-off-your-shoes-please%29/1475/
Hope to play more games with ya in the future.

Edit: I'm going to FFA friday night again.  :toot:
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: This on September 02, 2011, 10:33:49 AM
I'm the driver, and also the Tohno Shiki player that was there.  Most notably the group of people bringing all the hype to that bubble bobble machine.  I believe whoever was there kept hearing a white guy call me the "Cheaty Asian".  I plan on showing up with Neo and possibly others about every 4th friday from last week's.  If I get this job, I'll show up more often. Hope to learn how to play on a stick and adapt to the changes soon.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on September 02, 2011, 06:22:20 PM
Might be a little late tonight, but I'll be there. (Hopefully in time for Sushi)

@This & NeoZero - Awesome! Numa and I and at least a couple of others are usually there every Friday - I'll usually post here if I'm not going to be able to make it.

BTW, where are you guys commuting in from? An hour seems like a pretty big trek - mine is like a half hour... if there's a way to set up carpools, I'll do what I can to help - I'm in Culver City.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: NeoZero on September 02, 2011, 07:12:39 PM
@Shark:  We both come from the Orange County area.  I live in Yorba Linda and This lives in ??? (I don't wanna post any personal information on his behave).  By the looks of it Culver City seems like it's out of the way for us, just looked it up right now.  I'm not the driver but I'm sure if your along the way,or anybody else, This wouldn't mind picking up an extra person or two, given that we have extra room in the car.

Edit:  Next time expect to see actual combos from my C-W.Len and not just pokes, lol.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: This on September 02, 2011, 07:44:38 PM
I live in Brea, its along the 57 and real close to the 60.  My car...real tiny.  I can fit 3 passengers if the 2 in the back can deal with the very small space they will have.  I'll go out more often if people can pitch in for gas, otherwise it'll be once every 4 weeks unless I get that job.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 02, 2011, 08:45:51 PM

(Mmmm... sushi n sake...)

Seems ya guys are fairly near where I live at. I live in la verne. But I work over in Old Town Pasadena. Nice place to work. Lots of skanky clad woman on Saturday night. :fap:. Its nice to just hop on the 210 after works. ;3
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Reyes Mahou on September 02, 2011, 09:42:14 PM
Anyone pass by Irvine? I'm willing to pay gas money.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 03, 2011, 02:45:15 PM
(http://img.photobucket.com/albums/v315/Numakie/IMAG0800.jpg)
Ima leave this here.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 05, 2011, 06:53:58 PM
For those too lazy to read that pic above,
BB-GG-AH3 and MB tournie on Sunday, September 18.

I wonder who's interested.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on September 06, 2011, 12:55:02 PM
@Numa - I'm definitely interested... I'm not sure if I'll actually be free, though. I think there's a decent chance, but some projects are ramping up.

@Others in carpool - Yeah, man, we're pretty scattered. I wouldn't ask anyone to go out of the way to pick me up - I'm usually good for transportation. I was mostly wondering if there was anyone I could help out, but it doesn't really seem like it. Oh well...  That means we need to make sure that the regulars actually show up on those days when the other guys arrive - so please post here if you anticipate coming in! :)
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Reyes Mahou on September 07, 2011, 10:20:08 PM
Definitely interested. I'll try to convince some friends to go.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 08, 2011, 05:48:59 PM
Hmm.. Guess no friday Melty for me this week.  Final Fantasy concert at UCLA. 
:prinny:
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on September 10, 2011, 03:38:48 PM
So, what we're learning from this experience is that Arly always shows up when Numa's out.


.... Also, I need to learn to get more sleep.
.... Also, I need to learn to listen to my phone, even when I'm in the middle of a match - apparently Numa tried to call me.

Thanks as always for the matches, Arly!
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 10, 2011, 08:12:46 PM
Its cuz I happened to be near Culver City.
On another note, Nobuo Uematsu is a hilarious mofo.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 13, 2011, 06:17:47 PM
I'ma leave this here. It's for the Tournie this sunday.
http://www.meltybread.com/forums/tournaments-and-events/ffa-airdasher-bi-weeklies-(mb-gg-ah-bb)-granada-hills-ca-(sun-2011-09-18)/
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on September 16, 2011, 09:30:32 AM
I plan to be there tonight, but I might be late... (a little after 9, more like 9:30) ........and, I left my phone at home.

