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Atlas Academy => Melty Blood: Current Code => Shiki Ryougi => : CPhame August 03, 2010, 04:01:03 PM

When's Melty on Steam?
ahaha that's no--wait, what?
: MBACC Ryougi Discussion Thread
: CPhame August 03, 2010, 04:01:03 PM
Since videos are popping up online, I thought it'd be a good idea to consolidate any possible info on Ryougi into one small thread.  Feel free to post any info, rumors, and rants here.  I'll try to update as often as possible.  

Info is still sketchy, as Japanese players are catching up but hopefully we'll see some excellent match videos posted soon.  There was a recent tournament on 8/1 where an F Ryougi player (called "K") took 1st out of 22 entrants, so there's hope yet.  There was one lone Ryougi player at SBO, who goes by the name Mao.  Might be someone to look out for in the future.


General

Her normals are now faster. (needs confirmation though)
Knife pickup range increased.
Arc Drive and Another Arc Drive range increased.
2C duration shortened.
236 Series: Still crosses up in combos, needs reverse input (e.g. 236A, 236A, 214A to get 236Ax3)
LAST ARC BUG REMOVED
Defense has been buffed from [1.05, 1, .95, .95] to [1.05, .97, .89, .86]



Crescent Moon

6C, 236C: Does less damage, adds circuit break.
623B now comes out slower.
BE22 knives can be blocked now.

Full Moon

j.B is slower.
4C is slower.
22C damage nerfed.
Second part of rekkas (namely 236B) is said to be lenient on command input.
2B is supposedly easier to use on OTG strings, albeit the specifics are unknown.
5B: Increased range? I saw it hit Warachia on crouch at max distance, although it might be due to his tall hitbox.
Backdash range seemingly increased, overall movement seems just as fast with less recovery lag.
236A, 236A, 236[C]: Last hit can be cancelled into IH, but not if fully charged.  It does do quite a bit of damage, and destroys the remaining red damage (not sure, need confirmation).


Half Moon

j.B is now slower.
j.6B is now slower.
4C is now slower.
3C has had some specifics changed, not sure if it's due to frame data or not.
There is now increased recovery on an air knife catch, and only lingers until landing.
: Re: MBACC Ryougi Discussion Thread
: Shlowpoke August 03, 2010, 09:16:08 PM
There was a recent tournament on 8/1 where an F Ryougi player (called "K") took 1st out of 22 entrants, so there's hope yet.

Vids?
: Re: MBACC Ryougi Discussion Thread
: CPhame August 03, 2010, 09:19:01 PM
There aren't any of videos of that player out (yet).  But this one has a C Ryougi player in the same tournament:

http://www.youtube.com/watch?v=WwN37MDPKkE&feature=related

I'm not sure if this is the same guy, but he has a pretty good F Ryougi (although his combo game is a little lacking).

http://www.nicovideo.jp/watch/sm11611622
: Re: MBACC Ryougi Discussion Thread
: Rei August 03, 2010, 10:57:01 PM
Full list of changes, please correct me where I'm wrong.

source: http://www20.atwiki.jp/ryougisiki/pages/33.html

Overall:
Larger Knife pickup range
Arc Drive and AAD have longer unblock detection ranges.
2C got nerfed
Last Arc damage was changed (no specifics yet)

C-Moon:
623B comes out faster
6C->236C gives circuit break
22C got nerfed (something about the guard, either damage or guard time)

H-Moon:
j.B/j.6B are slower
3C was changed (no specifics yet)
4C is slower
Some nerf regarding knife catches. I think they have landing lag now?

F-Moon:
236C buff (translation request)
j.B slower
4C slower
22C is weaker
and the last one is regarding the rekkas. I don't know what it's saying :/.
: Re: MBACC Ryougi Discussion Thread
: CPhame August 03, 2010, 11:24:28 PM
Thank you so much for this, I had lost the bookmark for the Japanese wiki.  Going to translate a few and update changes asap. (+heat for you bro)
: Re: MBACC Ryougi Discussion Thread
: LivingShadow August 06, 2010, 01:13:41 PM
In general, I'm liking the new changes. Particularly, the addition of circuit break on 6c-623c. The only thing I'm worried about is the 2c nerf, hopefully the wallbounce catch still works.
: Re: MBACC Ryougi Discussion Thread
: CPhame August 06, 2010, 04:28:11 PM
I'm not really happy about the changes, especially the tiny nerfs they did to half moon.  Although with all this talk about level upper moves being changed and what not, 5A might become extremely good now. 

2C might've affected the corner staples, but I'm sure there's something out there still.  I'm more worried about 3C loops now though.
: Re: MBACC Ryougi Discussion Thread
: LivingShadow August 06, 2010, 08:59:28 PM
After looking at a few match vids I don't think that the 2c nerf effected the speed so the corner catch should still be viable.
: Re: MBACC Ryougi Discussion Thread
: MrQuotes August 07, 2010, 01:09:53 PM
I'm still waitin to see an H-Ryougi from Nico

so is this version going to find its way stateside other than it being put in random arcades around the country like another ps2 version of the game?
: Re: MBACC Ryougi Discussion Thread
: CPhame August 07, 2010, 01:34:37 PM
Dang, this guy's F Ryougi is amazing! 214C on wakeup shenanigans into j.C COMBO and all kinds of other stuff  :slowpoke:

http://www.nicovideo.jp/watch/sm11662927

It looks like Ryougi's airdash got shortened, and j.236B (off of a regular ground combo) into 5A, 5B > 214C is the new corner combo?  Never seen anything like that before!
: Re: MBACC Ryougi Discussion Thread
: LivingShadow August 07, 2010, 02:53:14 PM
I'm not surprised, C already can loop 214C so why shouldn't F be able to. I've been advocating the shenanigans of the 214 (and 421) series for a while now.

