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Author Topic: Catsuki help thread  (Read 28672 times)

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Offline noradseven

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Re: Catsuki help thread
« Reply #25 on: January 04, 2012, 04:35:37 PM »
Quick question about OTGs can 623B replace 623C in these OTG strings?  I'm assuming that your out of meter and your going for the kill of course.

Someone else please explain the proper 4-way off the 623C I can only think of a 3-way I know I must be forgetting something.
« Last Edit: January 04, 2012, 05:01:19 PM by noradseven »

Offline Exciel

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Re: Catsuki help thread
« Reply #26 on: January 04, 2012, 05:24:07 PM »
Since 623B's lower hitbox is worse than 623C's it's a bit more strict. It'll still work with any OTG on fat characters like Ciel and Nero but unless you can do 5B 2C (1 hit) 623B on that character then chances are nothing other than 5B 623B will really work.

I don't think a real 4-way really exists with Satsuki anymore, at least one that can't be blocked on reaction from all 4 sides. It's more like 2 differently timed 3-ways you can do off 623C I believe but I could be wrong.

Offline noradseven

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Re: Catsuki help thread
« Reply #27 on: January 04, 2012, 06:35:12 PM »
I don't think a real 4-way really exists with Satsuki anymore, at least one that can't be blocked on reaction from all 4 sides. It's more like 2 differently timed 3-ways you can do off 623C I believe but I could be wrong.

Yeah that is the only one I can think of so I put it on the wiki, you can still do the old 4-way off 421A.

PS: If you do create a F-Satsuki page please call it
Fatsuki Yumiduka - Hungry Demon

For reference http://media.photobucket.com/image/recent/Xenozip/fatsuki.png
« Last Edit: January 04, 2012, 06:49:26 PM by noradseven »

Offline Waddle

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Re: Catsuki help thread
« Reply #28 on: January 04, 2012, 08:58:04 PM »
You can use 623B in otgs if the hit count is low. for example if you do combo > 2c 5c 623{b} 5b 2c 623B it wont work but 5b into 623B does.
For 4way off of 623C in the corner after 5b 2c 623c it creates a gap in the corner. When you dash at them and jump straight up your dash momentum carries you to the other side if you dont press a button. A simple 4way is:
jump over, late airbackdash jc
jump over, late airbackdash jc(wiff) 2a/2c (i'm not sure if 2a is a low, also spacing usually requires 2c)
jump over, jump and air backdash towards the corner and jc (the faster you do the IADB the harder it is to react to it)
jump over, jump and air backdash jc (wiff) 2a/2b/2c
you can also do these midscreen, i haven't figured out the timing for IADB jc yet but i've hit it before. I dont buffer 496 by the way, i do 7-6AB. It might be easier to hit by using 496

also i might be completely wrong about 623b in otg and might be confusing it with 623a
« Last Edit: January 04, 2012, 09:04:56 PM by Waddle »

Offline Sashi

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Catsuki help thread
« Reply #29 on: January 04, 2012, 10:37:15 PM »
I don't think a real 4-way really exists with Satsuki anymore, at least one that can't be blocked on reaction from all 4 sides. It's more like 2 differently timed 3-ways you can do off 623C I believe but I could be wrong.

Yeah that is the only one I can think of so I put it on the wiki, you can still do the old 4-way off 421A.

PS: If you do create a F-Satsuki page please call it
Fatsuki Yumiduka - Hungry Demon

For reference http://media.photobucket.com/image/recent/Xenozip/fatsuki.png

If Fatsuki look like that in game, I'd totally main that. With all that weight, 22C must do 11k by itself.
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Offline noradseven

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Re: Catsuki help thread
« Reply #30 on: January 04, 2012, 10:47:41 PM »
You can use 623B in otgs if the hit count is low. for example if you do combo > 2c 5c 623{b} 5b 2c 623B it wont work but 5b into 623B does.
For 4way off of 623C in the corner after 5b 2c 623c it creates a gap in the corner. When you dash at them and jump straight up your dash momentum carries you to the other side if you dont press a button. A simple 4way is:
jump over, late airbackdash jc
jump over, late airbackdash jc(wiff) 2a/2c (i'm not sure if 2a is a low, also spacing usually requires 2c)
jump over, jump and air backdash towards the corner and jc (the faster you do the IADB the harder it is to react to it)
jump over, jump and air backdash jc (wiff) 2a/2b/2c
you can also do these midscreen, i haven't figured out the timing for IADB jc yet but i've hit it before. I dont buffer 496 by the way, i do 7-6AB. It might be easier to hit by using 496

also i might be completely wrong about 623b in otg and might be confusing it with 623a

623A doesn't seem to work at all as an OTG.

