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Author Topic: Sacchin Actress Again  (Read 25942 times)

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Offline Abstract Nonsense

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Re: Sacchin Actress Again
« Reply #25 on: August 24, 2009, 12:45:10 PM »
Quote
Obviously the 623[A] 623A can be replaced by 623[A] 623C or 623[A] 421A/B if you want.

Don't forget 5C 623C for the other corner mixup.
[01:46] <@BNAK_OF_AFRIKA> would u get a foot job from mech hisui
[01:46] <MrTopHat> Depends, can the feet do anything
[01:46] <Coren> they have motor skates
[01:46] <MrTopHat> : |  [20:39] <Pfhor> I am going to murder all of you

Offline Ultima66

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Re: Sacchin Actress Again
« Reply #26 on: August 24, 2009, 03:03:44 PM »
Quote
Obviously the 623[A] 623A can be replaced by 623[A] 623C or 623[A] 421A/B if you want.

Don't forget 5C 623C for the other corner mixup.
Oh yeah you should 5C if you're not going to continue the combo after 623C. If you want more damage 3C 623[A] 623C 2C 3C 623[A] 421B probably does the most.

Offline Abstract Nonsense

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Re: Sacchin Actress Again
« Reply #27 on: August 25, 2009, 11:21:10 AM »
I just realized that 623[A] is a rather nice option select in pressure. Or at least I think it could be. Has anyone seen how well 623[A] works as option select pressure/AA? I think there may be a problem in that they could just poke during charge without repercussion.
« Last Edit: August 25, 2009, 11:23:20 AM by Abstract Nonsense »
[01:46] <@BNAK_OF_AFRIKA> would u get a foot job from mech hisui
[01:46] <MrTopHat> Depends, can the feet do anything
[01:46] <Coren> they have motor skates
[01:46] <MrTopHat> : |  [20:39] <Pfhor> I am going to murder all of you

Offline Psylocke

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Re: Sacchin Actress Again
« Reply #28 on: November 03, 2009, 06:26:01 PM »
Yuzuji, aka yuzupeko on Youtube, and the MBHP webmaster, just made a pretty big Satsuki video.  All styles featured, 18 mins
http://wikiwiki.jp/mbhp/?%B5%DD%C4%CD%A4%B5%A4%C4%A4%AD%A1%A1%A5%B3%A5%F3%A5%DC%A5%E0%A1%BC%A5%D3%A1%BC

Breakdown of video
Beginning - Full
4:15 - Half
9:45 - Crescent
14:02 - Random mixups for all moons
« Last Edit: November 18, 2009, 10:29:58 AM by Psylocke »
Blog

‹ Tatari|JE › I have another friend who would play MB if it was "less like Mortal Kombat"
‹ HalVegas2 › how do you compare those two ‹ sphy › every time you touch someone in mb it turns into a BRUTALITY

Offline Espard

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Re: Sacchin Actress Again
« Reply #29 on: November 03, 2009, 08:56:51 PM »
Is it me... or is that video 880MB  :o.  With that 20kb/s download speed I get from Japan this could take a day  :slowpoke:.  Can anyone upload it to different site?  If not I'll just settle for a LQ version ripped from nicovideo  :-\  which BTW is 88 MB  :).
« Last Edit: November 03, 2009, 08:59:02 PM by Trando »

Offline Psylocke

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Re: Sacchin Actress Again
« Reply #30 on: November 04, 2009, 09:33:06 AM »
sibla mirrored it on his Youtube, yay for old school director's accounts
http://www.youtube.com/watch?v=GHT7mmwSG3c
Blog

‹ Tatari|JE › I have another friend who would play MB if it was "less like Mortal Kombat"
‹ HalVegas2 › how do you compare those two ‹ sphy › every time you touch someone in mb it turns into a BRUTALITY

