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Author Topic: C-Ryougi Thoughts Without a Thread  (Read 77660 times)

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Offline LoliSauce

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Re: C-Ryougi Thoughts Without a Thread
« Reply #25 on: August 26, 2009, 10:34:39 AM »
That's what I figured.

Anyone know how good Ryougi's oki game is?
It's kind of pointless.  She doesn't have any really good high/low mixup, air to ground, or any setups either really (except for using basic throw setups for AAD I guess).  She's pretty basic of a character.  All about dat range for pokes and punishes.  So in that regard ending with 236 puts you just as much of advantage as having oki, because it gives you some distance (and in most cases, time to pick up your knife as well).

Oh wait, this is for C.  I thought I was in F for a minute.  Well, points still stand for the most part.  C Ryougi just has better pressure with reverse beat and whiff cancels.  Still, having oki doesn't really benefit her as much as other characters with actual setups or mixups they can run. 
« Last Edit: August 26, 2009, 10:37:15 AM by LoliSauce »
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Offline ShinMasaki

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Re: C-Ryougi Thoughts Without a Thread
« Reply #26 on: August 26, 2009, 04:39:22 PM »
That's what I figured.

Anyone know how good Ryougi's oki game is?

As far as I've seen with all the hours I've put into it, C-Ryougi has next to nothing for oki. TK 236 for an overhead, but that wallslams and puts us back in the same position, however it does have recovery time allowing for it to be punished...don't do this.

As awesome as her aerial grab looks, I don't use it that much either. The damage output is slightly less than that of the j.236 but I've not found an effective way to follow up on it, plus as loli said, use the time when your opponent gets wallslammed to pick up your knife. that thing is damn useful...wish she had more of them.

the big thing that C-Ryougi has got is her range and ability to combo from long range pokes. 2C is ridiculous for range, not saying her other pokes aren't bad either though.
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Offline Rei

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Re: C-Ryougi Thoughts Without a Thread
« Reply #27 on: August 26, 2009, 05:59:41 PM »
Well if you end a blockstring with 236B214B236B. The 214B is an overhead and I think it's low immune so 2A poking shouldn't work, then after the 236B launch you can do 5B 5C jBC jBC 6E
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Offline ShinMasaki

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Re: C-Ryougi Thoughts Without a Thread
« Reply #28 on: August 27, 2009, 01:59:35 AM »
I tried that a couple days ago, the 236B 214B 236B for a finisher on ground block strings, however, I don't know if my timing is off or what, but the 214B does not cleanly connect after the 236B meaning your opponent goes neutral after the block allowing them to pretty much do whatever. It is a real quick drop in pressure, but some opponents will take the opportunity.

If it does work for you, try going with 5C 5BB j.BC IAD j.C j.236C j.BC dj.BC j.236 for a bit of extra damage at the end of the 236B 214B 236B chain. Replace the simple j.BC j.BC Q. The other does a good amount of extra damage at the cost of 100% meter, but might be worth it.
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Offline AkiraTheMastodon

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Re: C-Ryougi Thoughts Without a Thread
« Reply #29 on: August 27, 2009, 12:53:45 PM »
too lazy to see if this has been posted elsewhere, but stumbled upon this earlier today

Title is
C Shiki Sandori

http://www.youtube.com/watch?v=R2PpkqjyfxE

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Offline Ultima66

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Re: C-Ryougi Thoughts Without a Thread
« Reply #30 on: August 27, 2009, 01:05:38 PM »
I find it odd that he's ending the combos with a wallslam, I presume an airthrow is also possible.
It's a combo video and j.236B does more damage. Other than that yeah there's no reason you can't airthrow.

Offline MissedFRC

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Re: C-Ryougi Thoughts Without a Thread
« Reply #31 on: August 28, 2009, 06:25:56 PM »
That's what I figured.

Anyone know how good Ryougi's oki game is?

As far as I've seen with all the hours I've put into it, C-Ryougi has next to nothing for oki. TK 236 for an overhead, but that wallslams and puts us back in the same position, however it does have recovery time allowing for it to be punished...don't do this.

Actually C-Ryougi has a really good mixup with her 421C. You can cancel normals out of it and go into an airdash. Things like 421C j.B airdash j.B 236A/land 2A are very useful mixups. She can also randomly cross-up during the airdash.

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Offline Irysa

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Re: C-Ryougi Thoughts Without a Thread
« Reply #32 on: August 28, 2009, 06:58:22 PM »
too lazy to see if this has been posted elsewhere, but stumbled upon this earlier today

Title is
C Shiki Sandori

http://www.youtube.com/watch?v=R2PpkqjyfxE



That looks kind of slow compared to the average sandoori tbh. If you spend any time shoving them in it looks like most people would just chickenblock out.
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Offline Eschaton

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Re: C-Ryougi Thoughts Without a Thread
« Reply #33 on: August 29, 2009, 01:02:52 PM »
I tried that a couple days ago, the 236B 214B 236B for a finisher on ground block strings, however, I don't know if my timing is off or what, but the 214B does not cleanly connect after the 236B meaning your opponent goes neutral after the block allowing them to pretty much do whatever. It is a real quick drop in pressure, but some opponents will take the opportunity.
There's an obvious delay between the 236B and the 214B. It's hardly your timing being off, they simply can't be connected at all from my experience.

Quote
too lazy to see if this has been posted elsewhere, but stumbled upon this earlier today

Title is
C Shiki Sandori

http://www.youtube.com/watch?v=R2PpkqjyfxE
Tbh both of those combos appear kinda lame to me.

