Melty Bread Forums
Atlas Academy => Melty Blood: Actress Again => Satsuki Yumizuka (Yumiduka) => : Irysa September 23, 2009, 08:23:31 AM
When's Melty on Steam?
ahaha that's no--wait, what?
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http://www.youtube.com/user/yuzupeko
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Sorry Sacchin, Trix are for good characters.
A lot of the guardbreaks and okizeme setups are good lol
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She always had amazing oki. She has no way out of pressure and no neutral game though.
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I think bobu pretty much demonstrated that in those newer MBHP vids Ultima. He either gets momentum near the start and DESTROYS or he gets cornered and just dies.
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Some of the oki looked solid, but alot of the stuff he did didnt impress me too much.
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Why would anyone play this horrible style?
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Why would anyone play this horrible style?
I wonder that about Voomer. Yet I play this style too.
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http://blog-imgs-27.fc2.com/t/o/k/tokkablog/play.html?id=sm8662333 (http://blog-imgs-27.fc2.com/t/o/k/tokkablog/play.html?id=sm8662333)
sachin bug of death at 4'20''
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Now that's weird. I'm guessing it only works on Kohaku?
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It's not really a bug. And it's not Sacchin related really. A lot of Arc Drives have last hits that are scaled to deal with the proration system that the game uses, since the last hit should do a few hundred damage. So they calculate how much they want it to do and mess around with it to deal with proration.
It's just really hard to actually get people to not be get caught in it. Sometimes you could do it by stretching it in MBAC 2v2 by airthrowing people out of arc drives. There's a lot of situations with Kohaku EX Bomb knocking her out of stuff that can't really happen. In vanilla MB version 1 there was the worst glitch ever: sometimes Warachia's Arc Drive was flat out techable and the last hit was invalid, but if you airteched it you'd take 11k instantly from the last hit. You can do it pretty legitly by EX shielding every hit of Wara's AD/AAD except the last one, and then taking the launching hit and the finisher for tons of damage too.
And I think there was a way for Len's AAD to go off without actually being caught in it. You couldn't do anything during it though since she's not on screen and it still goes black.
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Quick question, can someone key map for me how to do aircombos for F-Satsuki?
Video ref is: http://www.youtube.com/watch#!v=tk_emWaQ2c0
from time 0:32 - 0:35
I can tell it's jump B then C repeating twice, but I just cannot chain it o.O... thanks for the help!
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It's j.bc dj j.bc. You need the jump cancel in there or else you can't do the second rep.
Also, that vid is for H-Satsuki F can't Aircombo like that.
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It's j.bc dj j.bc. You need the jump cancel in there or else you can't do the second rep.
Also, that vid is for H-Satsuki F can't Aircombo like that.
I swear(note: 80% sure, since my memory is terrible) I've seen Kamina combo charged jump C's with F in casuals.
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I don't think that works in F, at least the jump cancel variation.
*checks*
Yeah, j.bc isn't a possibility.
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F air combos are the same as C's; combo into 623A launcher, j[C], dsj, j[C], land and continue combo.
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why don't you bums just read the wiki
http://mbaa.mizuumi.net/index.php/Satsuki_Yumiduka