@Fmoon rekkas: I think they might be saying there's another rekka option for 236(whatever) 236b But that's what I got off of the awful google translation.
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys August 09, 2010, 01:09:02 AM
B rekkas -> 2A 2C 214C j.B (whiff) (land) -> followup

That's pretty much possible in MBAA as well, in MAX mode you can do some shit like

5B 2B 5C, B rekkas, 2A 5C tk.236C (land) 22A 5C 214C j.B (whiff) (land) 2B 5C j.B j.C (j) j.B j.C airthrow / j.236B
: Re: MBACC Ryougi Discussion Thread
: CPhame August 22, 2010, 06:05:40 PM
Here's a good video of a C Ryougi player on Nico.  Really excellent use of j.A.

The player's name is オヤツロ(oyashiro).
http://www.nicovideo.jp/watch/sm11848887

vs Neco Arc Chaos:
http://www.nicovideo.jp/watch/sm11848412
: Re: MBACC Ryougi Discussion Thread
: Rei August 22, 2010, 09:30:54 PM
The player was pretty ass :/...

Still waiting for a good C-Ryougi video. He kept messing up the 214A 2C combo which isn't that hard. The 5BB was too early and the 2C is also too early :/. It's an easy combo to do. Also his meter management was ass... He should almost always have 100 meter at all times.
: Re: MBACC Ryougi Discussion Thread
: CPhame August 22, 2010, 09:48:58 PM
I know he issn't as great as you, but compared to the other C Ryougi's around...it's better (sorta).  Also, 2C is different now, so maybe that screwed up his combo timing  :psyduck: 

Did you see the match where a Ryougi player got murdered by Len?  Was really ugly.  Couldn't jump in on her at all thanks to her crouch walk animation...brutal.
: Re: MBACC Ryougi Discussion Thread
: Rei August 22, 2010, 10:04:00 PM
I know he issn't as great as you, but compared to the other C Ryougi's around...it's better (sorta).  Also, 2C is different now, so maybe that screwed up his combo timing  :psyduck: 

Did you see the match where a Ryougi player got murdered by Len?  Was really ugly.  Couldn't jump in on her at all thanks to her crouch walk animation...brutal.

j.C works on it. No way they would make j.C's hitbox not hit as low as it does. Doesn't matter what moon, all j.Cs hit pretty far under her.

I didn't see the match yet, but yeeeeah, JP has a long way to go
: Re: MBACC Ryougi Discussion Thread
: BurstOfAnger August 23, 2010, 12:11:09 AM
The player was pretty ass :/...

Still waiting for a good C-Ryougi video. He kept messing up the 214A 2C combo which isn't that hard. The 5BB was too early and the 2C is also too early :/. It's an easy combo to do. Also his meter management was ass... He should almost always have 100 meter at all times.

The 63214C combo was still sweet, though it was invalid halfway through. But with some brushing up that player's gonna be shining.
: Re: MBACC Ryougi Discussion Thread
: Rei August 23, 2010, 01:22:40 AM
Yeah I'm pretty sure that could have been valid if he did it a bit quicker. The combo looked nice, but definitely needs to be going for the more optimum shit, which I put a comment on nico on what he should do (if he watches the vid)

The best C-Ryougi I've seen so far is decent. He does long ass blockstrings like he should be. Interestingly uses 2B as a blockstring reset and staggers nicely. Fucks up every tk crescent though.

It's in this series of videos

http://www.nicovideo.jp/mylist/20443687

Uses the brown jacket color.

The F in the beginning of the 2nd video is decent. Knows how to do rekka pressure.
: Re: MBACC Ryougi Discussion Thread
: CPhame August 24, 2010, 08:20:05 AM
Lots of vids popped up of the same guy.  Apparently uses F Ryougi, too.  I don't remember F doing so much damage, but it certainly looks nice.  It doesn't look like the people he plays against are very good, but for what it's worth, there's some interesting stuff all around.  I think he's just experimenting a lot in these vids.

vs Akiha
http://www.nicovideo.jp/watch/sm11857814

http://www.nicovideo.jp/watch/sm11858260

http://www.nicovideo.jp/watch/sm11858693

vs Roa, Akiha
http://www.nicovideo.jp/watch/sm11858993
: Re: MBACC Ryougi Discussion Thread
: LivingShadow August 26, 2010, 02:15:00 PM
I know he issn't as great as you, but compared to the other C Ryougi's around...it's better (sorta).  Also, 2C is different now, so maybe that screwed up his combo timing  :psyduck:  

Did you see the match where a Ryougi player got murdered by Len?  Was really ugly.  Couldn't jump in on her at all thanks to her crouch walk animation...brutal.

j.C works on it. No way they would make j.C's hitbox not hit as low as it does. Doesn't matter what moon, all j.Cs hit pretty far under her.

I didn't see the match yet, but yeeeeah, JP has a long way to go

I was on the receiving end of that when I was facing Zero.  J.C's hitbox is too far forward to work because you'll fall right on top of the black cat that they lay. (At least that's the setup Zero was using, I don't have a nico account at the moment so I don't know about the vid you're talking about.)

Here's what I tried that didn't work:

j.b: requires you to be too close they'll catch you with 5c before the j.b hits.
214b: Just barely too high, crouchwalking Len is the only character it will whiff on. It even hits the Necos.
421b/421c: see 214b

The best option is probably to get behind them.


With regards to JP, I think they still have no idea what they're doing with the character. That and all most (good) players already have an established main and don't feel like giving it up to Ryougi.
: Re: MBACC Ryougi Discussion Thread
: CPhame August 26, 2010, 03:13:14 PM
I don't know.  I'm regretting the fact that I didn't save that link.  I know that Half and Full might have trouble, due to the fact that j.B doesn't hit very well air-to-ground, and j.C lacks enough horizontal range to be a threat (people who tend to crouch screw up jump-in timing a bit more drastically than other characters, imo).