Crap, hope I'm there in time for Sushi!

Oh yeah, I plan to be there for the Tourney on Sunday, as well :)

Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 16, 2011, 10:17:37 AM
Hope there's a good turn out for the Tournie.

Also, I'll be there tonight as well.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: This on September 19, 2011, 05:43:15 PM
Do the controller ports on the machine actually work?  I'm a lot better at melty on pad than I am on stick at the moment.  Since I might be showing up on friday, I'd like to know if I can use my ps2 controller.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 19, 2011, 06:46:10 PM
Do the controller ports on the machine actually work?
Don't think so.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: This on September 23, 2011, 01:21:35 PM
I'll be heading down to FFA tonight with one of the guys you met from 4 weeks ago...or whenever that was ago.  I'll mainly be participating in the CVS2 tournament but I intend to play some melty.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 24, 2011, 09:35:52 AM
GG's guys.

Also...
(http://a4.sphotos.ak.fbcdn.net/hphotos-ak-snc7/s720x720/291962_291830610842739_100000474064606_1237564_1148763452_n.jpg)
teehee
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: This on September 24, 2011, 11:28:05 AM
You guys are stalkers.  We left before you 3 times and ran into you 3 times with the same thing happening the first time we showed up 4 or so weeks ago. I need practice on that set up, I kept jumping unintentionally and just sucked the entire night.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on September 30, 2011, 06:56:58 AM
Ugh. all this talk about 1.07 makes me wanna play Melty. Looks like FFA again tonight.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on October 07, 2011, 09:49:07 AM
And FFA again after 8 friday. Someone beat my Hisui.  :P
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on October 07, 2011, 03:31:02 PM
I'll likely be there, but I doubt I'll be doing any dethroning... this has been a murderous week at work. No time to play, not a ton of spare energy...
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on October 21, 2011, 12:19:02 PM
Friday Melty.
Ya'll are free.
 :prinny:
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on October 28, 2011, 10:27:25 AM
I'll probably be late tonight - (work is getting pretty fierce), but I'll probably be there, hopefully in time for Sushi. 



- Oh yeah, there's another Tourney at FFA this Sunday, right? 
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on October 28, 2011, 04:28:12 PM
Hmm. Don't think ill stay too late tonight. 

Also, I'll prolly go this sunday for the tournie. Why the heck not.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on October 29, 2011, 10:38:30 PM
aye, tourney this Sunday!

Also: http://www.meltybread.com/forums/tournaments-and-events/west-toast-xv-pre-tourney-discussion/
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 03, 2011, 09:16:18 PM
No ffa Friday this time. Har.
Drinks food and surprises prevent me.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 04, 2011, 12:58:12 PM
(Yeah... double post... beh)

Out of curiosity, who would be interested in going to FFA on Fridays around the North Pasadena/PCC area or near the 210 on the way over there? 

Just a couple things to keep in mind.
- I head out there after work (between 6 to 8ish)
- I tend to stay there beyond midnight, sometimes 2a and beyond.
- The back seat of my car is a tad low on headroom.

Might as well throw it out there since I already go to FFA most fridays, and I heard from Id Asz that they will get 1.07 at the arcade soon.

Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on November 04, 2011, 07:53:55 PM
Quick FYI - I will actually be in tonight.. just a little late, as usual.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 11, 2011, 12:08:37 PM
Friday Melty again.
Happy 11.11.11
We all gonna die
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on November 11, 2011, 07:39:25 PM
I'm out tonight... I'm sick, work is brutal, and my car had a nasty breakdown last Friday when I was coming back that I still need to permanently address.... :(

Hopefully I'll be free next week....
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 11, 2011, 08:30:22 PM
Dang. Feel better man, an hope your car is alright. Weather is gettin cold after all...

