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Author Topic: MBACC Ryougi Discussion Thread  (Read 30865 times)

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Offline LivingShadow

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Re: MBACC Ryougi Discussion Thread
« Reply #50 on: September 24, 2010, 08:01:50 AM »
tk 236 oki is old, you guys are months behind :)

I already knew about it, but it didn't register as Oki to me because I was thinking he was trying to continue the combo for some reason. :mystery:

Offline s4itox

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Re: MBACC Ryougi Discussion Thread
« Reply #51 on: September 24, 2010, 10:23:44 AM »
tk 236 oki is old, you guys are months behind :)

Drift oki is stronger :)

Also... Ieda's Ryougi is so troll LMAO

I was seriously LOLing

He delays the j.236 enders because it puts him lower so he lands faster... So yes, he recovers faster
I think he might actually have been using j.236A instead of a delayed j.236B. Don't take my word for it though.

Offline Rei

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Re: MBACC Ryougi Discussion Thread
« Reply #52 on: September 24, 2010, 12:07:31 PM »
unless they made j.236A do more damage in CC, there is no reason to do it. 100 less damage, and 1 less meter

Plus when he lands, he's moving pretty quickly afterwards. j.236A has 15 frames of landing lag, where j.236B has 3.

This is going by PS2 numbers though.
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Offline CPhame

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Re: MBACC Ryougi Discussion Thread
« Reply #53 on: September 24, 2010, 01:46:08 PM »
It's j.236B.  It looks funky because Ieda is delaying it in the air.  There's no reason to use j.236A in the air except as an overhead or for oki (as shown earlier, but then again j.236B is loads better due to the removal of landing lag). 

What is this "drift oki" you were referring to?  Ryougi has a car now?
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Offline MissedFRC

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Re: MBACC Ryougi Discussion Thread
« Reply #54 on: September 24, 2010, 02:32:52 PM »
He's referring to the common sandoori setup of steering your neutral jump trajectory by holding 4 or 6 while falling to land on either side of the opponent.
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Offline Rei

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Re: MBACC Ryougi Discussion Thread
« Reply #55 on: September 24, 2010, 02:59:09 PM »
After 236C / 2C knockdown.

neutral jump, drift forward. Depending on how much you drift forward, you'll end up on left/right side on oki. Throw out j.B to either hit them high, or whiff and do 2A :)

Ieda's Ryougi reminded me of mine in the start they way he acted after j.236B in the air. His spacing and pokes with j.B/5B

run out to the middle of the screen and watch them fall.

then I saw him do spaced TK 236B, 421C, and lots of 5As (-1 in PS2).
« Last Edit: September 24, 2010, 03:02:20 PM by Julian »
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline CPhame

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Re: MBACC Ryougi Discussion Thread
« Reply #56 on: October 06, 2010, 01:30:04 AM »
Ladies and Gentlemen...the first ever H Ryougi on Nico Douga is out!!

http://www.nicovideo.jp/watch/sm12336916

Edit:

After sitting through all 26 minutes, I only had a few comments about the video:

1. I almost thought it was Nandeyanen playing.  He played extremely similar to him, even using the corner roll mixups at some point.
2. 6AAA: the last part usually whiffs on Ryougi, but it hit cleanly after a full ground string.  Either the hitbox got changed on the move, or Ryougi's hitbox is larger now.
3. You can throw 22C after 236Ax2>214A on whiff now?  Lag looks almost non-existant after a blocked 236Ax2 as well...
4. 4C>22A>2C, 3C 623Bx2 doesn't seem to work (registered as invalid)
5. There was another jump delay combo a la C Ryougi somewhere in there.  Not sure if worked or not.

« Last Edit: October 06, 2010, 02:10:29 AM by CPhame »
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Offline MissedFRC

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Re: MBACC Ryougi Discussion Thread
« Reply #57 on: October 06, 2010, 06:09:10 AM »
For #3, you can do that in console version. 214A doesn't need to hit. I'm pretty sure that goes for every EX-cancel in the game.
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Offline Rei

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Re: MBACC Ryougi Discussion Thread
« Reply #58 on: October 06, 2010, 07:21:30 AM »
Yeah I already did that with C-Ryougi in blockstrings. This guy is watching me obv  :psyduck:
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline CPhame

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Re: MBACC Ryougi Discussion Thread
« Reply #59 on: October 06, 2010, 06:07:10 PM »
yeah, obviously  :V
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Offline BurstOfAnger

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Re: MBACC Ryougi Discussion Thread
« Reply #60 on: October 07, 2010, 12:59:06 AM »
Didn't know 2A4C was anti-heat.
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Offline Rei

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Re: MBACC Ryougi Discussion Thread
« Reply #61 on: October 07, 2010, 07:00:17 AM »
Didn't know 2A3C was anti-heat.

*fixed*

And yeah, beats wakeup heat, surprisingly a strong meaty blockstring.
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline MrQuotes

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Re: MBACC Ryougi Discussion Thread
« Reply #62 on: October 07, 2010, 07:12:05 AM »
those H-vids got me pretty hype. she still looks hella OD.
i think i asked this before but never got an answer, is the 2a 2c 3c loops gone now?