Anyway, an impressive F Ryougi has popped up and goes by the name Duo Lon (デュオロン).  Check it out.
http://www.nicovideo.jp/watch/sm11881493
: Re: MBACC Ryougi Discussion Thread
: LivingShadow August 26, 2010, 03:17:20 PM
I don't know.  I'm regretting the fact that I didn't save that link.  I know that Half and Full might have trouble, due to the fact that j.B doesn't hit very well air-to-ground, and j.C lacks enough horizontal range to be a threat (people who tend to crouch screw up jump-in timing a bit more drastically than other characters, imo).

C's j.c is what I'm talking about, but I don't think it would work particularly well for H or F either.
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys September 03, 2010, 12:28:47 AM
If F-Ryougi's j.B is slower, is it still possible to connect a j.B after a tk.236B in corner? =/
: Re: MBACC Ryougi Discussion Thread
: Rei September 03, 2010, 02:21:20 AM
If F-Ryougi's j.B is slower, is it still possible to connect a j.B after a tk.236B in corner? =/

Can you connect tk 236B to j.C or j.A?

tbh, j.B was retarded at 6 frames startup lol
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys September 03, 2010, 09:01:38 AM
You can't connect j.A because of its hitbox, but j.C is possible.
: Re: MBACC Ryougi Discussion Thread
: Rei September 06, 2010, 07:12:50 PM
The JP wiki now says

Crescent
623B is slower (instead of faster?)
BE22 knives can be blocked now
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 06, 2010, 07:47:19 PM
So they removed the unblockable knives? I liked those but I never really used them.

However, 623b being slower might actually be a good thing, do you know if it's the strike or the dash? :V But of course, I'm strange.
: Re: MBACC Ryougi Discussion Thread
: Rei September 07, 2010, 12:02:58 AM
the whole thing comes out slower now, that might affect my corner sandoori combo which would suck, but sitll be liveable.
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 12, 2010, 08:28:11 AM
Just change it to 2c(delay)5c236c instead of 623b236c and you should have the same setup.
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 17, 2010, 05:09:27 AM
http://www.nicovideo.jp/watch/sm11858993

In the match vs S.Akiha he pulls something along the lines of 236b236b236c 214c 2c(which he whiffs, but it looks like it should be able to connect to something). What do you guys think?
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys September 17, 2010, 06:23:20 AM
That 236B 236B 236C 214C j.B (whiff) (land) 2C 3C -> etc? Well it shows that the last C rekka is ex cancelable (which I didn't know until now, only that it was Initiative Heat cancelable, but it's AWESOME).
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 17, 2010, 06:56:15 AM
It doesn't work for MBAA vanilla (that is the third rekka isn't EX cancelable) so it's a new addition.
: Re: MBACC Ryougi Discussion Thread
: Rei September 17, 2010, 09:08:16 AM
It doesn't work for MBAA vanilla (that is the third rekka isn't EX cancelable) so it's a new addition.

Ryougi wasn't in MBAA vanilla
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 17, 2010, 09:36:30 AM
My bad, meant PS2.
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys September 18, 2010, 02:45:22 AM
F-Ryougi is just the best Ryougi ever. This only makes her better. If only her j.B wasn't nerfed. Gah.
: Re: MBACC Ryougi Discussion Thread
: CPhame September 18, 2010, 09:44:46 AM
As far as I'm concerned, Half seems to sound like it's getting worse.  Loss of the sweep loop sort of hurts.  I don't see or hear anything at all from the Japanese BBS about her, so it's really disappointing.  F Ryougi certainly looks better now, better than she was in the console version.  I didn't think she was all that good then, but my opinion is changing now for Current Code.

edit:

Hilarious match here with C Ryougi.  I think this is Bobu's Seifuku Akiha; no idea on the Ryougi player.  Is it the same guy who made those combo videos way back when AA first came out?  Rare to see a good Ryougi as this one! (Match starts at the 2:45 mark)

http://www.nicovideo.jp/watch/sm12145578

And for you F Ryougi users: Leo's Shiki. 

http://www.nicovideo.jp/watch/sm12112689
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 18, 2010, 12:33:45 PM
You mean this vid: http://www.youtube.com/watch?v=PYRMv_SgOiI

He's in Singapore, so it's possible but I doubt it.

@vid:His blockstrings were really good, I'm liking his usage of 421c. Also... 63214 stagger? So far the only C-Ryougi I've seen that used the advanced ground string.
: Re: MBACC Ryougi Discussion Thread
: CPhame September 18, 2010, 12:57:28 PM
Was thinking of this person actually: http://www.youtube.com/watch?v=-tDorpHANV4

His name is Ikemen.  Why does that sound so familiar?
: Re: MBACC Ryougi Discussion Thread
: BurstOfAnger September 18, 2010, 06:43:58 PM
And for you F Ryougi users: Leo's Shiki. 

http://www.nicovideo.jp/watch/sm12112689


At 24:24, F-Ryougi IH's an empty 214 a/b.

Hilarious match here with C Ryougi.  I think this is Bobu's Seifuku Akiha; no idea on the Ryougi player.  Is it the same guy who made those combo videos way back when AA first came out?  Rare to see a good Ryougi as this one! (Match starts at the 2:45 mark)

http://www.nicovideo.jp/watch/sm12145578

What the hell happened at 3:24?
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 18, 2010, 07:08:32 PM
What the hell happened at 3:24?

*looks*

I think it's... 214c (interrupt from ring) superjump 8.

Not entirely sure.
: Re: MBACC Ryougi Discussion Thread
: Madscientist September 18, 2010, 09:07:02 PM
That's 421C, it the same EX flash glitch that Hisui's EX dust has.
: Re: MBACC Ryougi Discussion Thread
: Rei September 18, 2010, 10:48:01 PM
Ugh Leo's F-Ryougi is way too good
: Re: MBACC Ryougi Discussion Thread
: BurstOfAnger September 19, 2010, 12:03:53 AM
Ugh Leo's F-Ryougi is way too good

It was like every single one of F-Ryougi's moves is a perfect zoning tool with massive range and speed and fishes CH's as if there were 20 worms in his line. If CH's eat worms.