I'm feelin a lil under the weather myself actually... ill tell ya if I live tomorrow.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on November 15, 2011, 11:30:51 AM
A bunch of us are going to start regularly showing up on Thursdays from 8:30-11:30ish. Friday's are still going on, though. I'll be bringing my PS3 for Arcana/BlazBlue casuals on Thursdays, and Fridays if I'm not busy working.

I've also installed a permanent VGA and Audio (R&W) output from the cabinet that anybody can access. If you're up for recording, then we can get some youtube vids back up (maybe even a stream! =O).

Arlieth is currently working on getting us 1.07, which should be coming pretty soon (and I'll announce when we get it).

Also, we will be hosting a new West Toast at FFA on Jan 21st and 22nd. I'll post up again once more of the details are ironed out.

See you Thurs and Fri!
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 15, 2011, 12:38:34 PM
I am Friday. Lol.
Guess ima bring my lappie and recording device on Friday. Can ya give me a lowdown on where everything is?
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on November 15, 2011, 02:07:35 PM
I am Friday. Lol.
Guess ima bring my lappie and recording device on Friday. Can ya give me a lowdown on where everything is?

Underneath the arcade panel (joysticks and buttons) where your legs go, the cables are sticking out on the right. They're easy to spot. As an added bonus, if somebody isn't recording matches, they can get an adaptor and plug their headphones into the audio jack (P1 side only, I'll work on that for P2).

As for streaming, the arcade's internet connection isn't all that great, so if you logged into it it might hurt the people playing Xbox (so I password protected it). However, the Vet's Office next door has an unprotected wifi connection and they close at 6 or something, so they wouldn't mind if you used theirs.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 18, 2011, 08:01:34 AM
Gonna bring my new recording device and lappy to try and record matches tonight.
I'll prolly be there by 8ish.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on November 18, 2011, 02:58:03 PM
Unfortunately, I'm not sure if I'll be there tonight. A lot of it is going to depend on how well work goes.  If things go smoothly, I'll try to show up like normal. Else, I may be out again tonight.

I'll have my phone on me, so people can call if they want to confirm later on for any reason...
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on November 19, 2011, 03:07:15 AM
GGs everybody! Great seeing Arlieth there serving everybody with this j.C's.

Numakie and I got the laptop working and hopefully we'll see some more footage on the Youtube.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 20, 2011, 03:47:21 PM
(2011-11-18) FFA MBAACC 1.05 WDTS Casuals
1 of 2 - http://www.youtube.com/watch?v=hNtTSNhzprg
2 of 2 - http://www.youtube.com/watch?v=fiNYCoNz2hk

Players: Arlieth, Id_asz, Numakie, sharkchowder, & 2 others

We don't totally suck.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on November 23, 2011, 11:28:34 AM
So what's up with Friday?  My weekend plans aren't set in stone yet,  but my internet access is gonna be pretty irregular.  Do people think they'll be there?


@Numa - "We don't all suck"  - Speak for yourself  :P
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 24, 2011, 05:31:58 PM
Ill prolly end up there again. Gonnaneed to be round there neways.
Get angry
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on November 25, 2011, 09:35:08 AM
I'll be down there. Might be late, though; sometimes my boss has me working at another arcade fixing games until late in the night.
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on November 27, 2011, 12:21:53 PM
Almost 2 hours of video of us playing. Hot damn.

http://youtu.be/dIeQINESbKM
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on November 28, 2011, 11:22:11 AM
Sheesh, I need to practice more.  Hey, Id, what's the deal with 1.07? Any news on that front?  ..not that I'll be eager to face Numa's inevitable Archetype... 
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: sharkchowder on December 02, 2011, 04:26:27 PM
People gonna be in tonight?  I'm actually hoping to get in earlier than usual, but I'll probably also want to leave a little earlier ( need to catch up on sleep... )
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Numakie on December 02, 2011, 04:58:14 PM
Aye.

