When's Melty on Steam?
ahaha that's no--wait, what?

Author Topic: SoCal Mega Thread  (Read 282971 times)

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Offline zantua

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #325 on: March 31, 2007, 10:42:16 PM »
well shinsengumi was great as usual
AI tournament FTL.

Offline jkdChaos

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Re: So.Cal: Arcade Infinity Thread
« Reply #326 on: March 31, 2007, 10:46:43 PM »
Yeah, please do not let that guy run anymore tournaments.. it was such a waste of time. I'll try to go to AI more once the scene there is bigger.

« Last Edit: March 31, 2007, 10:48:18 PM by jkdChaos »

Offline Zaido

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Re: So.Cal: Arcade Infinity Thread
« Reply #327 on: March 31, 2007, 10:53:25 PM »
i rarely go to AI, only occasions of when i am in the area or seomthign i might got play a little but usually when i am there its like no one there :/..
<@Sp00ky> basically ruu got on the stick and started having sex with heart
<@Sp00ky> and she did impossible shit
<@Sp00ky> and arturo died

Offline COD3player

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Re: So.Cal: Arcade Infinity Thread
« Reply #328 on: March 31, 2007, 11:03:46 PM »
Usually I'm down in the area when I'm attending other functions. But as a result, my AI attendance is rather unpredictable. :-\
<--- "the irony of being one of the least anime people in the anime FGC" - bell

Offline zantua

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Re: So.Cal: Arcade Infinity Thread
« Reply #329 on: March 31, 2007, 11:05:55 PM »
us ffa/if people will drop by every so often.  but dont get your hopes up.
driving down there and back is too much

Offline THIS IS LEO

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Re: So.Cal: Arcade Infinity Thread
« Reply #330 on: March 31, 2007, 11:19:45 PM »
ai thread <3

Dirty Fucking Otaku might be back, we're getting arcana heart very soon i hear

Offline scottind

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Re: So.Cal: Arcade Infinity Thread
« Reply #331 on: March 31, 2007, 11:22:55 PM »
us ffa/if people will drop by every so often.  but dont get your hopes up.
driving down there and back is too much
yeah maybe every now and then, but right now i'm generally looking to steal local players from the 3s machine to play melty.

i dont understand why people say the sticks are bad here though. i think they're perfect.

Offline zantua

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Re: So.Cal: Arcade Infinity Thread
« Reply #332 on: March 31, 2007, 11:23:15 PM »
arcana heart??
ehh....  ill prolly try it out once dunno if i will get into it or not.

Offline THIS IS LEO

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Re: So.Cal: Arcade Infinity Thread
« Reply #333 on: March 31, 2007, 11:25:10 PM »
arcana has that bleach ds IAD thing going on....which kinda turns me off, but i'll give it a good shot for sure

Offline zantua

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Re: So.Cal: Arcade Infinity Thread
« Reply #334 on: March 31, 2007, 11:26:59 PM »
we all play on tekken 5 ps2 sticks for console.
so we should be used to jap sticks.
for sure i felt lots of differences.
ps2 felt faster while AI seemed slower and my motions seemed sluggish to normal.

Offline IamtehSEX

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Re: So.Cal: Arcade Infinity Thread
« Reply #335 on: March 31, 2007, 11:49:36 PM »
I dont really like a single machine.. the buttons were a little testy tho.. way too sensitive.. the stick was alright, but i like to have a lot of room when playing and that little cabinet made it too crowded.
The Donkey Punch... It's so bad.

For someone who doesn't visit the boards anymore, I'm a post whore.

Offline IamtehSEX

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #336 on: March 31, 2007, 11:53:55 PM »
damn... i wanted to go to shinsengumi. 

who the hell actually likes that steamed faux-chinese gibblets called panda express?  cuz i think everyone knows that shit aint food.. more like hamster bedding with sweet-n-sour sauce on it

i think zantua's angry cuz he had to take over running that shit... id be pissed if i had to do that..
« Last Edit: April 01, 2007, 12:00:28 AM by IPwnWitTohno »
The Donkey Punch... It's so bad.