How many match wins did he have from random j236's?
: Re: MBACC Ryougi Discussion Thread
: CPhame September 23, 2010, 08:02:54 PM
I thought this is a really funny match.  Is j.236 gdlk? Who knows?  :psyduck:

(match starts at 9:28)
http://www.nicovideo.jp/watch/sm12191653
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 23, 2010, 08:40:24 PM
First off, I approve of his playstyle.

I noticed he tried this string a couple times and failed.

5bb214a2c2a(he drops it here)tk236b

Any chance that actually works?

*Looks at description*

Wait a sec. Is that Ieda playing Ryougi?
: Re: MBACC Ryougi Discussion Thread
: CPhame September 23, 2010, 09:37:56 PM
Holy crap, it is him!

And at what timestamp did he attempt that string you mentioned?
: Re: MBACC Ryougi Discussion Thread
: BurstOfAnger September 23, 2010, 10:23:51 PM
First off, I approve of his playstyle.

I noticed he tried this string a couple times and failed.

5bb214a2c2a(he drops it here)tk236b

Any chance that actually works?

*Looks at description*

Wait a sec. Is that Ieda playing Ryougi?

At first I thought it failed, but then I noticed it's actually oki. See that once he didn't cross up and then the second one crossed up?

That match is crazy. tk236 is win. I'm trying to figure out why he delays his j236 enders. Does he recover faster?
: Re: MBACC Ryougi Discussion Thread
: s4itox September 24, 2010, 01:28:11 AM
I would consider it to be indirectly recovering faster. I would assume delaying the 236 ender places the opponent higher above you, meaning you land earlier and have more time to setup your next play, or something along those lines.
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 24, 2010, 03:51:08 AM
He's also using a different air string, jabc jd jabc 236b.

He does the whiff near 15:36.
: Re: MBACC Ryougi Discussion Thread
: Rei September 24, 2010, 07:34:06 AM
tk 236 oki is old, you guys are months behind :)

Drift oki is stronger :)

Also... Ieda's Ryougi is so troll LMAO

I was seriously LOLing

He delays the j.236 enders because it puts him lower so he lands faster... So yes, he recovers faster
: Re: MBACC Ryougi Discussion Thread
: LivingShadow September 24, 2010, 08:01:50 AM
tk 236 oki is old, you guys are months behind :)

I already knew about it, but it didn't register as Oki to me because I was thinking he was trying to continue the combo for some reason. :mystery:
: Re: MBACC Ryougi Discussion Thread
: s4itox September 24, 2010, 10:23:44 AM
tk 236 oki is old, you guys are months behind :)

Drift oki is stronger :)

Also... Ieda's Ryougi is so troll LMAO

I was seriously LOLing

He delays the j.236 enders because it puts him lower so he lands faster... So yes, he recovers faster
I think he might actually have been using j.236A instead of a delayed j.236B. Don't take my word for it though.
: Re: MBACC Ryougi Discussion Thread
: Rei September 24, 2010, 12:07:31 PM
unless they made j.236A do more damage in CC, there is no reason to do it. 100 less damage, and 1 less meter

Plus when he lands, he's moving pretty quickly afterwards. j.236A has 15 frames of landing lag, where j.236B has 3.

This is going by PS2 numbers though.
: Re: MBACC Ryougi Discussion Thread
: CPhame September 24, 2010, 01:46:08 PM
It's j.236B.  It looks funky because Ieda is delaying it in the air.  There's no reason to use j.236A in the air except as an overhead or for oki (as shown earlier, but then again j.236B is loads better due to the removal of landing lag). 

What is this "drift oki" you were referring to?  Ryougi has a car now?
: Re: MBACC Ryougi Discussion Thread
: MissedFRC September 24, 2010, 02:32:52 PM
He's referring to the common sandoori setup of steering your neutral jump trajectory by holding 4 or 6 while falling to land on either side of the opponent.
: Re: MBACC Ryougi Discussion Thread
: Rei September 24, 2010, 02:59:09 PM
After 236C / 2C knockdown.

neutral jump, drift forward. Depending on how much you drift forward, you'll end up on left/right side on oki. Throw out j.B to either hit them high, or whiff and do 2A :)

Ieda's Ryougi reminded me of mine in the start they way he acted after j.236B in the air. His spacing and pokes with j.B/5B

run out to the middle of the screen and watch them fall.

then I saw him do spaced TK 236B, 421C, and lots of 5As (-1 in PS2).
: Re: MBACC Ryougi Discussion Thread
: CPhame October 06, 2010, 01:30:04 AM
Ladies and Gentlemen...the first ever H Ryougi on Nico Douga is out!!

http://www.nicovideo.jp/watch/sm12336916

Edit:

After sitting through all 26 minutes, I only had a few comments about the video:

1. I almost thought it was Nandeyanen playing.  He played extremely similar to him, even using the corner roll mixups at some point.
2. 6AAA: the last part usually whiffs on Ryougi, but it hit cleanly after a full ground string.  Either the hitbox got changed on the move, or Ryougi's hitbox is larger now.
3. You can throw 22C after 236Ax2>214A on whiff now?  Lag looks almost non-existant after a blocked 236Ax2 as well...
4. 4C>22A>2C, 3C 623Bx2 doesn't seem to work (registered as invalid)
5. There was another jump delay combo a la C Ryougi somewhere in there.  Not sure if worked or not.