So is my lappy
Title: Re: FFA SoCal Melty! (with Current Code v1.05!)
Post by: Id_asz on December 03, 2011, 04:34:49 AM
Sheesh, I need to practice more.  Hey, Id, what's the deal with 1.07? Any news on that front?  ..not that I'll be eager to face Numa's inevitable Archetype...

We bought our board from Arcade UFO, so we need to get the update from Arcade UFO's supplier. Arlieth is working with FubarDuck on getting it here, but I think FubarDuck is busy in Canada with stuff atm.

Sometimes it can be hard to get "free" stuff from a Japanese supplier since there's little to no commission from them. If we were in Japan then getting it would be no problem, but it has to be shipped overseas and everything. I'll call Arlieth up and get an update for you guys.
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on December 07, 2011, 06:45:01 PM
Just got the USB with v1.07!

I will be installing the update this Thursday at 7:30-8PM.

Be There!
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on December 07, 2011, 11:21:07 PM
I'll be there thursday. Got plans on friday so won't make it that day. Makin it sunday for the tourney though.
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: sharkchowder on December 08, 2011, 04:25:43 PM
Ugh.... awful timing for me....

I just recovered from a terrible fever, and my car broke down again.   :'(

I don't even know if I'll be able to make the tourney on Sunday!  blah......

Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on December 14, 2011, 03:11:28 PM
Planning for FFA on Thursday this week after work.

Join me!!
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on December 16, 2011, 02:04:33 AM
GG's ID

Also... Study this H-PCiel
http://www.youtube.com/watch?v=wX5JMvVEdgM#t=14m25s  ;D
http://www.youtube.com/watch?v=wX5JMvVEdgM#t=29m40s

I'll look at Hime.
http://www.youtube.com/watch?v=XbxytsgzwaE#t=53m10s
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on December 21, 2011, 03:45:10 PM
Can't make it this Friday, but I'll be there next Friday.

My copy of BBCSX is on its way, so I'll start bringing that on Friday's too.

I'm going to be bringing my A game next time. Spending a lot of practice on MB!
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on December 21, 2011, 05:14:54 PM
Thursday and Friday are a no go this week. Friends just wanna do stuff for some reason.
Next week though is vacation time for me.  Next Friday is a possibility.
 :toot:
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: sharkchowder on December 22, 2011, 05:55:44 PM
Bah, I just got my car back, too.... :(

Well, if anyone messages here, I'll try to show up tomorrow night, otherwise, have a nice Holiday, everyone!
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: ehrik on December 23, 2011, 10:31:56 AM
I'm in socal now, when do you guys meet up? Maybe I'll drop by for a day or two
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on December 23, 2011, 01:47:29 PM
I'm in socal now, when do you guys meet up? Maybe I'll drop by for a day or two

From the looks of it, we may all head there next friday for sure (2011/12/30).  ID, me, and prolly shark 'll be there.  I can also record more stuff. yay.
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on December 23, 2011, 04:35:42 PM
From the looks of it, we may all head there next friday for sure (2011/12/30).  ID, me, and prolly shark 'll be there.  I can also record more stuff. yay.

I'll also be bringing BBCSX for PS3 if anyone's interested.
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on December 23, 2011, 04:52:43 PM
Is CSX out yet?
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: ehrik on December 23, 2011, 05:17:02 PM
Its out, maybe I'll try a little but I think I'll be concentrating solely on MB

Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on December 26, 2011, 08:09:42 AM
Jeez..... First day off and nothing to do... Anything wanna go down to FFA? xD
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: sharkchowder on December 26, 2011, 03:56:52 PM
Hmm... maybe. I have a lot of driving to do tonight, though. Tomorrow would be better.

Post a response here to coordinate - I left my phone at a friend's house.... :P
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on December 26, 2011, 07:46:22 PM
Beh.. Last minute cancel. Don't feel like driving down there. Sorry sorry.

Lets save it for Friday.  ;D
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: ehrik on December 29, 2011, 09:51:01 AM
im going there tomorrow
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on December 29, 2011, 10:37:35 AM
im going there tomorrow

I'll be there too, can't wait!
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: ehrik on December 29, 2011, 02:00:33 PM
i might have to ditch cause of car situations but we'll see
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on December 29, 2011, 04:14:11 PM
I'll be down tonight if anyone's interested. I definitely need practice more of my PCiel combos.

