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Author Topic: Thread for our new goddess.  (Read 29317 times)

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Offline modelcitizen

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Thread for our new goddess.
« on: May 25, 2009, 11:15:42 PM »
Holy shiiiiiiiiiiiit, I saw the videos of her and she looks DOPE as hell. She looks like she'll be SSS tier, man, I love how she looks like she plays. Awesooooome.

Offline grandlordzero

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Re: Thread for our new goddess.
« Reply #1 on: May 26, 2009, 12:30:13 AM »
Not to mention the fapping material this will spawn.

WHERE'S OUR SEIFUKU AKIHA DOUJIN?  :fap: :fap: :fap: :fap: :fap:






Honestly though, I don't see why TM needed to give 3 whole grooves worth of movesets to an alternate costume. She's fapable enough in the short skirt without the different moves. Specially when the movesets could have been tweaked a bit and given to a completely new character, like SHIKI Tohno. (the crazy blood manipulator, not Banana Shiki.)

Oh well. *raises anti-flame shield*
Why do I even bother going to EVO anymore.... D8

Offline Van_Artic

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Re: Thread for our new goddess.
« Reply #2 on: May 26, 2009, 01:21:13 AM »
those BnB's do a lot of damage, she'll probably be mid-high tier
and she's more fappable than akiha-v.akiha  :V
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Offline Jen

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Re: Thread for our new goddess.
« Reply #3 on: May 26, 2009, 01:34:52 AM »
I think they might be able to tell Akiha has more fans than siscon Shiki.

Anyways, why don't we proceed to analyze 50 seconds of footage?

  • As everyone has noted: wtf 5k meterless (and it doesn't even look that difficult).  May be rebalanced before the game releases, or Ryougi just has crap defense.
  • Sexy Full Moon claws.  Seems like they're a tad slower than Akiha's trademark low kick, but it also seems to have a larger vertical hitbox.
  • Flare rings, for lack of a better term.  Normal versions seem like zoning/oki moves (maybe even anti-air?), with slow startup but long lasting time.  EX version seems to be a combo chainer.  The damage isn't bad either, she pulls off a 4.3k invalid on Len...
  • FSAkiha seems to have the H/FAkiha j.C downward claws., and also the classic 4c.
  • Since all of CSAkiha's normals seem to be kicks, and FSAkiha's normals seem to be claws, will HSAkiha be a mix of the two?
  • Arial backdash looks kind of fail.
  • CSAkiha gets flametongues with hueg hitbox.  Range looks to be about CAkiha Ex 236.
  • CSAkiha might have two flametongue specials, seeing as the ex she uses hits high while the normal ones she uses hit in front.  Could be the same move though.
  • :fap: :fap: :fap: :fap: :fap: :fap: :fap: :fap:

Offline LoliSauce

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Re: Thread for our new goddess.
« Reply #4 on: May 26, 2009, 01:42:21 AM »
The flametongue that hit high, you mean the one that looked like Akiha/vAkiha's AD at far range?  That shit definitely looks like an AA special. 

Overall it seems like she loses some setups (pits and whatnot) and gains some zoning with her massive range specials?  I dunno, but I love her airthrow.  lol

I really hope her ridiculously ezmodo bnb gets toned down though, seriously.  5k is dumb for a midscreen bnb with such little effort, even with low defense.
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Offline Jen

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Re: Thread for our new goddess.
« Reply #5 on: May 26, 2009, 01:47:45 AM »
Well, we haven't seen anything that looks like a 22 yet... she could still have some setups.

Offline Sh1k1

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Re: Thread for our new goddess.
« Reply #6 on: May 26, 2009, 02:17:14 AM »
*worships repeatedly his new goddess*




I think I'm gonna have a new main come the PC version of this. :D
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Offline Jen

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Re: Thread for our new goddess.
« Reply #7 on: May 26, 2009, 02:28:39 AM »
I'm going to have to learn how to use a pad AND a new main unless someone helps me figure out how to get a keyboard to input into PS2 MBAA.

And to assist in the worship of our goddess here's an image off of Gelbooru:

Offline Alfonse

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Re: Thread for our new goddess.
« Reply #8 on: May 26, 2009, 03:19:48 AM »
You will learn how to use a pad/stick to play MBAA PS2, for S-Akiha's sake.  :prinny:
Keyboard crusher who couldn't pull off a proper BNB.