Offline Tempered

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Re: Sacchin Actress Again
« Reply #31 on: November 04, 2009, 11:49:06 AM »
Wow. I never though to use 214b's super armor to counter shield counters. Too bad shes still vulnerable in the air to shields ;_;. Also new mixups i didnt think of using to mess around with.
« Last Edit: November 04, 2009, 08:52:05 PM by Tempered »
During Loser's Finals at NECX:

<Crowd at Jiyuna about to Lose> Na na na naaaa, na na na naaaa, hey hey hey, Goodbyeeee~

Offline Ultima66

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Re: Sacchin Actress Again
« Reply #32 on: November 04, 2009, 11:59:09 AM »
Charge 214B is clearly the best mixup.

Offline Tiggy

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Re: Sacchin Actress Again
« Reply #33 on: November 08, 2009, 08:41:02 AM »
sibla mirrored it on his Youtube, yay for old school director's accounts
http://www.youtube.com/watch?v=GHT7mmwSG3c

I only play H-Satsuki (haven't played F or C yet), but I saw some very interesting things in there.  One of the most interesting to me was the ability to combo into basketball bounce without having to start from 3[C].  I think one of the notations goes like:

Without jump-in (corner only)
2A 5B 5C 2C > 5A (whiff) 6AA > j.[C] dj.[C] > land > 2[C] 2C 5C > 623B

This doesn't work midscreen after doing some testing of my own; the 5A needed to whiff won't.  5A6A will hit, but the second 6A will whiff

And the fuzzy guard setups were really cool too.  Sorry if this is old news to anyone but it's new to me and I'm glad I was able to decipher any of it lol
« Last Edit: November 08, 2009, 10:13:28 AM by Tiggy »
<LegendaryBlueShirt> Lol poverty plane would be paper mache wings on a car

<LoliSauce> If life was an RPG, I'd be that well rounded character that has a passive team buff aura.  Everything around me gets hype+2.  lol

Offline Tempered

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Re: Sacchin Actress Again
« Reply #34 on: November 08, 2009, 01:47:42 PM »
You got the notation right, but probably the spacing wrong. You need to hit a certain distance with 2c so that 5a will whiff and both 6aa's will hit, which is hard, and I think doesnt work on every character.
During Loser's Finals at NECX:

<Crowd at Jiyuna about to Lose> Na na na naaaa, na na na naaaa, hey hey hey, Goodbyeeee~

Offline Benny1

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Re: Sacchin Actress Again
« Reply #35 on: November 08, 2009, 02:10:53 PM »
It can help to sub 2B instead of 5B, 5B has a large amount of forwards movement, 2B has none iirc.
C-Wara main, H-Warc/F-Sion alt.

Offline Tiggy

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Re: Sacchin Actress Again
« Reply #36 on: November 09, 2009, 01:53:06 PM »
Thanks for the input gaiz

After a little more testing, I found the non-3[C] basketball combo doesn't work on Sion at all, and it's fucking ridiculously hard on Kohaku, at least the 2[C] 2C ender.  Her hitbox is retarded.  At least you can do it midscreen to Kohaku.  I'll edit this post with the vid, but here's the one I made VS VAkiha:

http://www.youtube.com/watch?v=wY8iwSIyOC0

EDIT:
Here's the combo VS Kohaku:
http://www.youtube.com/watch?v=TJjojyohCCQ&fmt=18

Ok, tested on more characters:

Shiki: Possible midscreen/corner
Warachia: He was kinda weird; I could do it off of dash in 2A 2B 5C 2C or 2B starter only in the corner
Arc: I got 5A (whiff) 6AA once on her
Miyako: Timing/Spacing is very very strict, I believe I got it from 2A 2B 5C 2C midscreen
Chaos: Not possible
Warc: I got it off of j.C > dj. dj.B fuzzy guard once in the corner, don't remember the ground string  :(
Ciel: 2A 2B 5C 2C midscreen, 2A 5B 5C 2C corner

So far, only VAkiha, Kohaku, Ciel and Shiki seem to have the only reasonable timing out of the chars I tested