Offline AkiraTheMastodon

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Re: C-Ryougi Thoughts Without a Thread
« Reply #34 on: August 29, 2009, 05:22:17 PM »
lol oops
i forgot to read the movie descrip
it says it "looks like a sandoori, but he isn't that good at performing something like that so he is hoping that a person who is good at it can perform one in the future hopefully"
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Offline LivingShadow

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Re: C-Ryougi Thoughts Without a Thread
« Reply #35 on: September 24, 2009, 07:58:18 AM »
Anyone planning on playing Ryougi at NECX or another big tournament? I might try it for fun sometime but I'd need to get some practice in first.

Offline ShinMasaki

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Re: C-Ryougi Thoughts Without a Thread
« Reply #36 on: September 24, 2009, 06:38:18 PM »
I definitely would...if I was going to make it to NECX. Fricken' work restrictions make it so I can't go. I want to see some Ryougi gameplay from other people in person rather than just via youtube.
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Offline abitofBaileys

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Re: C-Ryougi Thoughts Without a Thread
« Reply #37 on: September 28, 2009, 07:41:19 AM »
Haven't seen it mentioned before but you can double-dash (by double hitting the dash quickbutton) with C-Ryougi, resulting in a ground roll that gets you behind the opponent, rather quick.

Offline LivingShadow

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Re: C-Ryougi Thoughts Without a Thread
« Reply #38 on: September 28, 2009, 12:43:36 PM »
Now that's interesting. C-Ryougi is definitely going to be my sub.

Offline S-Blade

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Re: C-Ryougi Thoughts Without a Thread
« Reply #39 on: October 01, 2009, 05:59:52 AM »
I was gonna come here to link the sandoori video but looks like someone beat me. anyway:

it's a legit sandoori setup, the guy just doesn't know how to do it well. it works because ryougi gets a ton of time to do whatever she wants after the knockdown, since the EX is a launch and untechable knockdown and ryougi recovers fairly quick. from there you just need to time your jump so that you have a crossup + a high low or throw on your hands, and boom, you got a sandoori.

also people please check if moves hit high or low and do not assume. i saw TK 236 mentioned and from my (f-ryougi) testing, it doesn't hit high, and f-ryougi's 2a doesn't hit low. it's easy to assume these kind of things but checks really need to be done before you strategize.

and even though c-ryougi has weaker mixup and oki, don't push her away. 6C6 is an amazing tool and with reverse beat and some of her other tools she can pressure really hard.
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Offline Benny1

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Re: C-Ryougi Thoughts Without a Thread
« Reply #40 on: October 01, 2009, 09:29:31 AM »
I'm pretty sure that tk.236A hits high for any style, I guess I could be wrong though.

Also Rowanism how in god's name do you get her to hop behind them because it's not working for me.
« Last Edit: October 01, 2009, 09:45:14 AM by Benny1 »
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Offline BurstOfAnger

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Re: C-Ryougi Thoughts Without a Thread
« Reply #41 on: October 01, 2009, 09:45:58 PM »
j236a hits high. j236b hits mid. j236c hits high. Applies for all styles.

And that roll after dashing is simple. Just do 66, then 6A+B. Double tapping 6 again won't help.
« Last Edit: October 01, 2009, 09:56:31 PM by BurstOfAnger »
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Offline abitofBaileys

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Re: C-Ryougi Thoughts Without a Thread
« Reply #42 on: October 02, 2009, 04:18:22 AM »
Yeah, either first dash with 66 and then do the command dash or just hit the dash button twice while holding 6.

Offline Benny1

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Re: C-Ryougi Thoughts Without a Thread
« Reply #43 on: October 02, 2009, 04:33:44 AM »
I have set Q on my keyboard to be A+B, so I press [6]Q, hold 6, press Q again, and I just 5B D:
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Offline abitofBaileys

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Re: C-Ryougi Thoughts Without a Thread
« Reply #44 on: October 02, 2009, 06:07:37 AM »
And you're sure you're playing C-Ryougi? (points at topic title) Cause H and F don't have it.

Offline BurstOfAnger

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Re: C-Ryougi Thoughts Without a Thread
« Reply #45 on: October 02, 2009, 04:39:41 PM »
H has it.
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Offline s4itox

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Re: C-Ryougi Thoughts Without a Thread
« Reply #46 on: October 03, 2009, 07:33:24 AM »
And you're sure you're playing C-Ryougi? (points at topic title) Cause H and F don't have it.

I can't do it on C-Ryougi, but I can do it on H-Ryougi? Either one of us is confused or something foul is afoot.

Offline ShinMasaki

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Re: C-Ryougi Thoughts Without a Thread
« Reply #47 on: October 05, 2009, 01:43:03 AM »
I have set Q on my keyboard to be A+B, so I press [6]Q, hold 6, press Q again, and I just 5B D:

keyboard crusher?  :emo:
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Offline abitofBaileys

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Re: C-Ryougi Thoughts Without a Thread
« Reply #48 on: October 08, 2009, 01:06:05 AM »
Oh yeah, lol. My bad. H-Ryougi only.

Offline BurstOfAnger

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Re: C-Ryougi Thoughts Without a Thread
« Reply #49 on: October 10, 2009, 10:03:27 PM »
http://www.youtube.com/watch?v=qNbXHTZ0Xis&feature=related

Shows the potential 63214C has in combos.
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