I'll check out the timing to see, exactly how it works then add it to the wiki, and yeah 496 is way easier.



edit:vvvvv yeah it works.
« Last Edit: January 05, 2012, 09:55:42 AM by noradseven »

Offline Waddle

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Re: Catsuki help thread
« Reply #31 on: January 05, 2012, 03:04:50 AM »
does 496 midscreen work for you consistently? i haven't gotten it consistently but i never tried 496, just my shitty iadb input

Offline Exciel

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Re: Catsuki help thread
« Reply #32 on: January 07, 2012, 04:24:53 PM »
Here's a look at some of the hitboxes that changed between PS2 and now.

5B - these are the latter active frames that were extended lower
j.A
j.B
j.C

Offline Axis

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Re: Catsuki help thread
« Reply #33 on: January 09, 2012, 01:54:11 PM »
I am having a bit of trouble going for the j.[C] 5[C] link mid screen.
It's a bit tough.
A life filled with unrequited love and tragedy.
A life with no happy ending.
A life that will not be recognized for how precious it truly is.
Isn't it sad...Sacchin.

Offline noradseven

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Re: Catsuki help thread
« Reply #34 on: January 09, 2012, 02:47:51 PM »
I am having a bit of trouble going for the j.[C] 5[C] link mid screen.
It's a bit tough.

You are doing
NEUTRAL JUMP [C], then FORWARD SUPER JUMP(double jump) right before you touch the ground [C],land [C] right.

If it still isn't working record it using training mode dummy and dump the dummy file on mediafire and tell me who you did it on.

edit:
Here is a dummy example I'm lazy and didn't do 2[C] :/
http://www.mediafire.com/download.php?z2z8vcs7243j2vc

The example is the 3rd dummy I did it against Satsuki, the other 2 dummies is me messing around with a dummy to loop the 421A~2E loop
« Last Edit: January 09, 2012, 02:56:40 PM by noradseven »

Offline Axis

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Re: Catsuki help thread
« Reply #35 on: January 09, 2012, 02:53:40 PM »
I wasn't at first then I slowly started getting it down.
Is it character specific?
I am doing it on P.Ciel and Arc.
A life filled with unrequited love and tragedy.
A life with no happy ending.
A life that will not be recognized for how precious it truly is.
Isn't it sad...Sacchin.

Offline noradseven

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Re: Catsuki help thread
« Reply #36 on: January 09, 2012, 02:57:12 PM »
It shouldn't be, I mean it works on the neco's even.  I mostly needed to know who you did it on just for safety when I set the dummy because some people have looser timing then others for the 9sj.[C]

Offline Axis

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Re: Catsuki help thread
« Reply #37 on: January 10, 2012, 10:31:45 PM »
Different timings!?

I do it the same on everyone.
The only things that mess me up are:

Doing the BnB on Kouma and Rise.
623C 2C on Kohaku and Akiha's.

And blockstrings and pressure in general.
A life filled with unrequited love and tragedy.
A life with no happy ending.
A life that will not be recognized for how precious it truly is.
Isn't it sad...Sacchin.

Offline Axis

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Re: Catsuki help thread
« Reply #38 on: January 11, 2012, 08:17:54 AM »
My comp doesn't read DMR files.
A life filled with unrequited love and tragedy.
A life with no happy ending.
A life that will not be recognized for how precious it truly is.
Isn't it sad...Sacchin.

Offline Sashi

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Re: Catsuki help thread
« Reply #39 on: January 11, 2012, 02:00:30 PM »
Put it in the dummy folder in your MBAACC folder, then go in training mode against Cacchin.
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Offline noradseven

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Re: Catsuki help thread
« Reply #40 on: January 11, 2012, 03:03:26 PM »
On Kohaku and Akiha in the corner just do 5B5A623C

Offline Axis

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Re: Catsuki help thread
« Reply #41 on: January 11, 2012, 03:44:34 PM »
Thanks, I understand how to do it now.