Offline LivingShadow

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Re: Thread for our new goddess.
« Reply #9 on: May 26, 2009, 03:35:53 AM »
I'm looking forward to the new Akiha. Anti-air Origami ring (or whatever that's called) looks like an interesting move to work in to combos and zoning. It reminds me of Warc's bloodrings except stationary and maybe a smaller hitbox.

Offline abitofBaileys

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Re: Thread for our new goddess.
« Reply #10 on: May 26, 2009, 04:43:50 AM »
    EX version seems to be a combo chainer.  The damage isn't bad either, she pulls off a 4.3k invalid on Len...[/li][/list]
    This is because the jB (?) afterwards was too late I think, if she did a launcher before it would be valid, I suppose. I can be mistaken, but the invalid only appeared after the jB and not the 5A.

    Offline modelcitizen

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    Re: Thread for our new goddess.
    « Reply #11 on: May 26, 2009, 11:44:49 AM »
    So positive so far. :D

    She looks like a rushdown character, huh?

    Offline LoliSauce

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    Re: Thread for our new goddess.
    « Reply #12 on: May 26, 2009, 12:55:13 PM »
    I dunno, Ryougi looks more rushdown than sAkiha to me.
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    Offline Sh1k1

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    Re: Thread for our new goddess.
    « Reply #13 on: May 26, 2009, 03:15:56 PM »
    I demand we officially baptize her with the new name Akiha-tan. :D
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    Offline modelcitizen

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    Re: Thread for our new goddess.
    « Reply #14 on: May 26, 2009, 04:00:43 PM »
    Akiha-tan? I've been using Fukukiha, hmmm.

    Offline abitofBaileys

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    Re: Thread for our new goddess.
    « Reply #15 on: May 26, 2009, 04:35:28 PM »
    Leg Akiha.

    Offline okuhoshi

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    Re: Thread for our new goddess.
    « Reply #16 on: May 26, 2009, 06:16:04 PM »
    Kokutou Azaka  :psyduck: :psyduck:

    Offline grandlordzero

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    Re: Thread for our new goddess.
    « Reply #17 on: May 26, 2009, 08:45:59 PM »
    Why do I even bother going to EVO anymore.... D8

    Offline LoliSauce

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    Re: Thread for our new goddess.
    « Reply #18 on: May 27, 2009, 11:13:00 PM »
    lol, I'm gonna call her Azaka too.
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    Offline Lord Knight

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    Re: Thread for our new goddess.
    « Reply #19 on: May 28, 2009, 10:11:57 PM »
    No one thought that Ryougi might have shitty def?
    Keep climbin', gotta get to the top

    Offline Abstract Nonsense

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    Re: Thread for our new goddess.
    « Reply #20 on: May 28, 2009, 10:36:35 PM »
    No one thought that Ryougi might have shitty def?

    Actually, it was in fact brought up, 4th post:

    Quote
    May be rebalanced before the game releases, or Ryougi just has crap defense.
    [01:46] <@BNAK_OF_AFRIKA> would u get a foot job from mech hisui
    [01:46] <MrTopHat> Depends, can the feet do anything
    [01:46] <Coren> they have motor skates
    [01:46] <MrTopHat> : |  [20:39] <Pfhor> I am going to murder all of you

    Offline LoliSauce

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    Re: Thread for our new goddess.
    « Reply #21 on: May 29, 2009, 12:49:08 AM »
    No one thought that Ryougi might have shitty def?
    Even with shit defense, that's still ridiculous, imo.
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    Offline abitofBaileys

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    Re: Thread for our new goddess.
    « Reply #22 on: May 29, 2009, 02:38:47 AM »
    Her throw at the end of her BnB solely does 600 dmg. What? :slowpoke:

    Offline Alfonse

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    Re: Thread for our new goddess.
    « Reply #23 on: May 29, 2009, 03:15:53 AM »
    Her throw at the end of her BnB solely does 600 dmg. What? :slowpoke:

    They have give or take three months to balance it. Chill.
    Keyboard crusher who couldn't pull off a proper BNB.

    Offline grandlordzero

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    Re: Thread for our new goddess.
    « Reply #24 on: May 29, 2009, 03:03:28 PM »
    Her throw at the end of her BnB solely does 600 dmg. What? :slowpoke:

    They have give or take three months to balance it. Chill.

    And even if they manage to dick THAT up, there's always the PC version which will inevitably come out 1-2 years later for those who still care enough about balance. So don't worry about damage ratio's too much. Absolute worst case scenario, we have a character that reaches the MBAC Ciel level. We've dealt with HER all this time and lived, Azaka can't possibly be as bad. 
    Why do I even bother going to EVO anymore.... D8