« Last Edit: November 09, 2009, 03:02:57 PM by Tiggy »
<LegendaryBlueShirt> Lol poverty plane would be paper mache wings on a car

<LoliSauce> If life was an RPG, I'd be that well rounded character that has a passive team buff aura.  Everything around me gets hype+2.  lol

Offline Tonberry

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Re: Sacchin Actress Again
« Reply #37 on: December 14, 2009, 11:50:54 PM »
I didn't see this posted anywhere in here so: http://www.nicovideo.jp/watch/sm8797833

Looks like FSacchin tutorial vid.
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline Asaemon

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Re: Sacchin Actress Again
« Reply #38 on: December 25, 2009, 09:57:32 AM »
Can anyone help me? i need bnb's s and mix up for h-satsuki.

Offline Ultima66

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Re: Sacchin Actress Again
« Reply #39 on: December 25, 2009, 10:08:30 AM »
Combos are on the wiki. For pressure you want to get them into the corner and force them to do something risky to get out. 2A hits low and Half has a really fast dash, so dash 2A is better than for C/F. 5C can catch jumps and 5[C] takes off a ton of guard bar, and both of them can be rebeated. 22A is great at forcing them to block because of very short recovery, 22B is comboable on hit or if they jump out. She doesn't really have an overhead, and you shouldn't use 214B/236B, but when they're in the corner it shouldn't matter. You can force people to mash/jump/guard break. Satsuki also has one of the best ways to punish jump outs with 623C and she has a command grab.

Offline Asaemon

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Re: Sacchin Actress Again
« Reply #40 on: December 25, 2009, 10:34:04 AM »
Thank you, but could you post the link to her wiki.

Offline Ultima66

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Re: Sacchin Actress Again
« Reply #41 on: December 25, 2009, 01:26:42 PM »

Offline noradseven

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Re: Sacchin Actress Again
« Reply #42 on: December 28, 2009, 08:55:05 PM »
Im just going to leave this here its Japanese but I don't know any Japanese and with google translator lol, and some basic knowing what what is I figured all of it out.

Styles are on side bar, they got almost nothing for cresent, but alot of the stuff in full can be applied to cresent a well plus they got some cool vid links.

I am really interested in that 623[A],j.[C],j.[C],IAD,j.B,/\,5B,623[B ], 2AAA,2C,623C I see I don't know why its done. I have been using the F moons, dunk combo to 623C,dash 2[C] 623[B ], 236[A]/236[B ] mixup fucking hilarious.

http://wikiwiki.jp/satukiss/?FrontPage
« Last Edit: December 28, 2009, 09:07:15 PM by noradseven »

Offline Veven

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Re: Sacchin Actress Again
« Reply #43 on: January 03, 2010, 03:38:11 PM »
I tested that 5A whiff 6AA j.{C} combo on a few characters. The results have been sitting in a txt file for a while, so I figured I'd post it. I couldn't land the combo  on Shiki, but Tiggy said he could. Turns out my game was set on arcade balance. After switching to original balance, it worked on Shiki. I don't want to re-test everyone, so the following characters work with arcade balance, but possibly not original. Also, I didn't get to testing it on the Maids, and some others, so this isn't comprehensive.

Kouma
-mid   dash 5B 5C 2C   (cancel into 5A exactly as the second hit of 2C lands)
-corner   IAD j.C, 2A 5B 2C
-corner   (dash) 2A 5B 2C

Ciel
-mid   dash 5B 5C 2C
-mid   dash 2AB 5C 2C
-corner   dash 2AB 5C 2C
-corner   IAD j.C, 2B 2C

Warachia
-mid   (dash) 2A 5B 2B 2C
-corner   IAD j.C 2B 2C
-corner IAD j,C, 2AA 5B 2C