: Re: MBACC Ryougi Discussion Thread
: MissedFRC October 06, 2010, 06:09:10 AM
For #3, you can do that in console version. 214A doesn't need to hit. I'm pretty sure that goes for every EX-cancel in the game.
: Re: MBACC Ryougi Discussion Thread
: Rei October 06, 2010, 07:21:30 AM
Yeah I already did that with C-Ryougi in blockstrings. This guy is watching me obv  :psyduck:
: Re: MBACC Ryougi Discussion Thread
: CPhame October 06, 2010, 06:07:10 PM
yeah, obviously  :V
: Re: MBACC Ryougi Discussion Thread
: BurstOfAnger October 07, 2010, 12:59:06 AM
Didn't know 2A4C was anti-heat.
: Re: MBACC Ryougi Discussion Thread
: Rei October 07, 2010, 07:00:17 AM
Didn't know 2A3C was anti-heat.

*fixed*

And yeah, beats wakeup heat, surprisingly a strong meaty blockstring.
: Re: MBACC Ryougi Discussion Thread
: MrQuotes October 07, 2010, 07:12:05 AM
those H-vids got me pretty hype. she still looks hella OD.
i think i asked this before but never got an answer, is the 2a 2c 3c loops gone now?
: Re: MBACC Ryougi Discussion Thread
: MissedFRC October 07, 2010, 02:46:38 PM
If that's the only video, then I'd say nobody knows still. That player didn't fight anyone he could easily do the loop on (if you can do it on any of those characters). From what I saw it looked like 3C wasn't changed at all, if anything.
: Re: MBACC Ryougi Discussion Thread
: Rei October 07, 2010, 03:52:47 PM
Only issue with H-Ryougi now is that they killed her damage... what was doing 5.5k is doing 4.4k on VAkiha.

Probably high 3k on others which isn't bad seeing as everyone's damage got nerfed.
: Re: MBACC Ryougi Discussion Thread
: MrQuotes October 07, 2010, 04:00:24 PM
If that's the only video, then I'd say nobody knows still. That player didn't fight anyone he could easily do the loop on (if you can do it on any of those characters). From what I saw it looked like 3C wasn't changed at all, if anything.

the loop is done pretty easily on v.akiha and shiki tohno, i suppose it's possible they don't know, that combo he was doing was pretty damn good irregardless, i just hate jump canceling specials in this game(only about 3 months into Melty)
: Re: MBACC Ryougi Discussion Thread
: LivingShadow October 07, 2010, 07:32:38 PM
Same here, I'm starting to get the hang of doing it though. I can TK fairly well outside of combos but for some reason I can't link it in reliably yet.
: Re: MBACC Ryougi Discussion Thread
: MissedFRC October 08, 2010, 01:02:46 AM
If that's the only video, then I'd say nobody knows still. That player didn't fight anyone he could easily do the loop on (if you can do it on any of those characters). From what I saw it looked like 3C wasn't changed at all, if anything.

the loop is done pretty easily on v.akiha and shiki tohno, i suppose it's possible they don't know, that combo he was doing was pretty damn good irregardless, i just hate jump canceling specials in this game(only about 3 months into Melty)

Nobody played Tohno in that video?? And I thought the loop was pretty difficult on Vakiha?
: Re: MBACC Ryougi Discussion Thread
: CPhame October 08, 2010, 02:36:58 AM
More vids popped up.  Fusui shows off a really cool looking C Aoko in part two.  C> 22A into 2C3C 623B indeed does work after all.  And as far as the Japanese BBS is concerned, a few players claimed that the sweep doesn't work but I won't really believe anything until I see it or try it in person (which isn't really likely). 

Also, I think Fusui is just experimenting throughout the rest of the vids. 

Part 2/4
http://www.nicovideo.jp/watch/sm12348135

Part 3/4
http://www.nicovideo.jp/watch/sm12345201

Part 4/4
http://www.nicovideo.jp/watch/sm12345471

Ryougi's damage is really small now.  That really sucks and I'm really disappointed in that.  If I had to rewrite the tiers between the three moons, they would all probably be fairly even, with Full sticking out ahead a little more and Half falling behind Crescent slightly.
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys October 08, 2010, 03:29:30 AM
Still, Full Moon is the best choice imo. The other moons lack both damage and stuff.
: Re: MBACC Ryougi Discussion Thread
: CPhame October 08, 2010, 03:53:28 AM
Well Half used to do pretty good damage.  Full didn't do a whole lot, imo (on console).  Now that the roles are reversed, yes...Full does look good.  It's so straightforward, you could almost call it flow chart worthy lol
: Re: MBACC Ryougi Discussion Thread
: LivingShadow October 08, 2010, 05:24:30 AM
I'll have to check the vids again but I don't think C's damage suffered that much.

*checks*

2-3k off random hits, check
3.5 off of groundstring tk236b 236c, sounds right.
basic combo does about 3.8, check

Her combos look about the same, but the damage off of aerial counterhits seems to be down a little.
: Re: MBACC Ryougi Discussion Thread
: CPhame October 12, 2010, 05:46:44 PM
C Ryougi corner setups and wakeup guessing games (some of this is just plain sick)

http://www.nicovideo.jp/watch/sm12407128

These were done on console, so not really sure if it works in MBAACC.
: Re: MBACC Ryougi Discussion Thread
: Rei October 12, 2010, 06:18:55 PM
C Ryougi corner setups and wakeup guessing games (some of this is just plain sick)

http://www.nicovideo.jp/watch/sm12407128

These were done on console, so not really sure if it works in MBAACC.

unless j.22A was changed, all of them should work
: Re: MBACC Ryougi Discussion Thread
: LivingShadow October 12, 2010, 06:25:08 PM
I really need to learn how to work with 62314c those mixups looked fun.
: Re: MBACC Ryougi Discussion Thread
: Rei October 12, 2010, 07:20:02 PM
I really need to learn how to work with 62314c those mixups looked fun.

Well within watching each mixup at least twice, I can say how all of them work.