Oh yeah, and I'll bring BBCSX and AH3 as well.
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: ehrik on December 29, 2011, 06:26:17 PM
welp, no car anymore; :NEVERWASINSOCAL:
Title: FFA New Year's FREE PLAY Bash!!
Post by: Id_asz on December 30, 2011, 11:18:37 AM
Time for the 3rd Annual New Year's Eve Free Play Bash at FFA!

On Saturday, New Year's Eve, all games at the arcade will be on FREE PLAY! It's just our way of saying thanks to the community who's supported us over the years.

Hope to see you there!
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: f-wlen ice loop on December 30, 2011, 01:30:11 PM
hi i live in temecula

that's 60mi south of where arcade infinity used to be and 60mi north of san diego

basically, it sucks

i have a place where people can come over but it's kinda out of the way

if anyone is holding sessions (hahahahaha) hit me up

i'd rather not netplay (see my avatar)
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: sharkchowder on December 30, 2011, 03:43:30 PM
I'm not opposed to carpooling with people, if we have decent halfway points.

I'm in Culver, usually, which is about as far south from FFA as it was west of AI.  Unfortunately, my apartment is a tiny studio, so it's not particularly suited to having a bunch of guests over to play the PC version. 

As far as carpooling to FFA goes, I'd totally be willing to drive anyone who can get to the area around Culver (Or Marina Del Rey, or Santa Monica, or whatever)  (which would at least lower the cost if you were heading from say, Temecula). Unfortunately, my car only fits one extra person.  If, say a van of people were heading through my area, I'd be willing to pitch in gas money in exchange for a ride, too.

On that note, Ehrik, where are you? Anywhere near the west side?

If I ever move to a bigger place, I'd have no problem hosting...

Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: ehrik on December 30, 2011, 04:08:11 PM
I live in Tustin. I think we're playing near Walnut tomorrow though cause I can't really go far off  :emo:
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: sharkchowder on December 30, 2011, 04:35:29 PM
Yeah, Ouch... you guys are really really far southeast of me.

Well, basically, my offer from before still kinda stands.  If you're ever passing through this way (it is technically en route to FFA, I guess) and you want someone to pick up the final third of the gas tab, then I'd be willing to drive the rest of the way....
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Ichipoo on December 30, 2011, 07:43:22 PM
Anybody here from San Diego?
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: COD3player on December 30, 2011, 09:48:55 PM
hi i live in temecula

that's 60mi south of where arcade infinity used to be and 60mi north of san diego

basically, it sucks

i have a place where people can come over but it's kinda out of the way

if anyone is holding sessions (hahahahaha) hit me up

i'd rather not netplay (see my avatar)
*sees username & avatar*

I like the way you think.
Title: Re: FFA SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on December 31, 2011, 12:38:27 AM
Great games tonight at FFA.

Numakie got some matches recorded. It was great seeing some new faces!
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 02, 2012, 02:19:45 PM
2 hours of recorded footage. Fun times.

http://youtu.be/xlQodhYfoNc
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on January 02, 2012, 02:52:08 PM
Hmm, what's up with the sound quality. Is there anyway we can fix that for next time?
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 02, 2012, 03:53:31 PM
The sound has always been a little harsh. Dunno why that is.

If you'd like, i can meet up with you some time this week to look into it.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: sharkchowder on January 06, 2012, 11:38:14 AM
Might be a little late tonight - I was sick at the beginning of this week, so I'm playing catchup at work. Hopefully still be there in time for sushi....

Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 06, 2012, 12:06:27 PM
Gonna be there again as well. Lappy with me as usual.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: f-wlen ice loop on January 06, 2012, 01:36:27 PM
someone not @ ffa let's play
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: sharkchowder on January 06, 2012, 04:39:15 PM
How about online? :P
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: f-wlen ice loop on January 06, 2012, 04:41:14 PM
How about online? :P

sure why not
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: sharkchowder on January 06, 2012, 05:21:19 PM
crap, sorry, I don't actually have time - I was just poking fun at your username. Sorry for the confusion...  :psyduck:
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Id_asz on January 13, 2012, 09:12:29 AM
See you guys tonight!
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 13, 2012, 10:13:13 AM
Likewise. C'ya at FFA.