For someone who doesn't visit the boards anymore, I'm a post whore.

Offline zantua

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #337 on: March 31, 2007, 11:57:54 PM »
if i didn't do that what would happen everyone go home.
oh wait. after i gave the bracket to him and we left people got their money back and went home.

well shinsengumi was well worth it.
sleep to shinsengumi, eat, get to AI, get taiyaki and strawberry juice from genki, tournament, sleep on the way back.

everything was good except the tournament.

Offline IamtehSEX

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #338 on: April 01, 2007, 12:01:00 AM »
woo-sah my friend.. woo-sah
The Donkey Punch... It's so bad.

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Offline jkdChaos

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Re: So.Cal: Arcade Infinity Thread
« Reply #339 on: April 01, 2007, 12:06:22 AM »
lol we're just spoiled with h2h cabs

ahhaa  but yeah, not fun playing with your arms bumping into another guys

:\

the MBAC v.B sticks were kinda cool

but the one for 3s is soooooo f'in short.

lol

Offline zantua

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #340 on: April 01, 2007, 12:07:14 AM »
usual tonight???
bit of quake, melty blood, and 3rd strike.

Offline Yuusharo

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #341 on: April 01, 2007, 12:21:33 AM »
So what would you have done differently about the tournament?

Offline IamtehSEX

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #342 on: April 01, 2007, 12:24:01 AM »
So what would you have done differently about the tournament?

youre not that guy, are you? cuz if you are, man up to your blunder and lack of organization.  don't create another sn just so you wont get flamed for asking a question.

and if you arnt him... then plenty of things...

set cabinet(s) to tournament/event mode so people wont have to waste tokens/quarters
« Last Edit: April 01, 2007, 12:26:55 AM by IPwnWitTohno »
The Donkey Punch... It's so bad.

For someone who doesn't visit the boards anymore, I'm a post whore.

Offline pherai

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Re: So.Cal: Arcade Infinity Thread
« Reply #343 on: April 01, 2007, 12:25:06 AM »
Was definitely a bit of adjustment. I'm not sure if anyone else saw, but the place the MB cab usually is has like no room. Very cramped between counter and the GGXX machine. The sticks felt a little bit worn down, but otherwise I didn't really mind. 3s Machine was allright, but the sticks were very short!
I heard anime expo isn't going to be that good this year...

Offline zantua

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #344 on: April 01, 2007, 12:26:18 AM »
no that's one of our friends.  he was here when you guys left.
but yea everything would be basically on schedule
also we have arly who can run brackets.
i mean i could just we should have someone who is more experienced with the arcade scene doing it.

Offline zantua

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Re: So.Cal: Arcade Infinity Thread
« Reply #345 on: April 01, 2007, 12:29:06 AM »
yea i was very disappointed in the sticks and buttons.
buttons were way too sensitive and the sticks kinda felt iffy

Offline juniorSantos

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Re: So.Cal: Arcade Infinity Thread
« Reply #346 on: April 01, 2007, 12:44:12 AM »
stick was okay. the problem i felt was theres no room on that cabinet so i had to try and use the stick at an akward angle. i couldnt get used to it. and the game did feel slow/sluggish

AI is pretty cool, its in a nice lively plaza.

Offline Psylocke

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Re: So.Cal: Arcade Infinity Thread
« Reply #347 on: April 01, 2007, 01:50:51 AM »
Not sure if this has been answered already somewhere else, but have the Quick Action buttons(the button underneath B) been fixed?  Last time I was there, it didn't work on the P1 side, didn't test it on P2.
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Offline zantua

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Re: So.Cal: Arcade Infinity Thread
« Reply #348 on: April 01, 2007, 08:23:47 AM »
when i went there i didn't even notice the quick action button.

Offline zantua

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Re: So.Cal: Family Fun Arcade / Interface Melty Thread
« Reply #349 on: April 01, 2007, 08:24:53 AM »
IF tonight!!!