First one was easy. Delay j.22A to not cross up after superjump

Second one. Delay the 5X D in the custom combo to not cross up.

Third one (hardest to see). The delay the 4X 2X to not cross up. This one is especially hard since you need to keep the opponent at the lowest height possible so they can't airtech after the final 8X.

Though from seeing the damages on some of these, I'm not impressed. The first one is normal damage which is fine and dandy, I just don't like the thought of losing your knife if they guess right. The second one is pretty damn hard to do, I like it a lot and it's definitely my favorite of the bunch, but I see it as dropping a combo into a mixup which, to be honest, does less damage using more meter than just doing a standard left/right mixup. The third one only does 4k on Tohno. With 50 less meter on the standard mixup you get around 4.5k, and with a custom combo, 5.8k. No way I'm gonna do 1.8k less with the same meter just for a mixup like that. If I want the mixup I'll use the 100 meter variant I know.

of course the argument for using these are

Oh, the 3rd one is also a bitch to do overall. 1st and 2nd are pretty easy.
: Re: MBACC Ryougi Discussion Thread
: LivingShadow October 12, 2010, 07:43:42 PM
The second one looks like H's roll crossup.
: Re: MBACC Ryougi Discussion Thread
: Rei October 13, 2010, 12:07:45 AM
It's the exact same concept / idea. Because they both use the same roll except H can do it without meter  :psyduck:
: Re: MBACC Ryougi Discussion Thread
: LivingShadow October 24, 2010, 09:25:38 AM
More of Ieda's C-Ryougi

http://www.nicovideo.jp/watch/sm12190231 Another F-Ryougi player in this one too..
http://www.nicovideo.jp/watch/sm12190853

He really likes that tk236b.

Also, did he just try to confirm a chj.b with j.22b?
: Re: MBACC Ryougi Discussion Thread
: CPhame October 24, 2010, 10:20:52 AM
Thanks for the uploads!  Yeah, that ch j.B into 22B was weird.  Maybe it works?  Never thought of using it like that...

And the list of Ryougi players in the first vid include Kimchi (F Ryougi) and Tatsuo (Yellow C Ryougi).  Tatsuo looked really good in that vid.  That's the kind of rush down I was expecting from Crescent: non-stop corner pressure pokes and the occasional 5B to keep them from jumping.  Really nice.  And 3.2k off of just a simple 421C > air combo...dang.
: Re: MBACC Ryougi Discussion Thread
: Vecayse October 24, 2010, 10:29:29 AM
Are there any videos of good H-Ryougi players?

And which moon do you guys think is her best?
: Re: MBACC Ryougi Discussion Thread
: CPhame October 24, 2010, 10:44:30 AM
For American players, you want to check out Nandeyanen or Shlowpoke.  They are the best H Ryougi players.  Fusui is the only one (who has vids) in Japan.  Fusui largely does the same thing as Nandeyanen and Shlowpoke, so you'll see a lot of similarities overall.

Personally I think Half and Crescent are tied for the best in MBAA, and Full poking out a bit ahead more in Current Code.  Crescent follows behind closely with Half just a step behind.

Each of the moons have their own strengths, so it's fairly even.  A lot of Japanese people suddenly realized Half's potential in Current Code after Fusui's vids came out, so there might be a surge of H Ryougi players coming, just like the wave of Full and Crescent players when the game first came out.  I hate to admit it, but Japan suffers from a hive-like mindset when it comes to playing characters (x-copying other people's strats and what not).
: Re: MBACC Ryougi Discussion Thread
: Vecayse October 24, 2010, 10:53:55 AM
Yeah I watched videos of all the three different moons for her.

I watched quite a few of Fusui's matches and he made H-Ryougi look like a lot of fun. So atm I'm trying her out. I dunno why but I'm generally not a fan of Crescent..
: Re: MBACC Ryougi Discussion Thread
: LivingShadow October 24, 2010, 02:47:37 PM
Thanks for the uploads!  Yeah, that ch j.B into 22B was weird.  Maybe it works?  Never thought of using it like that...

It looks like it would work and the angle was off. I don't really see the benefit of using it over land 5bb aircombo. Maybe he thought he wouldn't land in time.

Edit: Just tested it, it does work but there's really no point.

And 3.2k off of just a simple 421C > air combo...dang.
That's easy to do and isn't new. I think I mentioned it in the C-Ryougi thread before.
I also tested a bit, it is possible to combo off of, 421c j.c dj. j.b j.c j236b/c works and does around 3.9 k.
To be specific 421c j.c dj j.bc j236b does 3.4k the j236c ender increases it to 3.9k.
: Re: MBACC Ryougi Discussion Thread
: AM2 November 10, 2010, 09:53:56 AM
For American players, you want to check out Nandeyanen or Shlowpoke.  They are the best H Ryougi players.  Fusui is the only one (who has vids) in Japan.  Fusui largely does the same thing as Nandeyanen and Shlowpoke, so you'll see a lot of similarities overall.

Personally I think Half and Crescent are tied for the best in MBAA, and Full poking out a bit ahead more in Current Code.  Crescent follows behind closely with Half just a step behind.

Each of the moons have their own strengths, so it's fairly even.  A lot of Japanese people suddenly realized Half's potential in Current Code after Fusui's vids came out, so there might be a surge of H Ryougi players coming, just like the wave of Full and Crescent players when the game first came out.  I hate to admit it, but Japan suffers from a hive-like mindset when it comes to playing characters (x-copying other people's strats and what not).