I can start optimizing my damage with this.
A life filled with unrequited love and tragedy.
A life with no happy ending.
A life that will not be recognized for how precious it truly is.
Isn't it sad...Sacchin.

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Re: Catsuki help thread
« Reply #42 on: January 28, 2012, 03:27:08 PM »
Question:

Are we gonna have a Tutorial video for Sacchin on oki and mix ups?
I'd be nice if we do this.
Just curious.

I know we have 18 minutes of Sacchin but I'd like a update to it or something.
A life filled with unrequited love and tragedy.
A life with no happy ending.
A life that will not be recognized for how precious it truly is.
Isn't it sad...Sacchin.

Offline Elec

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Re: Catsuki help thread
« Reply #43 on: January 28, 2012, 04:35:50 PM »
On the wiki I see some stuff that has 2A listed as a low option, but is it really low? It seems like I've had people block it both high and low(plus visually it looks like a mid).

Also, in matches people can just keep mashing out of my mixup attempts, does that mean I'm just doing everything too slowly?

Offline Exciel

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Re: Catsuki help thread
« Reply #44 on: January 28, 2012, 04:59:01 PM »
^2A isn't a low for C-Satsuki. If they can mash out of your oki on wake up then you're timing something off. Depends which set up you're going for, but you'll want to make sure your main options (usually left/right 2C) hit meaty otherwise the opponent can mash or shield and stuff.

I'm working on a C-Satsuki video but due to some circumstances (and school) it might not be finished for a while.

Offline noradseven

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Re: Catsuki help thread
« Reply #45 on: January 28, 2012, 09:27:40 PM »
Help write the wiki too man, there is too much stuff :bricks:, plus I need some double checking.

On the wiki I see some stuff that has 2A listed as a low option, but is it really low? It seems like I've had people block it both high and low(plus visually it looks like a mid).

Yeah I knew that derp, fixing now
 
edit: Can't wiki seems to be down for me someone else can fix it if they can connect to it before I get around to checking again.

Also, in matches people can just keep mashing out of my mixup attempts, does that mean I'm just doing everything too slowly?

Which mixups specifically and what exactly are you going for if your getting hit out of j.C you are messing up your timing.  If I have some mixups listed as unsafe that pretty much means that yeah you gotta worry about people mashing out.
« Last Edit: January 28, 2012, 09:36:26 PM by noradseven »

Offline Exciel

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Re: Catsuki help thread
« Reply #46 on: January 28, 2012, 09:49:51 PM »
Fine fine. :prinny: While we're at it we may as well start H/F-Satsuki stuff as well... whenever Mizuumi's back.

Offline Elec

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Re: Catsuki help thread
« Reply #47 on: January 28, 2012, 10:20:58 PM »
Which mixups specifically and what exactly are you going for if your getting hit out of j.C you are messing up your timing.  If I have some mixups listed as unsafe that pretty much means that yeah you gotta worry about people mashing out.
Ones after 412B, mainly. j.C has been fine for the most part, but I almost always get hit when I go for 2A, 2C, or 63214C.

Offline noradseven

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Re: Catsuki help thread
« Reply #48 on: January 28, 2012, 10:52:55 PM »
Fixed yeah it looks like I wrote 2A/63214C the first time and just copy pasted it for a while, the stuff I added in later was using 2C/63214C like it should of been.

Well throw will get stuff by mashing always so that is to be expected, but 2C after 421B/A is completely safe unless they are using a reversal.

Fine fine. :prinny: While we're at it we may as well start H/F-Satsuki stuff as well... whenever Mizuumi's back.

Someone started a Hatsuki wiki by c/ping alot of stuff from the old wiki.  I don't know much about Hatsuki/Fatsuki.  I don't even sub them.  There are other characters I would prefer to work on then H/F Satsuki, plus I'm not done with this one yet :V .  So other people are going to have to pick up the slack if anyone even cares.
« Last Edit: January 28, 2012, 10:58:34 PM by noradseven »

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Re: Catsuki help thread
« Reply #49 on: January 29, 2012, 03:04:49 PM »
Got hitbox images for the moves in the spacing section of the wiki, but I guess since my account is <24 hours old, I can't add them myself(or I am just blind and can't see where to upload them). Here they are if someone else wants to add them.