Also, if anyone is between North Pasadena & Granada hills, I can prolly drive ya. I get off of work at 6ish

Also can't wait to try out some learned combos with PCiel & Ryougi.  ;D

Also.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 14, 2012, 02:55:43 PM
Videos from Last week (2012/01/06). It was nice using Hisui again
http://youtu.be/CCRYpPjhu50

Didn't record vids from this week though. Was too lazy to take out the laptop.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Ichipoo on January 18, 2012, 10:36:01 AM
Posting here again to see if anybody in San Diego plays Melty Blood, since I don't see myself driving 2.5 hours from Chula Vista just to play games, but I would like to check out FFA someday.

If not, I guess I'll netplay with you guys. :)
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: f-wlen ice loop on January 18, 2012, 10:48:05 AM
Posting here again to see if anybody in San Diego plays Melty Blood, since I don't see myself driving 2.5 hours from Chula Vista just to play games, but I would like to check out FFA someday.

If not, I guess I'll netplay with you guys. :)

fight me.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Ichipoo on January 18, 2012, 11:47:09 AM
Well I'm at school right now so not now lol. :psyduck:

Most likely tomorrow, since I don't have any classes.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: f-wlen ice loop on January 19, 2012, 12:02:19 PM
http://www.dustloop.com/forums/showthread.php?12748-West-Toast-XV-Makoto-Appreciation-Day-Jan-21-amp-22-FFA-(MB-BB-GG-AH-even-more!)

someone carpool
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Ichipoo on January 20, 2012, 10:20:25 AM
Ouch. Wish I can go, I even know people in SD who are going and willing to bring a few people to West Toast such as dsmoove.

And sorry I couldn't go online to play you yesterday f-wlen , I felt like staying in bed and sleeping all day. :nyoro:
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 20, 2012, 12:08:19 PM
Got things I gotta do early Saturday morning. Don't think ill Friday it today.
I will definitely be there Sunday though. Hope melty has the turnout...

I can also scrub it on iamp.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 27, 2012, 07:48:55 AM
Another Friday night at FFA after work.

I'll see you guys there.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: f-wlen ice loop on January 31, 2012, 08:42:47 AM
@numakie can you come with me to arizona this weekend to get games in w/chocotachi?
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 31, 2012, 10:34:28 AM
@numakie can you come with me to arizona this weekend to get games in w/chocotachi?

Hmm... I'm interested. What time did ya plan to head out & head back?

As long as I don't skip friday work & am home before Sunday evening, I'll be good.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: f-wlen ice loop on January 31, 2012, 11:00:12 AM
@numakie can you come with me to arizona this weekend to get games in w/chocotachi?

Hmm... I'm interested. What time did ya plan to head out & head back?

As long as I don't skip friday work & am home before Sunday evening, I'll be good.

ah, this is problematic. i was planning on taking friday off and leaving thursday night, returning sunday night.
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 31, 2012, 11:46:49 AM
@numakie can you come with me to arizona this weekend to get games in w/chocotachi?

Hmm... I'm interested. What time did ya plan to head out & head back?

As long as I don't skip friday work & am home before Sunday evening, I'll be good.

ah, this is problematic. i was planning on taking friday off and leaving thursday night, returning sunday night.

Sux. Can't budge on the Friday. Sorry man.

Just curious... How long is it to get there from your place?
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: f-wlen ice loop on January 31, 2012, 01:13:10 PM
4 hours or so

looks like i'm flying solo this time
Title: Re: SoCal Melty! (with Current Code v1.07!)
Post by: Numakie on January 31, 2012, 02:22:51 PM
hmm.... This may be the only time before FR that we can all gather in one place....

Ima sleep on it...