Well, the game is new and all, they're still figuring out the changes and Ryougi in general. But I'm happy she has her defense buffed up some. Plus Full is looking WAY better than on MBAA console right now.  :fap:
: Re: MBACC Ryougi Discussion Thread
: Rei November 10, 2010, 03:23:00 PM
I wish they gave C-Ryougi a little bit more + frames :(
: Re: MBACC Ryougi Discussion Thread
: LivingShadow November 10, 2010, 04:57:30 PM
Ditto.
: Re: MBACC Ryougi Discussion Thread
: CPhame November 10, 2010, 06:34:18 PM
Totally agree.  All of the Ryougi styles seem like incomplete versions that are just missing that one thing...
: Re: MBACC Ryougi Discussion Thread
: Rei November 10, 2010, 08:36:32 PM
like, my main gripe is C-Ryougi's knives are all REALLY terrible except for 22C which is only +8 and uses meter. H knives are so much better in comparison in EVERY ASPECT, it's like, why bother give C the move?

22A is -3 for C, +9 for F and H. the downward angle is absolutely terrible.
22B is -3 for all moons and is an absolutely terrible move... Only advantage is that it's somehow active longer than C's 22A. Still terrible
22C is +8 for C, but +3 for each hit for H. Don't know about F. The mook says -19 which is IMPOSSIBLE seeing as the move is only 17 frames in total.

Either way, C-Ryougi gets destroyed in this.

Other frame stuff, the best C-Ryougi can get with a move or a whiff cancel is -1 on normals. No resets at all. Even if she had resets, her best poke is 9 frames of startup which is fairly slow.

Best off of rekka? -6 on the 2nd and 3rd rekka. Can definitely be punished unless you EX cancel it. (though the rekka that needs EX cancelling is -7.

The frame advantage for C-Ryougi

I would like at least one blockstring reset that's even (+/- 0) D:

Oh well, I'll just have to stick to staggers.
: Re: MBACC Ryougi Discussion Thread
: LivingShadow November 10, 2010, 09:07:50 PM
like, my main gripe is C-Ryougi's knives are all REALLY terrible except for 22C which is only +8 and uses meter. H knives are so much better in comparison in EVERY ASPECT, it's like, why bother give C the move?

22A is -3 for C, +9 for F and H. the downward angle is absolutely terrible.
22B is -3 for all moons and is an absolutely terrible move... Only advantage is that it's somehow active longer than C's 22A. Still terrible
22C is +8 for C, but +3 for each hit for H. Don't know about F. The mook says -19 which is IMPOSSIBLE seeing as the move is only 17 frames in total.

Either way, C-Ryougi gets destroyed in this.

Other frame stuff, the best C-Ryougi can get with a move or a whiff cancel is -1 on normals. No resets at all. Even if she had resets, her best poke is 9 frames of startup which is fairly slow.

Best off of rekka? -6 on the 2nd and 3rd rekka. Can definitely be punished unless you EX cancel it. (though the rekka that needs EX cancelling is -7.

The frame advantage for C-Ryougi

I would like at least one blockstring reset that's even (+/- 0) D:

Oh well, I'll just have to stick to staggers.

I find that I hardly ever use the ground knives except 22c. Not worth it at all. j22 has random zoning/mixups going for it.

And keep in mind we have 7 unblockables, two of which are ranged.
: Re: MBACC Ryougi Discussion Thread
: CPhame November 10, 2010, 09:08:21 PM
With all due respect though, she has a REPEATABLE JUMP A, a standing 5A that's a great whiff cancel, NINE DIFFERENT unblockables, a really good get-out-of-jail card (421C), and access to heat whenever she's over 100%.  Not to mention more range than 80% of the cast, and a custom combo EX move that's spam-friendly (63214C).

Count your blessings and use them to your advantage imho.  We can bitch and moan about her as much as we want, but it's not going to change much if at all anything :-[
: Re: MBACC Ryougi Discussion Thread
: Rei November 11, 2010, 04:35:47 AM
With all due respect though, she has a REPEATABLE JUMP A, a standing 5A that's a great whiff cancel, NINE DIFFERENT unblockables, a really good get-out-of-jail card (421C), and access to heat whenever she's over 100%.  Not to mention more range than 80% of the cast, and a custom combo EX move that's spam-friendly (63214C).

Count your blessings and use them to your advantage imho.  We can bitch and moan about her as much as we want, but it's not going to change much if at all anything :-[

wtf spam friendly? I wouldn't say custom combo is spam friendly... And repeatable jump A is pretty universal for a lot of C moon characters, though compared to H and F, yeah.

I dunno though, every time I just look at the frame data it's telling me to play H.
: Re: MBACC Ryougi Discussion Thread
: CPhame November 11, 2010, 08:17:42 AM
Yeah, spam-friendly.  I saw a matchvid where some player would chip away at guard meter and then when it got somewhat low, he'd activate CC mode and just go ballistic.  Also used it to chase down people who would airtech in an attempt to hit them before they land.  Was hella funny and scrubby looking at the same time  :bleh:
: Re: MBACC Ryougi Discussion Thread
: ehrik November 11, 2010, 09:32:13 AM
j.ryougi
: Re: MBACC Ryougi Discussion Thread
: LivingShadow November 11, 2010, 10:03:10 AM
I saw a matchvid where some player would chip away at guard meter and then when it got somewhat low, he'd activate CC mode and just go ballistic.  Also used it to chase down people who would airtech in an attempt to hit them before they land.  Was hella funny and scrubby looking at the same time  :bleh:

Let's get a link to that, sounds amusing if nothing else.
: Re: MBACC Ryougi Discussion Thread
: Rei November 11, 2010, 10:48:43 AM
That's actually really easy to EX guard :/
: Re: MBACC Ryougi Discussion Thread
: LivingShadow November 11, 2010, 11:50:00 AM
If you spam the same attack repeatedly, yeah.
: Re: MBACC Ryougi Discussion Thread
: Rei November 11, 2010, 08:51:25 PM
It's still easy to EX guard regardless. Just keep mashing down back and react to overhead. If you see a roll MASH the hell out of it.

Also against good people, the unblockables are all terrible. Easily punishable.
: Re: MBACC Ryougi Discussion Thread
: CPhame November 12, 2010, 07:49:30 AM
Let's get a link to that, sounds amusing if nothing else.