Offline MissedFRC

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Re: MBACC Ryougi Discussion Thread
« Reply #63 on: October 07, 2010, 02:46:38 PM »
If that's the only video, then I'd say nobody knows still. That player didn't fight anyone he could easily do the loop on (if you can do it on any of those characters). From what I saw it looked like 3C wasn't changed at all, if anything.
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Offline Rei

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Re: MBACC Ryougi Discussion Thread
« Reply #64 on: October 07, 2010, 03:52:47 PM »
Only issue with H-Ryougi now is that they killed her damage... what was doing 5.5k is doing 4.4k on VAkiha.

Probably high 3k on others which isn't bad seeing as everyone's damage got nerfed.
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline MrQuotes

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Re: MBACC Ryougi Discussion Thread
« Reply #65 on: October 07, 2010, 04:00:24 PM »
If that's the only video, then I'd say nobody knows still. That player didn't fight anyone he could easily do the loop on (if you can do it on any of those characters). From what I saw it looked like 3C wasn't changed at all, if anything.

the loop is done pretty easily on v.akiha and shiki tohno, i suppose it's possible they don't know, that combo he was doing was pretty damn good irregardless, i just hate jump canceling specials in this game(only about 3 months into Melty)

Offline LivingShadow

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Re: MBACC Ryougi Discussion Thread
« Reply #66 on: October 07, 2010, 07:32:38 PM »
Same here, I'm starting to get the hang of doing it though. I can TK fairly well outside of combos but for some reason I can't link it in reliably yet.

Offline MissedFRC

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Re: MBACC Ryougi Discussion Thread
« Reply #67 on: October 08, 2010, 01:02:46 AM »
If that's the only video, then I'd say nobody knows still. That player didn't fight anyone he could easily do the loop on (if you can do it on any of those characters). From what I saw it looked like 3C wasn't changed at all, if anything.

the loop is done pretty easily on v.akiha and shiki tohno, i suppose it's possible they don't know, that combo he was doing was pretty damn good irregardless, i just hate jump canceling specials in this game(only about 3 months into Melty)

Nobody played Tohno in that video?? And I thought the loop was pretty difficult on Vakiha?
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Offline CPhame

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Re: MBACC Ryougi Discussion Thread
« Reply #68 on: October 08, 2010, 02:36:58 AM »
More vids popped up.  Fusui shows off a really cool looking C Aoko in part two.  C> 22A into 2C3C 623B indeed does work after all.  And as far as the Japanese BBS is concerned, a few players claimed that the sweep doesn't work but I won't really believe anything until I see it or try it in person (which isn't really likely). 

Also, I think Fusui is just experimenting throughout the rest of the vids. 

Part 2/4
http://www.nicovideo.jp/watch/sm12348135

Part 3/4
http://www.nicovideo.jp/watch/sm12345201

Part 4/4
http://www.nicovideo.jp/watch/sm12345471

Ryougi's damage is really small now.  That really sucks and I'm really disappointed in that.  If I had to rewrite the tiers between the three moons, they would all probably be fairly even, with Full sticking out ahead a little more and Half falling behind Crescent slightly.
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Offline Rowanism

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Re: MBACC Ryougi Discussion Thread
« Reply #69 on: October 08, 2010, 03:29:30 AM »
Still, Full Moon is the best choice imo. The other moons lack both damage and stuff.
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Offline CPhame

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Re: MBACC Ryougi Discussion Thread
« Reply #70 on: October 08, 2010, 03:53:28 AM »
Well Half used to do pretty good damage.  Full didn't do a whole lot, imo (on console).  Now that the roles are reversed, yes...Full does look good.  It's so straightforward, you could almost call it flow chart worthy lol
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Offline LivingShadow

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Re: MBACC Ryougi Discussion Thread
« Reply #71 on: October 08, 2010, 05:24:30 AM »
I'll have to check the vids again but I don't think C's damage suffered that much.

*checks*

2-3k off random hits, check
3.5 off of groundstring tk236b 236c, sounds right.
basic combo does about 3.8, check

Her combos look about the same, but the damage off of aerial counterhits seems to be down a little.

Offline CPhame

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Re: MBACC Ryougi Discussion Thread
« Reply #72 on: October 12, 2010, 05:46:44 PM »
C Ryougi corner setups and wakeup guessing games (some of this is just plain sick)

http://www.nicovideo.jp/watch/sm12407128

These were done on console, so not really sure if it works in MBAACC.
« Last Edit: October 12, 2010, 05:48:15 PM by CPhame »
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Offline Rei

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Re: MBACC Ryougi Discussion Thread
« Reply #73 on: October 12, 2010, 06:18:55 PM »
C Ryougi corner setups and wakeup guessing games (some of this is just plain sick)

http://www.nicovideo.jp/watch/sm12407128

These were done on console, so not really sure if it works in MBAACC.

unless j.22A was changed, all of them should work
<@sibladeko> lack of close buttons is poverty
<@sibladeko> means the police can't use secret elevator codes to save us
<Darcius> poor people not worth savin
<@SilentShinobi> the double down is the black man's lethal kryptonite

Offline LivingShadow

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Re: MBACC Ryougi Discussion Thread
« Reply #74 on: October 12, 2010, 06:25:08 PM »
I really need to learn how to work with 62314c those mixups looked fun.