Roa   easy
-mid   2A 5B 2B 2C
-mid   IAD j.C, 2A 2B 2C
-corner   2A 5B 2C
-corner   IAD j.C, 2A 5B 2C

Arc   
-mid   (dash) 5B 5C slight delay 2C
-corner no, but dash 5B 2B 2C is so close

Warc
-mid   IAD j.C 5B 5C 2C
-corner dash 2A 5B 2B 2C

V Akiha
-corner   (dash) 2A 5B 5C 2C
-corner   IAD j.C 5B 5C 2C
-mid   (dash) 2A 5B 2B 2C

Mech   easy
-corner   (dash) 2A 5B 5C 2C
-corner   IAD j.C 2A 5B 2C
-mid   (dash) 2A 5B 2B 2C
-mid   IAD j.C 2A 5B 2C

There are actually quite a few different opening strings and spacings that work on each character. The timing and delay between button presses is important, since, for example, delaying one or two frames between 5C and 2C is the difference between getting the optimal distance and dropping the combo.

However, on some characters, the actual difficulty in landing the combo isn't the spacing, but the timing of the 5A 6AA after 2C. Sometimes it works if you mash 6AAA after the first hit of 2C, and other times it only works if you delay slightly until the second hit of 2C. I think it has to do with the way each character's hit box changes when hit with 2C. Since it's a quick 2 hits, the character goes through two very fast hit-box animations. Depending on exactly when you cancel into 5A determines what part of the animation they're in. I don't know MB frame data well enough, but I would think it has something to do with a hit-stun style animation stop, at least on the part of the receiving character. In other words, I think that for some characters the only way to whiff 5A at the proper distance is to hit it during the first few frames (possibly the very first) of the second hit of 2C's hit-stop.

I picked H Satsuki because of the easier execution requirements relative to F or C, but I enjoy looking at combos like this and figuring out how they work. Anyways, I don't think it's practical, I've only seen it tried in one match video, I think, against Warachia, and it whiff failed.

Offline Ultima66

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Re: Sacchin Actress Again
« Reply #44 on: January 03, 2010, 07:17:46 PM »
The difference between first and second hit 2C is that first hit doesn't sweep while second hit sweeps. It's not anything about different frames of recoil. After a sweep, the first 2 hits of 5A 6AA will send the opponent higher. If they don't get swept, the first 2 hits won't.

Offline Tonberry

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Re: Sacchin Actress Again
« Reply #45 on: January 01, 2011, 08:07:11 PM »
A couple of interesting j[c] mixups are showcased in this vid

http://www.nicovideo.jp/watch/sm13174543

Last clip is gdlk too
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline academico

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Re: Sacchin Actress Again
« Reply #46 on: January 02, 2011, 09:36:57 AM »
Argentina MB fighter

Offline TrueGunnerShadow

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Re: Sacchin Actress Again
« Reply #47 on: May 18, 2011, 05:39:02 PM »
A couple of interesting j[c] mixups are showcased in this vid

http://www.nicovideo.jp/watch/sm13174543

Last clip is gdlk too

I agree as well.
I'm curious though, Is that Mixup Legit?
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Offline Tonberry

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Re: Sacchin Actress Again
« Reply #48 on: May 18, 2011, 06:05:03 PM »
A couple of interesting j[c] mixups are showcased in this vid

http://www.nicovideo.jp/watch/sm13174543

Last clip is gdlk too

I agree as well.
I'm curious though, Is that Mixup Legit?

The first clips in black and white are all not mixups.  The j[c] into sandoori and j[c] jc fuzzy IH jc mixups are both legit.
[01:08] <Komidol> that marisa cosplayer that took my registration was sexy
[15:24] <Rokunaya> i've actually reached the point where some voice actors sound familiar in animes
[22:40] <bellreisa> i'm an insane murderer who is overwhelmed by nihilism but that's ok cause i'm in love

Offline Espard

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Re: Sacchin Actress Again
« Reply #49 on: May 19, 2011, 07:30:56 PM »