Oh man.  I saw it about a week or two weeks ago, but if I can find it again I'll repost it.  Don't cross your fingers though.  I hate sifting through 28 minute long nico douga vids (they really ought to let you skip forward).
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys November 13, 2010, 02:37:32 AM
I still find the lack of interest in F-Ryougi sad.
: Re: MBACC Ryougi Discussion Thread
: MissedFRC November 13, 2010, 05:23:07 AM
Don't forget to mention H-Ryougi's 22C is 1 frame startup  :blah:

C-Moons unblockables are really bad imo because at least half of them seem to have the exact same startup. Even so, held shield into punish beats them for free as long as you aren't falling asleep.
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys November 13, 2010, 06:44:48 AM
I STILL FIND THE LACK OF INTEREST IN F-RYOUGI SAD.
: Re: MBACC Ryougi Discussion Thread
: CPhame November 13, 2010, 08:09:00 AM
H Ryougi's 22C is really good.  Completely agree.  Saved my life a few times.

@Rowanism Dude, I play all Ryougi styles, including F.  I just wish I could play her in MBAACC.  Why don't you post some stuff as to why you like full so much?  Change some opinions, so to speak!
: Re: MBACC Ryougi Discussion Thread
: LivingShadow November 13, 2010, 08:21:43 AM
Full is definitely legit. I'd have to put some major practice into learning it though.
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys November 13, 2010, 08:37:30 AM
My F-Ryougi opinion:

Pro:

- The biggest argument about F-Ryougi is her ability to do awesome combos which are actually doable in matches with and without her knife, unlike most other F-characters imo.
- Rekkas are an easy way to react to a shield, and being pretty safe.
- j.B - although it gets nerfed in MBAACC. Still going to be very useful/annoying.
- Her AAD.
- Awesome dash, it's fast, it's long and doing a 3C afterwards makes you as annoying as Tohno's 2C.
- j.236X, the A version can be tk'd into a great air recovery trap after her third C rekka, e.g. The B rekka is simply godlike.
- Her damage. Although not the strongest character in the game, her damage is pretty good. But you have to combo hard to reach a 5000.
- The counters are awesome as they HIGHLY confuse the opponent if you confirm one at random. If you trained enough and have a quite good reaction, you can easily drop off a good 3500 dmg combo afterwards.
- 5A all day.
- Color 5. THIS IS MINE. (This applies to all styles though)

Contra:

- Her airthrow/throw. Aww, I tend to use throws because I'm used to it, but I regret it everytime I do.


Even in all objectivity, this character is awesome. :psyduck:
: Re: MBACC Ryougi Discussion Thread
: CPhame November 13, 2010, 09:44:26 AM
Rowanism: You should add that to the MBAA wiki.  That's some really good info.  How do you use rekkas for shields, and can you explain more about A rekka into j.236?

Speaking of good F Ryougi's, here's Leo's F Ryougi again -- great match at the end.  In the video he pulls off a standard BnB that does roughly 5k, and a weird new corner combo.  All around good stuff.

http://www.nicovideo.jp/watch/sm12721522
: Re: MBACC Ryougi Discussion Thread
: LivingShadow November 13, 2010, 10:01:37 AM
I think what what he's saying about the j.236a is a 236b236b236c tk.236a techtrap. Isn't that third c rekka chargable for an unblockable too?
: Re: MBACC Ryougi Discussion Thread
: CPhame November 13, 2010, 10:13:15 AM
Yeah, the last part is a charged unblockable, but you can tech out of the third hit of the C rekkas.  I'm kind of confused by that.
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys November 13, 2010, 10:38:02 AM
I think what what he's saying about the j.236a is a 236b236b236c tk.236a techtrap. Isn't that third c rekka chargable for an unblockable too?
Yes, that's what I meant. Because the j.236A is delayed a bit and has slightly more hitframes (afaik), it's good for a wisely used tech punish that wallslams.

And no I won't add this to the wiki because it's just stuff that I like and dislike about her. Not the facts.

I noticed btw that you can connect a simple combo after picking up your knife when the enemy is knocked down after a 2C or 3C or something.
Basically, it's 2C 22A 2A 236C. This makes you trip the opponent, pick up the knife, hit otg with 2A and connect the 236C. This works, although the damage is crap, it's somewhat cool. :V
: Re: MBACC Ryougi Discussion Thread
: LivingShadow November 13, 2010, 10:41:01 AM
Makes me want to see if knife pickups mid combo are possible for C.
: Re: MBACC Ryougi Discussion Thread
: abitofBaileys November 13, 2010, 11:16:23 AM
And the longest corner combo I know of is this:
5B 2B 5C 236B 236B 236B 2B 5C 214C j.B (whiff) (land) 2C 3C 22A 2C 3C tk.236B (land) j.B j.C j.B j.C j.236B

It is possible to connect another 214C after the knife, but it's incredibly hard, since the enemy must be high enough in air or the j.B whiff won't whiff the first hit.
: Re: MBACC Ryougi Discussion Thread
: CPhame November 25, 2010, 10:05:14 AM
Mikado 2on2 videos -- Great match vid of Leo using F Ryougi at 2:58 and C Ryougi at 20:03.  I went  :slowpoke: at what he does at the 23:48 mark.  

http://www.nicovideo.jp/watch/sm12850616

Part two

http://www.nicovideo.jp/watch/sm12850713
: Re: MBACC Ryougi Discussion Thread
: LivingShadow November 25, 2010, 11:33:30 AM
I went  :slowpoke: at what he does at the 23:48 mark.
That was the 421c glitch Rei mentioned earlier.
: Re: MBACC Ryougi Discussion Thread
: MrQuotes November 26, 2010, 10:39:41 AM
http://www.nicovideo.jp/watch/sm12850713

17:12

i unloaded everywhere.