Ieda's team just won a 3on3 tournament at gamesky today. Was on stream, watched his play.
he did a lot of new things. First off, he moves hella fast. Like it's hard to follow him.
for some ground confirms, did 2A 5BB 2B 5C 236B 236B 236B walk backwards IAD forward j.B(whiff). This creates a L/R situation (did some testing myself, this is legit)
I've known about this for a while. Instead of what he does I do s.j9 44 j.c (whiff). What he does is a little harder to read because the mixup depends on both the spacing before the IAD and the height of the IAD.
He mixes it up with 421B which is confirmed into TKj.236B/C on hit.
As I posted above, there's a better confirm. You can get 4.5k off of this if you have meter.
He won with good spacing though. That's really what you should worry about, not combos.
Yeah, Ieda's spacing is godlike. I'd like to especially point out his IAD spacing. Notice how the airdash always ends either right in front of his opponent or right behind them. Both are within j.b's hitbox.
@LivingShadow: Your right about 2b being unsafe but I still use hit as raw 2b into bnb nets major damage. I've been using 5c BE against player with poor defensive game but I think good player will know how to deal with it so I should be subtle with it IMO. Aoko overwhelms me with her command set.
2b isn't a horrible poke, but keep in mind what it does to your hitbox. I use it occasionally and I've clashed with heat activations with it.
BE5c is something just about everyone will fall for once. I'd suggest only pulling it out when you're sure they aren't expecting it.
If Aoko is too complicated Nero plays a similar game. But play whoever you're most comfortable with.